Player Matchup

Thoth
Thoth
 
Thoth
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FriendlyTurkey
Ares
Level 119
God Stats
3W - 3L
1,544 SR
Queue Stats
10W - 4L
1,660 Elo+
Party 3
Chaac
Chaac
MensGSrings
Chaac
Level 88
God Stats
2W - 0L
1,251 SR
Queue Stats
7W - 1L
1,713 Elo+
Party 3
Amaterasu
Amaterasu
Vaythiam
Amaterasu
Level 3
God Stats
4W - 0L
1,776 SR
Queue Stats
11W - 4L
1,713 Elo+
Party 3
Chang'e
Chang'e
flamingKorn
Chang'e
Level 123
God Stats
3W - 0L
1,405 SR
Queue Stats
10W - 8L
1,452 Elo+
Party 3
Team Averages
Level 75
1,495 SR
1,608 Elo+

VS

Team Averages
Level 48
1,239 SR
1,308 Elo+
Thor
Thor
Kaleigh305
Thor
Level 29
God Stats
0W - 1L
1,271 SR
Queue Stats
23W - 46L
1,257 Elo+
Party 2
Kukulkan
Kukulkan
OhnoNooh
Kukulkan
Level 75
God Stats
0W - 4L
1,220 SR
Queue Stats
54W - 66L
1,446 Elo+
Party 1
Neith
Neith
R U OK SIN
Neith
Level 5
God Stats
0W - 3L
1,136 SR
Queue Stats
1W - 3L
1,132 Elo+
Party 1
Horus
Horus
SereneSeraph
Horus
Level 69
God Stats
0W - 1L
1,386 SR
Queue Stats
67W - 99L
1,428 Elo+
Party 1
Agni
Agni
xXHunter331
Agni
Level 63
God Stats
3W - 4L
1,182 SR
Queue Stats
24W - 48L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
6 / 2 / 13
11,585
965
22,477
9,690
5,131
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 1 / 19
11,048
921
13,510
17,180
23,675
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 1 / 17
11,437
953
12,475
12,414
16,034
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Vaythiam
Amaterasu
17
3 / 1 / 11
10,476
873
9,831
17,378
15,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
flamingKorn
Chang'e
18
9 / 0 / 11
12,432
1,036
11,292
9,825
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

261

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 5
9,620
802
5,041
14,538
5,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
OhnoNooh
Kukulkan
17
3 / 1 / 2
11,133
928
27,242
11,353
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
0 / 8 / 4
9,787
816
10,610
17,157
6,392
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 4 / 5
11,044
920
5,201
21,274
26,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 4 / 2
10,750
896
13,294
8,844
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
23
23
Kills
5
5
Deaths
23
71
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
2
13
6.25
W
3
1
19
12.5
L
0
6
5
0.42
W
2
1
17
10.5
L
Kukulkan
OhnoNooh
Kukulkan
3
1
2
4
L
Neith
0
8
4
0.25
L
0
4
5
0.63
W
Amaterasu
Vaythiam
Amaterasu
3
1
11
8.5
W
Chang'e
flamingKorn
Chang'e
9
0
11
14.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,585
Damage
61,388
66,487
Taken
73,166
65,951
Mitigated
44,845
26,203
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
22,477
1,709
0
204
9,690
5,131
0
5,755
3,709
48,461
0
W
13,510
131
330
216
17,180
23,675
0
7,456
9,364
18,162
0
L
5,041
119
0
42
14,538
5,400
0
9,767
4,771
0
8,137
W
12,475
1,137
1,478
5,221
12,414
16,034
0
7,841
4,301
0
36,712
L
Kukulkan
OhnoNooh
Kukulkan
27,242
3,077
0
531
11,353
3,896
0
6,691
4,662
53,354
0
L
Neith
10,610
5,951
0
1,676
17,157
6,392
0
11,035
6,122
0
29,017
L
5,201
3,051
2,355
5,856
21,274
26,020
0
14,436
6,838
0
16,179
W
Amaterasu
Vaythiam
Amaterasu
9,831
2,808
0
3,520
17,378
15,669
0
11,037
6,008
0
16,392
W
Chang'e
flamingKorn
Chang'e
11,292
816
10,496
4,738
9,825
5,442
0
7,148
2,569
41,205
0
L
13,294
758
512
1,015
8,844
3,137
0
5,350
3,494
42,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,978
Gold Earned
52,334
225
Minions Killed
192
5
Camps Cleared
4
1,129,658
Distance Traveled
1,053,296
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,585
965
55
5
1
218,353
0
W
Ares
11,048
921
9
1
2
225,034
1
L
Thor
9,620
802
5
0
2
201,866
0
W
Chaac
11,437
953
42
4
2
221,888
0
L
Kukulkan
11,133
928
63
5
1
213,464
0
L
Neith
9,787
816
31
3
1
194,123
1
L
Horus
11,044
920
22
2
0
232,898
0
W
Amaterasu
10,476
873
13
1
0
212,488
2
W
Chang'e
12,432
1,036
106
9
0
251,895
0
L
Agni
10,750
896
71
6
0
210,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role