Player Matchup

Chronos
Chronos
JoustIsBoring
Chronos
Level 66
God Stats
0W - 1L
1,196 SR
Queue Stats
6W - 10L
1,656 Elo+
Party 1
Skadi
Skadi
SirTomothy
Skadi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,666 Elo+
Party 1
Guan Yu
Guan Yu
solidstain112
Guan Yu
Level 147
God Stats
0W - 1L
1,709 SR
Queue Stats
49W - 42L
1,647 Elo+
Solo
Team Averages
Level 106
1,469 SR
1,656 Elo+

VS

Team Averages
Level 137
1,706 SR
1,760 Elo+
Izanami
Izanami
Clawraa
Izanami
Level 125
God Stats
12W - 6L
1,706 SR
Queue Stats
72W - 31L
1,711 Elo+
Solo
Mulan
Mulan
Mingas
Mulan
Level 160
God Stats
17W - 13L
1,625 SR
Queue Stats
184W - 171L
1,644 Elo+
Solo
Scylla
Scylla
TheAnswer01
Scylla
Level 127
God Stats
51W - 16L
1,786 SR
Queue Stats
476W - 254L
1,925 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
7 / 5 / 3
8,887
741
10,693
14,495
5,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
12
3 / 6 / 4
8,071
673
7,717
10,204
2,987
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
12
1 / 6 / 9
7,949
662
6,426
18,086
7,784
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clawraa
Izanami
15
6 / 3 / 10
9,830
819
13,734
10,243
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Mingas
Mulan
13
3 / 4 / 9
8,573
714
9,223
15,643
9,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
15
8 / 4 / 8
10,074
840
14,732
6,838
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
11
Kills
17
17
Deaths
11
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
Clawraa
Izanami
6
3
10
3.67
L
Chronos
7
5
3
1.7
W
Mulan
Mingas
Mulan
3
4
9
1.88
L
Skadi
3
6
4
0.83
W
Scylla
8
4
8
3
L
Guan Yu
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,836
Damage
37,689
42,785
Taken
32,724
16,130
Mitigated
15,497
9,970
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Clawraa
Izanami
13,734
8,114
0
1,855
10,243
3,800
1,115
3,867
6,376
0
49,459
L
Chronos
10,693
5,089
0
2,657
14,495
5,359
278
4,393
9,617
28,043
3,226
W
Mulan
Mingas
Mulan
9,223
1,386
479
2,880
15,643
9,917
0
3,868
11,775
0
15,815
L
Skadi
7,717
3,920
0
448
10,204
2,987
0
3,153
6,786
0
29,444
W
Scylla
14,732
1,161
0
1,166
6,838
1,780
910
1,895
4,943
37,486
0
L
Guan Yu
6,426
514
1,483
5,382
18,086
7,784
0
6,789
10,615
0
16,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,907
Gold Earned
28,477
113
Minions Killed
159
5
Camps Cleared
7
639,229
Distance Traveled
665,024
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,830
819
76
6
3
218,353
4
L
Chronos
8,887
741
41
3
1
217,101
0
W
Mulan
8,573
714
15
1
1
228,165
5
L
Skadi
8,071
673
42
4
3
200,028
2
W
Scylla
10,074
840
68
6
3
218,506
3
L
Guan Yu
7,949
662
30
3
1
222,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role