Player Matchup

Freya
Freya
Duckcrick
Freya
Level 106
God Stats
1W - 2L
1,230 SR
Queue Stats
5W - 7L
1,460 Elo+
Party 2
Horus
Horus
Sublimit
Horus
Level 120
God Stats
2W - 0L
1,735 SR
Queue Stats
15W - 14L
1,570 Elo+
Party 2
Ravana
Ravana
WillFollow
Ravana
Level 29
God Stats
1W - 0L
1,304 SR
Queue Stats
1W - 3L
1,231 Elo+
Party 2
Bacchus
Bacchus
ZeldaFreak777
Bacchus
Level 69
God Stats
2W - 1L
1,704 SR
Queue Stats
8W - 7L
1,577 Elo+
Party 2
Team Averages
Level 81
1,493 SR
1,459 Elo+

VS

Team Averages
Level 78
1,570 SR
1,441 Elo+
Rama
Rama
EspartanoOficial
Rama
Level 126
God Stats
0W - 1L
1,568 SR
Queue Stats
51W - 93L
1,306 Elo+
Solo
Merlin
Merlin
Leon71129
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Danzaburou
Danzaburou
Nosphuratu
Danzaburou
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,555 Elo+
Party 1
Terra
Terra
heartofgame
Terra
Level 15
God Stats
5W - 5L
1,712 SR
Queue Stats
10W - 9L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Duckcrick
Freya
10
4 / 0 / 3
5,924
1,185
3,622
3,076
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Sublimit
Horus
10
4 / 0 / 2
5,830
1,166
3,261
4,534
2,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
WillFollow
Ravana
9
2 / 0 / 1
5,358
1,072
3,103
3,592
1,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
8
0 / 3 / 3
4,892
978
1,189
4,447
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,396
879
1,909
4,746
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Leon71129
Merlin
7
0 / 2 / 0
4,135
827
421
1,459
339
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Nosphuratu
Danzaburou
8
2 / 2 / 1
4,734
947
2,472
2,984
1,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 2 / 2
5,017
1,003
1,468
6,048
3,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
2
3
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Freya
Duckcrick
Freya
4
0
3
5.5
L
0
4
0
0
L
Merlin
Leon71129
Merlin
0
2
0
0
L
Danzaburou
Nosphuratu
Danzaburou
2
2
1
1.25
W
Horus
Sublimit
Horus
4
0
2
5
W
Ravana
WillFollow
Ravana
2
0
1
2.5
W
Bacchus
0
3
3
0.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,175
Damage
6,270
15,649
Taken
15,237
8,204
Mitigated
6,580
4,358
Healing
3,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Duckcrick
Freya
3,622
1,307
186
1,776
3,076
1,119
1,338
504
2,572
15,975
0
L
1,909
1,629
0
464
4,746
1,294
0
1,936
2,667
0
9,460
L
Merlin
Leon71129
Merlin
421
33
0
0
1,459
339
0
543
851
2,575
0
L
Danzaburou
Nosphuratu
Danzaburou
2,472
660
0
83
2,984
1,076
409
1,150
1,761
0
8,203
W
Horus
Sublimit
Horus
3,261
1,420
259
1,327
4,534
2,356
406
162
4,372
0
8,936
W
Ravana
WillFollow
Ravana
3,103
895
0
600
3,592
1,581
495
829
2,763
0
12,623
W
Bacchus
1,189
205
0
210
4,447
3,148
0
581
3,866
4,207
0
L
1,468
395
406
2,077
6,048
3,871
322
1,326
4,546
12,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,004
Gold Earned
18,282
78
Minions Killed
65
4
Camps Cleared
4
423,050
Distance Traveled
271,593
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,924
1,185
34
7
2
102,699
1
L
Rama
4,396
879
19
4
1
69,870
2
L
Merlin
4,135
827
1
0
0
34,952
0
L
Danzaburou
4,734
947
21
4
1
71,987
1
W
Horus
5,830
1,166
15
3
0
114,253
0
W
Ravana
5,358
1,072
19
4
1
109,481
2
W
Bacchus
4,892
978
10
2
1
96,617
2
L
Terra
5,017
1,003
24
5
2
94,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role