Player Matchup

Charybdis
Charybdis
Angelic Fiends
Charybdis
Level 112
God Stats
3W - 2L
1,478 SR
Queue Stats
186W - 182L
1,429 Elo+
Party 3
Sun Wukong
Sun Wukong
BrandedRook
Sun Wukong
Level 69
God Stats
9W - 9L
1,507 SR
Queue Stats
196W - 179L
1,464 Elo+
Party 4
Danzaburou
Danzaburou
DaddyAnime95
Danzaburou
Level 128
God Stats
11W - 8L
1,518 SR
Queue Stats
354W - 362L
1,451 Elo+
Party 3
Sylvanus
Sylvanus
METROHEDRON
Sylvanus
Level 103
God Stats
2W - 0L
1,705 SR
Queue Stats
249W - 227L
1,469 Elo+
Party 4
Tiamat
Tiamat
Myth2Legend
Tiamat
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,432 Elo+
Solo
Team Averages
Level 102
1,542 SR
1,449 Elo+

VS

Team Averages
Level 84
1,501 SR
1,479 Elo+
Amaterasu
Amaterasu
CbSparta11
Amaterasu
Level 49
God Stats
1W - 2L
1,281 SR
Queue Stats
75W - 60L
1,489 Elo+
Party 2
Anhur
Anhur
LongHorn97
Anhur
Level 67
God Stats
1W - 2L
1,639 SR
Queue Stats
78W - 60L
1,486 Elo+
Party 2
Ra
Ra
Savisap
Ra
Level 109
God Stats
1W - 1L
1,661 SR
Queue Stats
42W - 47L
1,463 Elo+
Solo
Tyr
Tyr
TimsCoffee
Tyr
Level 148
God Stats
1W - 2L
1,421 SR
Queue Stats
30W - 26L
1,545 Elo+
Party 1
Freya
Freya
gas packer
Freya
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Angelic Fiends
Charybdis
16
5 / 3 / 14
9,159
916
9,381
11,180
5,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
BrandedRook
Sun Wukong
16
10 / 3 / 13
9,912
991
14,067
16,455
14,466
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
DaddyAnime95
Danzaburou
15
4 / 3 / 16
10,316
1,032
13,577
10,174
4,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
METROHEDRON
Sylvanus
14
5 / 1 / 15
8,807
881
4,613
10,355
9,453
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
14
2 / 2 / 17
8,838
884
6,416
6,085
3,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CbSparta11
Amaterasu
16
3 / 6 / 3
8,428
843
10,218
12,659
6,428
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
14
2 / 8 / 7
8,153
815
7,021
11,503
4,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
0 / 1 / 1
5,629
563
595
1,502
256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 5 / 6
7,549
755
9,656
15,829
13,664
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
16
5 / 6 / 6
8,645
865
7,413
14,047
5,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
34
26
Kills
11
12
Deaths
26
75
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Angelic Fiends
Charybdis
5
3
14
4
W
Sun Wukong
BrandedRook
Sun Wukong
10
3
13
5.5
L
Amaterasu
CbSparta11
Amaterasu
3
6
3
0.75
W
Danzaburou
DaddyAnime95
Danzaburou
4
3
16
4
L
Anhur
2
8
7
0.69
W
Sylvanus
METROHEDRON
Sylvanus
5
1
15
12.5
W
Tiamat
2
2
17
5.25
L
0
1
1
0.5
L
1
5
6
0.8
L
Freya
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,054
Damage
34,903
54,249
Taken
55,540
38,358
Mitigated
29,762
19,378
Healing
16,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Angelic Fiends
Charybdis
9,381
4,582
783
2,438
11,180
5,693
2,984
2,280
8,900
0
24,488
W
Sun Wukong
BrandedRook
Sun Wukong
14,067
2,031
1,372
2,808
16,455
14,466
68
1,915
14,540
0
25,422
L
Amaterasu
CbSparta11
Amaterasu
10,218
4,033
462
1,724
12,659
6,428
0
2,875
9,784
0
22,941
W
Danzaburou
DaddyAnime95
Danzaburou
13,577
5,356
1,375
2,314
10,174
4,862
1,680
1,437
8,499
0
29,882
L
Anhur
7,021
2,400
170
1,207
11,503
4,020
0
2,375
9,128
0
17,089
W
Sylvanus
METROHEDRON
Sylvanus
4,613
1,733
3,890
2,632
10,355
9,453
414
1,112
9,243
7,846
0
W
Tiamat
6,416
1,661
370
1,396
6,085
3,884
462
1,264
4,821
12,444
0
L
595
44
13
26
1,502
256
0
0
1,502
595
0
L
9,656
1,804
1,101
6,511
15,829
13,664
0
2,702
13,127
0
17,388
L
Freya
7,413
3,139
536
4,890
14,047
5,394
0
3,077
10,970
14,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,032
Gold Earned
38,404
95
Minions Killed
79
0
Camps Cleared
0
861,949
Distance Traveled
729,591
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,159
916
23
2
0
162,807
4
W
Sun Wukong
9,912
991
25
3
0
206,359
0
L
Amaterasu
8,428
843
22
2
0
177,268
0
W
Danzaburou
10,316
1,032
35
4
0
169,964
0
L
Anhur
8,153
815
27
3
0
148,190
0
W
Sylvanus
8,807
881
5
1
0
153,674
0
W
Tiamat
8,838
884
7
1
0
169,145
1
L
Ra
5,629
563
0
0
0
31,187
0
L
Tyr
7,549
755
16
2
0
209,401
1
L
Freya
8,645
865
14
1
0
163,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role