Player Matchup

Gilgamesh
Gilgamesh
BonnyAppleseed
Gilgamesh
Level 86
God Stats
2W - 4L
1,406 SR
Queue Stats
53W - 49L
1,381 Elo+
Solo
Anubis
Anubis
DlNKLEBOT
Anubis
Level 29
God Stats
6W - 13L
1,470 SR
Queue Stats
11W - 19L
1,278 Elo+
Party 3
Tiamat
Tiamat
MyLeakingSack
Tiamat
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 333L
1,265 Elo+
Party 1
Pele
Pele
XxeshopUKxX
Pele
Level 41
God Stats
1W - 3L
1,438 SR
Queue Stats
143W - 136L
1,441 Elo+
Party 1
Mercury
Mercury
vTcSmoky
Mercury
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,399 Elo+
Party 3
Team Averages
Level 75
1,463 SR
1,353 Elo+

VS

Team Averages
Level 74
1,597 SR
1,382 Elo+
Ra
Ra
GuilleTinni
Ra
Level 39
God Stats
6W - 4L
1,429 SR
Queue Stats
56W - 66L
1,305 Elo+
Solo
Arachne
Arachne
Orvit Callz
Arachne
Level 88
God Stats
12W - 2L
1,772 SR
Queue Stats
99W - 106L
1,532 Elo+
Party 2
Achilles
Achilles
Sin of Greed659
Achilles
Level 45
God Stats
10W - 5L
1,593 SR
Queue Stats
34W - 41L
1,310 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Trys HD
Ah Muzen Cab
Level 129
God Stats
2W - 0L
1,705 SR
Queue Stats
24W - 41L
1,409 Elo+
Party 2
Skadi
Skadi
Ttv Artemis7995
Skadi
Level 68
God Stats
15W - 20L
1,485 SR
Queue Stats
209W - 254L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BonnyAppleseed
Gilgamesh
10
2 / 2 / 0
6,289
629
3,576
5,853
3,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
DlNKLEBOT
Anubis
7
0 / 8 / 0
4,580
458
2,482
7,815
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

7
1 / 3 / 3
5,158
516
1,691
6,214
3,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
5 / 1 / 1
5,617
562
4,371
6,017
2,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
vTcSmoky
Mercury
7
0 / 5 / 2
4,720
472
3,519
8,211
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,662
466
2,235
5,481
1,337
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Orvit Callz
Arachne
11
5 / 1 / 7
6,614
661
6,786
6,150
2,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
10
1 / 1 / 1
5,779
578
1,915
4,828
4,559
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Trys HD
Ah Muzen Cab
12
11 / 1 / 2
7,603
760
7,886
7,105
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 4 / 2
5,018
502
3,353
4,929
1,055
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
19
19
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BonnyAppleseed
Gilgamesh
2
2
0
1
L
Anubis
DlNKLEBOT
Anubis
0
8
0
0
W
1
1
1
1.5
L
1
3
3
0.83
W
Arachne
Orvit Callz
Arachne
5
1
7
8.5
W
Achilles
1
1
1
1.5
W
Ah Muzen Cab
Trys HD
Ah Muzen Cab
11
1
2
12
W
1
4
2
0.5
L
5
1
1
5.5
L
Mercury
vTcSmoky
Mercury
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,639
Damage
22,175
34,110
Taken
28,493
14,357
Mitigated
11,313
7,066
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BonnyAppleseed
Gilgamesh
3,576
1,404
0
1,329
5,853
3,802
0
0
5,532
0
24,934
L
Anubis
DlNKLEBOT
Anubis
2,482
0
0
250
7,815
2,361
0
0
7,815
22,408
0
W
2,235
467
12
858
5,481
1,337
0
984
4,497
13,055
0
L
1,691
244
800
1,563
6,214
3,634
0
966
5,248
10,035
0
W
Arachne
Orvit Callz
Arachne
6,786
4,878
0
2,706
6,150
2,251
0
1,087
5,001
0
34,655
W
Achilles
1,915
391
0
1,496
4,828
4,559
0
0
4,828
0
27,920
W
Ah Muzen Cab
Trys HD
Ah Muzen Cab
7,886
2,851
0
3,348
7,105
2,111
826
1,488
5,497
0
40,555
W
3,353
2,096
55
441
4,929
1,055
161
516
4,341
0
20,205
L
4,371
894
0
1,059
6,017
2,771
0
890
5,127
109
26,177
L
Mercury
vTcSmoky
Mercury
3,519
1,819
0
2,065
8,211
1,789
0
648
7,529
0
22,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,364
Gold Earned
29,676
212
Minions Killed
272
0
Camps Cleared
0
926,445
Distance Traveled
1,021,791
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,289
629
50
5
0
191,331
3
L
Anubis
4,580
458
50
5
0
158,010
1
W
Ra
4,662
466
30
3
0
191,473
1
L
Tiamat
5,158
516
22
2
0
172,564
1
W
Arachne
6,614
661
57
6
0
262,739
1
W
Achilles
5,779
578
66
7
0
194,224
0
W
Ah Muzen Cab
7,603
760
78
8
0
187,010
0
W
Skadi
5,018
502
41
4
0
186,345
1
L
Pele
5,617
562
39
4
0
196,791
2
L
Mercury
4,720
472
51
5
0
207,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role