Player Matchup

Thor
Thor
MAFIRE21
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,244 Elo+
Party 3
Cthulhu
Cthulhu
SoulBlaze1025
Cthulhu
Level 99
God Stats
59W - 60L
1,502 SR
Queue Stats
420W - 422L
1,424 Elo+
Party 2
Neith
Neith
Wolves Are Chil
Neith
Level 49
God Stats
57W - 47L
1,497 SR
Queue Stats
152W - 152L
1,452 Elo+
Party 2
Poseidon
Poseidon
ale_dani4
Poseidon
Level 24
God Stats
0W - 5L
1,610 SR
Queue Stats
0W - 6L
1,315 Elo+
Party 3
Odin
Odin
xxhectoorrxx
Odin
Level 30
God Stats
0W - 1L
1,290 SR
Queue Stats
2W - 8L
1,475 Elo+
Party 3
Team Averages
Level 45
1,480 SR
1,382 Elo+

VS

Team Averages
Level 40
1,570 SR
1,421 Elo+
Vulcan
Vulcan
GodSlayerShinra
Vulcan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,359 Elo+
Party 1
Hun Batz
Hun Batz
Neri25x
Hun Batz
Level 38
God Stats
8W - 7L
1,444 SR
Queue Stats
20W - 18L
1,460 Elo+
Solo
Izanami
Izanami
ReV Truth
Izanami
Level 46
God Stats
4W - 3L
1,571 SR
Queue Stats
106W - 106L
1,497 Elo+
Solo
Bacchus
Bacchus
beybladeab
Bacchus
Level 69
God Stats
13W - 16L
1,502 SR
Queue Stats
177W - 227L
1,368 Elo+
Party 1
Bellona
Bellona
lBiglWorml
Bellona
Level 47
God Stats
3W - 0L
1,831 SR
Queue Stats
34W - 39L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 14 / 3
8,481
326
2,977
18,067
4,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
19
5 / 6 / 12
14,382
553
19,760
26,350
29,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 8 / 5
13,189
507
15,911
19,581
5,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
ale_dani4
Poseidon
19
5 / 13 / 4
13,144
506
13,615
28,249
7,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 14 / 1
9,877
380
1,990
20,652
5,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 8
14,928
574
27,547
16,397
7,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Neri25x
Hun Batz
20
12 / 5 / 7
14,647
563
20,470
22,770
9,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
ReV Truth
Izanami
20
9 / 4 / 8
14,921
574
21,025
21,120
8,743
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
beybladeab
Bacchus
18
3 / 4 / 19
13,190
507
7,222
20,983
30,269
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
lBiglWorml
Bellona
20
13 / 3 / 6
15,755
606
15,021
15,055
14,869
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
102
19
Kills
54
55
Deaths
20
25
Assists
48
Player
Kills
Deaths
Assists
KDA
W
17
4
8
5.25
L
Thor
1
14
3
0.18
W
Hun Batz
Neri25x
Hun Batz
12
5
7
3.1
W
Izanami
ReV Truth
Izanami
9
4
8
3.25
L
Cthulhu
5
6
12
1.83
L
8
8
5
1.31
L
Poseidon
ale_dani4
Poseidon
5
13
4
0.54
W
Bacchus
beybladeab
Bacchus
3
4
19
3.13
W
Bellona
lBiglWorml
Bellona
13
3
6
5.33
L
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,253
Damage
91,285
112,899
Taken
96,325
52,861
Mitigated
71,041
19,573
Healing
21,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,547
3,780
0
1,670
16,397
7,301
2,219
8,352
8,045
110,047
0
L
Thor
2,977
923
0
24
18,067
4,784
0
3,918
14,033
0
31,575
W
Hun Batz
Neri25x
Hun Batz
20,470
5,498
0
3,451
22,770
9,859
2,633
7,691
15,079
0
114,992
W
Izanami
ReV Truth
Izanami
21,025
17,355
0
6,072
21,120
8,743
2,875
5,885
15,235
0
151,029
L
Cthulhu
19,760
1,587
1,065
5,575
26,350
29,234
148
9,835
16,283
61,103
0
L
15,911
9,034
0
5,263
19,581
5,899
426
5,123
14,402
0
74,177
L
Poseidon
ale_dani4
Poseidon
13,615
2,771
0
7,642
28,249
7,441
492
11,792
16,006
69,066
0
W
Bacchus
beybladeab
Bacchus
7,222
1,076
0
4,642
20,983
30,269
148
5,779
15,204
24,161
0
W
Bellona
lBiglWorml
Bellona
15,021
4,615
203
5,043
15,055
14,869
2,641
6,200
8,855
0
110,181
L
1,990
455
0
4
20,652
5,503
351
3,200
17,406
0
46,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,073
Gold Earned
73,441
476
Minions Killed
709
0
Camps Cleared
0
2,050,371
Distance Traveled
2,384,061
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,928
574
144
6
0
474,765
5
L
Thor
8,481
326
49
2
0
415,774
0
W
Hun Batz
14,647
563
147
6
0
474,792
0
W
Izanami
14,921
574
214
8
0
463,335
0
L
Cthulhu
14,382
553
90
3
0
482,539
1
L
Neith
13,189
507
107
4
0
354,966
1
L
Poseidon
13,144
506
112
4
0
410,871
2
W
Bacchus
13,190
507
31
1
0
484,250
1
W
Bellona
15,755
606
173
7
0
486,919
1
L
Odin
9,877
380
118
5
0
386,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role