Player Matchup

Neith
Neith
MIKE_ORO
Neith
Level 159
God Stats
3W - 1L
1,712 SR
Queue Stats
170W - 163L
1,513 Elo+
Party 1
Ares
Ares
SAMUELYOLOSWAG_1
Ares
Level 44
God Stats
12W - 7L
1,577 SR
Queue Stats
52W - 41L
1,423 Elo+
Party 1
Bacchus
Bacchus
Souljaa Legion
Bacchus
Level 97
God Stats
2W - 1L
1,626 SR
Queue Stats
90W - 109L
1,435 Elo+
Solo
Janus
Janus
axelvel
Janus
Level 140
God Stats
1W - 4L
1,347 SR
Queue Stats
167W - 168L
1,515 Elo+
Party 1
Zeus
Zeus
vaironyjean
Zeus
Level 157
God Stats
13W - 7L
1,606 SR
Queue Stats
175W - 156L
1,497 Elo+
Party 1
Team Averages
Level 119
1,574 SR
1,477 Elo+

VS

Team Averages
Level 67
1,552 SR
1,607 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
CharmingHands
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,720 Elo+
Party 2
Bellona
Bellona
Dahhhlinng
Bellona
Level 155
God Stats
1W - 1L
1,444 SR
Queue Stats
19W - 26L
1,435 Elo+
Solo
Charybdis
Charybdis
DragmireWolf
Charybdis
Level 60
God Stats
2W - 3L
1,726 SR
Queue Stats
4W - 10L
1,660 Elo+
Party 2
Kumbhakarna
Kumbhakarna
YUMEWATARI696
Kumbhakarna
Level 29
God Stats
2W - 5L
1,589 SR
Queue Stats
2W - 6L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MIKE_ORO
Neith
16
4 / 0 / 9
9,564
956
9,621
6,538
2,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 9
8,058
806
2,912
8,423
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 1 / 9
9,128
913
5,099
7,999
10,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
axelvel
Janus
15
5 / 1 / 6
9,290
929
7,830
5,137
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
9 / 0 / 7
10,402
1,040
19,060
4,657
2,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 5 / 0
7,073
707
3,582
10,492
4,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 2
6,149
615
4,611
9,553
4,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Dahhhlinng
Bellona
12
0 / 3 / 3
6,322
632
6,332
12,287
8,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
DragmireWolf
Charybdis
13
2 / 6 / 2
7,299
730
6,265
9,525
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
YUMEWATARI696
Kumbhakarna
12
1 / 1 / 4
7,496
750
3,229
14,209
11,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
22
Kills
5
5
Deaths
22
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
5
0
0.4
L
0
7
2
0.14
L
Bellona
Dahhhlinng
Bellona
0
3
3
0.5
L
Charybdis
DragmireWolf
Charybdis
2
6
2
0.5
W
Neith
MIKE_ORO
Neith
4
0
9
8.5
W
0
3
9
1.5
W
4
1
9
8.5
L
Kumbhakarna
YUMEWATARI696
Kumbhakarna
1
1
4
3
W
Janus
axelvel
Janus
5
1
6
8
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,522
Damage
24,019
32,754
Taken
56,066
23,974
Mitigated
32,213
7,184
Healing
6,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,582
1,023
0
2,024
10,492
4,193
1
5,872
4,620
12,391
0
L
4,611
1,051
0
592
9,553
4,705
0
6,414
3,139
0
16,774
L
Bellona
Dahhhlinng
Bellona
6,332
1,157
0
180
12,287
8,671
0
6,905
5,382
0
17,851
L
Charybdis
DragmireWolf
Charybdis
6,265
3,480
0
844
9,525
3,270
0
6,770
2,755
0
22,754
W
Neith
MIKE_ORO
Neith
9,621
2,961
0
1,916
6,538
2,771
4,501
689
5,783
0
33,979
W
2,912
163
0
1,252
8,423
6,951
189
2,279
6,061
12,143
0
W
5,099
312
141
1,404
7,999
10,160
146
1,394
6,438
9,097
0
L
Kumbhakarna
YUMEWATARI696
Kumbhakarna
3,229
466
189
2,269
14,209
11,374
0
8,940
5,269
8,792
0
W
Janus
axelvel
Janus
7,830
404
0
333
5,137
2,050
568
2,292
2,772
29,285
0
W
19,060
1,715
0
2,138
4,657
2,042
952
750
3,907
52,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,442
Gold Earned
34,339
234
Minions Killed
138
11
Camps Cleared
3
1,000,218
Distance Traveled
899,498
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,073
707
18
2
1
204,540
3
L
Ravana
6,149
615
33
3
0
180,636
2
L
Bellona
6,322
632
28
3
1
182,798
2
L
Charybdis
7,299
730
47
5
1
140,329
0
W
Neith
9,564
956
75
8
1
189,645
2
W
Ares
8,058
806
10
1
0
186,149
1
W
Bacchus
9,128
913
6
1
2
190,721
1
L
Kumbhakarna
7,496
750
12
1
0
191,195
0
W
Janus
9,290
929
60
6
3
217,677
1
W
Zeus
10,402
1,040
83
8
5
216,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role