Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
BNGesus
Kuzenbo
Level 128
God Stats
22W - 26L
1,604 SR
Queue Stats
803W - 782L
1,636 Elo+
Party 1
Loki
Loki
Eliancitoo
Loki
Level 49
God Stats
1W - 1L
1,919 SR
Queue Stats
140W - 113L
1,559 Elo+
Party 1
Zeus
Zeus
Sheph3
Zeus
Level 144
God Stats
1W - 1L
1,761 SR
Queue Stats
55W - 50L
1,575 Elo+
Party 1
Hades
Hades
bawzeman35
Hades
Level 149
God Stats
3W - 2L
1,933 SR
Queue Stats
57W - 54L
1,574 Elo+
Party 1
Team Averages
Level 120
1,743 SR
1,569 Elo+

VS

Team Averages
Level 35
1,482 SR
1,625 Elo+
Terra
Terra
LeCommunistJames
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,622 Elo+
Party 2
Merlin
Merlin
SlimzUS
Merlin
Level 67
God Stats
2W - 0L
1,614 SR
Queue Stats
54W - 32L
1,661 Elo+
Party 2
Sol
Sol
Tnoble
Sol
Level 48
God Stats
2W - 4L
1,295 SR
Queue Stats
48W - 35L
1,586 Elo+
Solo
Horus
Horus
ZoeyXOXO
Horus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,738 Elo+
Party 2
Camazotz
Camazotz
oMythics
Camazotz
Level 28
God Stats
4W - 1L
1,503 SR
Queue Stats
58W - 52L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 2 / 1
6,137
438
3,828
7,150
2,182
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
BNGesus
Kuzenbo
10
0 / 2 / 4
6,438
460
4,632
10,882
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 5 / 2
6,496
464
7,359
9,380
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Sheph3
Zeus
11
1 / 4 / 0
6,660
476
8,993
7,521
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
12
2 / 3 / 0
7,420
530
5,482
12,135
6,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
7,040
503
3,973
11,798
7,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
SlimzUS
Merlin
14
2 / 1 / 3
8,130
581
5,423
6,662
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
Tnoble
Sol
14
2 / 1 / 0
8,218
587
6,980
7,678
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
ZoeyXOXO
Horus
14
7 / 2 / 4
8,283
592
6,350
9,217
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
oMythics
Camazotz
14
4 / 0 / 3
8,276
591
9,121
11,893
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
16
16
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
1
0.25
L
Kuzenbo
BNGesus
Kuzenbo
0
2
4
1
L
1
5
2
0.4
W
1
0
6
4
L
Zeus
Sheph3
Zeus
1
4
0
0.25
W
Merlin
SlimzUS
Merlin
2
1
3
3.5
W
Sol
Tnoble
Sol
2
1
0
2
W
Horus
ZoeyXOXO
Horus
7
2
4
4.5
L
Hades
2
3
0
0.67
W
Camazotz
oMythics
Camazotz
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,294
Damage
31,847
47,068
Taken
47,248
22,595
Mitigated
21,468
13,915
Healing
25,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,828
1,626
0
1,675
7,150
2,182
0
3,522
3,628
0
37,527
L
Kuzenbo
BNGesus
Kuzenbo
4,632
1,630
0
1,968
10,882
9,156
0
5,634
5,088
22,305
0
L
7,359
1,461
0
2,912
9,380
2,357
0
1,066
8,125
0
31,636
W
3,973
1,268
2,680
4,360
11,798
7,157
54
5,139
6,534
17,548
0
L
Zeus
Sheph3
Zeus
8,993
951
0
1,671
7,521
1,938
0
2,999
4,427
42,790
0
W
Merlin
SlimzUS
Merlin
5,423
576
0
766
6,662
2,447
0
3,329
3,181
60,480
0
W
Sol
Tnoble
Sol
6,980
3,041
0
4,626
7,678
2,732
798
1,601
6,029
53,234
7,589
W
Horus
ZoeyXOXO
Horus
6,350
2,279
1,105
3,481
9,217
3,878
78
3,895
5,160
0
50,458
L
Hades
5,482
904
315
5,374
12,135
6,962
0
1,887
9,780
42,943
0
W
Camazotz
oMythics
Camazotz
9,121
3,111
0
8,186
11,893
5,254
490
4,759
7,074
0
58,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,151
Gold Earned
39,947
374
Minions Killed
446
0
Camps Cleared
0
1,275,773
Distance Traveled
1,354,503
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,137
438
81
6
0
233,251
4
L
Kuzenbo
6,438
460
40
3
0
278,136
2
L
Loki
6,496
464
55
4
0
282,382
7
W
Terra
7,040
503
29
2
0
276,831
2
L
Zeus
6,660
476
106
8
0
246,085
4
W
Merlin
8,130
581
114
8
0
257,118
2
W
Sol
8,218
587
115
8
0
242,226
1
W
Horus
8,283
592
81
6
0
290,883
2
L
Hades
7,420
530
92
7
0
235,919
0
W
Camazotz
8,276
591
107
8
0
287,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role