Player Matchup

Bastet
Bastet
MainShegeo
Bastet
Level 109
God Stats
26W - 11L
1,646 SR
Queue Stats
399W - 323L
1,620 Elo+
Party 2
Scylla
Scylla
OnJokiah_
Scylla
Level 69
God Stats
3W - 2L
1,468 SR
Queue Stats
176W - 138L
1,582 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Poodaaaa
Kumbhakarna
Level 67
God Stats
1W - 0L
1,192 SR
Queue Stats
198W - 185L
1,514 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SyncNerfed
Tsukuyomi
Level 47
God Stats
8W - 2L
1,881 SR
Queue Stats
148W - 104L
1,571 Elo+
Party 2
Jing Wei
Jing Wei
TomaDio
Jing Wei
Level 120
God Stats
4W - 2L
1,495 SR
Queue Stats
288W - 269L
1,557 Elo+
Party 2
Team Averages
Level 82
1,536 SR
1,569 Elo+

VS

Team Averages
Level 84
1,507 SR
1,527 Elo+
Achilles
Achilles
FrozenComet
Achilles
Level 21
God Stats
4W - 3L
1,615 SR
Queue Stats
22W - 19L
1,597 Elo+
Party 1
Chernobog
Chernobog
UnkeptGrunt41
Chernobog
Level 141
God Stats
13W - 9L
1,665 SR
Queue Stats
673W - 596L
1,561 Elo+
Party 3
Raijin
Raijin
Xanlee1
Raijin
Level 119
God Stats
0W - 1L
1,206 SR
Queue Stats
370W - 383L
1,457 Elo+
Party 1
Ganesha
Ganesha
iStadt
Ganesha
Level 42
God Stats
50W - 35L
1,633 SR
Queue Stats
72W - 70L
1,529 Elo+
Party 3
Mulan
Mulan
unikasa
Mulan
Level 96
God Stats
1W - 4L
1,417 SR
Queue Stats
111W - 121L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MainShegeo
Bastet
20
4 / 1 / 8
12,777
608
22,417
21,094
12,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
OnJokiah_
Scylla
18
8 / 1 / 3
11,746
559
7,052
6,817
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kumbhakarna
Poodaaaa
Kumbhakarna
15
0 / 2 / 13
10,251
488
7,777
16,668
13,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
SyncNerfed
Tsukuyomi
18
6 / 4 / 9
12,071
575
12,931
16,999
5,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
TomaDio
Jing Wei
18
8 / 3 / 5
12,218
582
14,170
15,061
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FrozenComet
Achilles
17
7 / 6 / 2
10,696
509
17,888
19,765
9,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
UnkeptGrunt41
Chernobog
17
1 / 5 / 3
10,040
478
10,336
15,283
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Xanlee1
Raijin
13
1 / 7 / 1
8,516
406
5,596
13,628
4,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
iStadt
Ganesha
14
0 / 3 / 7
9,192
438
4,157
17,170
18,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mulan
unikasa
Mulan
16
1 / 6 / 0
9,644
459
12,621
23,332
18,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
26
Kills
10
11
Deaths
27
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
FrozenComet
Achilles
7
6
2
1.33
W
Bastet
MainShegeo
Bastet
4
1
8
8
W
Scylla
OnJokiah_
Scylla
8
1
3
9.5
W
Kumbhakarna
Poodaaaa
Kumbhakarna
0
2
13
3.25
W
Tsukuyomi
SyncNerfed
Tsukuyomi
6
4
9
2.63
W
Jing Wei
TomaDio
Jing Wei
8
3
5
3.5
L
Chernobog
UnkeptGrunt41
Chernobog
1
5
3
0.5
L
Raijin
Xanlee1
Raijin
1
7
1
0.21
L
Ganesha
iStadt
Ganesha
0
3
7
1.17
L
Mulan
unikasa
Mulan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,347
Damage
50,598
76,639
Taken
89,178
37,116
Mitigated
56,120
28,086
Healing
21,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FrozenComet
Achilles
17,888
6,415
0
5,146
19,765
9,315
0
3,943
15,822
0
81,435
W
Bastet
MainShegeo
Bastet
22,417
6,418
0
10,753
21,094
12,274
1,348
1,590
18,547
0
93,529
W
Scylla
OnJokiah_
Scylla
7,052
250
81
1,399
6,817
1,705
1,485
1,125
5,514
56,817
0
W
Kumbhakarna
Poodaaaa
Kumbhakarna
7,777
1,619
790
3,191
16,668
13,666
300
3,527
12,933
29,579
0
W
Tsukuyomi
SyncNerfed
Tsukuyomi
12,931
4,207
0
7,524
16,999
5,761
2,153
1,827
14,924
0
74,269
W
Jing Wei
TomaDio
Jing Wei
14,170
12,217
0
4,348
15,061
3,710
640
3,002
11,991
0
82,458
L
Chernobog
UnkeptGrunt41
Chernobog
10,336
6,448
0
5,043
15,283
5,827
208
2,609
12,674
0
91,402
L
Raijin
Xanlee1
Raijin
5,596
168
70
845
13,628
4,655
0
3,069
10,559
46,274
0
L
Ganesha
iStadt
Ganesha
4,157
608
0
2,402
17,170
18,090
235
4,664
12,506
27,363
0
L
Mulan
unikasa
Mulan
12,621
2,612
0
7,807
23,332
18,233
0
702
22,630
6,179
65,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,063
Gold Earned
48,088
571
Minions Killed
547
0
Camps Cleared
0
2,147,052
Distance Traveled
1,891,899
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,696
509
127
6
0
423,622
5
W
Bastet
12,777
608
155
7
0
451,657
6
W
Scylla
11,746
559
113
5
0
421,560
1
W
Kumbhakarna
10,251
488
40
2
0
414,137
6
W
Tsukuyomi
12,071
575
121
6
0
430,384
1
W
Jing Wei
12,218
582
142
7
0
429,314
8
L
Chernobog
10,040
478
160
8
0
402,362
7
L
Raijin
8,516
406
95
5
0
296,819
6
L
Ganesha
9,192
438
20
1
0
389,602
4
L
Mulan
9,644
459
145
7
0
379,494
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role