Player Matchup

Chernobog
Chernobog
Ausyi
Chernobog
Level 17
God Stats
0W - 2L
1,071 SR
Queue Stats
0W - 2L
1,136 Elo+
Party 2
Cthulhu
Cthulhu
Darkknight5401
Cthulhu
Level 65
God Stats
2W - 1L
1,657 SR
Queue Stats
101W - 180L
1,314 Elo+
Party 2
Loki
Loki
tyler4628
Loki
Level 66
God Stats
6W - 11L
1,496 SR
Queue Stats
147W - 135L
1,568 Elo+
Party 2
Team Averages
Level 49
1,408 SR
1,339 Elo+

VS

Team Averages
Level 68
1,542 SR
1,461 Elo+
Cthulhu
Cthulhu
KingWillyB
Cthulhu
Level 14
God Stats
7W - 8L
1,491 SR
Queue Stats
10W - 13L
1,421 Elo+
Party 1
Neith
Neith
LostArcc
Neith
Level 86
God Stats
8W - 3L
1,634 SR
Queue Stats
30W - 31L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
Scottipino29
Baron Samedi
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 11L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ausyi
Chernobog
13
2 / 6 / 2
8,590
661
6,371
13,308
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 6 / 2
8,826
679
10,507
22,735
10,928
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
10
0 / 11 / 4
7,780
598
7,586
13,475
3,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingWillyB
Cthulhu
14
2 / 0 / 17
9,622
740
8,729
15,784
10,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
LostArcc
Neith
15
13 / 2 / 7
10,957
843
23,619
11,246
4,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Scottipino29
Baron Samedi
14
8 / 2 / 12
10,677
821
7,926
7,413
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
4
Kills
23
23
Deaths
4
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Ausyi
Chernobog
2
6
2
0.5
L
2
6
2
0.5
W
Cthulhu
KingWillyB
Cthulhu
2
0
17
10.5
W
Neith
LostArcc
Neith
13
2
7
8.25
W
Baron Samedi
Scottipino29
Baron Samedi
8
2
12
7
L
Loki
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,464
Damage
40,274
49,518
Taken
34,443
18,594
Mitigated
17,286
7,811
Healing
15,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Ausyi
Chernobog
6,371
3,813
0
1,245
13,308
4,204
0
2,684
10,341
0
26,274
L
10,507
427
87
6,249
22,735
10,928
0
8,397
13,584
28,595
0
W
Cthulhu
KingWillyB
Cthulhu
8,729
631
970
6,900
15,784
10,048
99
4,727
11,057
16,301
0
W
Neith
LostArcc
Neith
23,619
10,150
0
2,952
11,246
4,060
1,515
3,268
7,978
0
44,979
W
Baron Samedi
Scottipino29
Baron Samedi
7,926
406
1,569
2,894
7,413
3,178
408
2,695
4,718
29,603
0
L
Loki
7,586
2,269
0
230
13,475
3,462
0
5,114
8,163
0
24,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,196
Gold Earned
31,256
116
Minions Killed
137
6
Camps Cleared
4
644,168
Distance Traveled
765,135
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,590
661
56
4
0
196,946
0
L
Cthulhu
8,826
679
26
2
0
235,262
1
W
Cthulhu
9,622
740
23
2
0
296,398
0
W
Neith
10,957
843
61
5
0
239,266
3
W
Baron Samedi
10,677
821
53
4
4
229,471
3
L
Loki
7,780
598
34
3
6
211,960
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role