Player Matchup

Bastet
Bastet
IKodsito
Bastet
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 79L
1,456 Elo+
Party 2
Heimdallr
Heimdallr
PRDT lALEXl
Heimdallr
Level 83
God Stats
4W - 1L
1,604 SR
Queue Stats
53W - 58L
1,464 Elo+
Party 2
Ymir
Ymir
Ranqom12324
Ymir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 4
Chaac
Chaac
SixPathsMatt
Chaac
Level 129
God Stats
4W - 3L
1,693 SR
Queue Stats
163W - 135L
1,588 Elo+
Party 4
Sol
Sol
Vacioh
Sol
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 4
Team Averages
Level 64
1,559 SR
1,502 Elo+

VS

Team Averages
Level 103
1,494 SR
1,427 Elo+
Athena
Athena
CaptInfernal
Athena
Level 156
God Stats
6W - 8L
1,504 SR
Queue Stats
129W - 145L
1,433 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NightEternal292
Cu Chulainn
Level 144
God Stats
0W - 1L
1,297 SR
Queue Stats
71W - 72L
1,482 Elo+
Party 3
Izanami
Izanami
VersaceHottie500
Izanami
Level 35
God Stats
8W - 6L
1,613 SR
Queue Stats
113W - 118L
1,409 Elo+
Solo
Erlang Shen
Erlang Shen
coolbeans554
Erlang Shen
Level 118
God Stats
0W - 1L
1,555 SR
Queue Stats
8W - 15L
1,411 Elo+
Party 1
Poseidon
Poseidon
crib-almighty309
Poseidon
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IKodsito
Bastet
15
5 / 3 / 4
8,675
542
8,746
13,171
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
PRDT lALEXl
Heimdallr
16
2 / 3 / 2
9,657
604
5,858
8,616
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 3
9,053
566
6,346
8,401
9,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 0 / 4
10,375
648
11,774
10,405
11,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Vacioh
Sol
14
4 / 6 / 3
8,495
531
7,150
9,825
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
4 / 2 / 4
8,306
519
4,959
12,344
10,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
NightEternal292
Cu Chulainn
13
0 / 7 / 2
7,900
494
6,899
14,301
10,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 5 / 4
7,447
465
4,683
8,744
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
coolbeans554
Erlang Shen
16
7 / 2 / 5
9,533
596
9,791
12,118
6,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 7 / 3
8,263
516
2,751
7,732
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
23
Kills
13
13
Deaths
23
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
4
2
4
3
W
Bastet
IKodsito
Bastet
5
3
4
2.33
L
Cu Chulainn
NightEternal292
Cu Chulainn
0
7
2
0.14
W
Heimdallr
PRDT lALEXl
Heimdallr
2
3
2
1
W
5
1
3
6.5
W
7
0
4
9
W
Sol
Vacioh
Sol
4
6
3
0.92
L
0
5
4
0.4
L
Erlang Shen
coolbeans554
Erlang Shen
7
2
5
4.75
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,874
Damage
29,083
50,418
Taken
55,239
30,922
Mitigated
31,217
15,904
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,959
906
0
2,723
12,344
10,716
103
3,970
7,978
21,988
0
W
Bastet
IKodsito
Bastet
8,746
1,750
0
5,433
13,171
4,498
0
936
12,141
0
55,583
L
Cu Chulainn
NightEternal292
Cu Chulainn
6,899
1,316
0
2,050
14,301
10,178
0
1,300
12,287
0
49,081
W
Heimdallr
PRDT lALEXl
Heimdallr
5,858
2,594
0
783
8,616
3,145
118
1,688
6,928
0
78,382
W
6,346
1,084
139
1,814
8,401
9,053
66
1,265
7,017
44,294
0
W
11,774
2,435
0
5,335
10,405
11,327
136
796
8,852
0
75,699
W
Sol
Vacioh
Sol
7,150
2,283
0
2,400
9,825
2,899
938
2,851
6,726
51,608
0
L
4,683
3,000
0
1,469
8,744
1,894
725
1,346
7,396
0
50,612
L
Erlang Shen
coolbeans554
Erlang Shen
9,791
5,183
0
4,554
12,118
6,363
0
2,374
9,480
0
57,167
L
2,751
328
0
286
7,732
2,066
0
4,065
3,489
46,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,255
Gold Earned
41,449
584
Minions Killed
468
0
Camps Cleared
0
1,571,269
Distance Traveled
1,621,091
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,306
519
36
2
0
337,277
5
W
Bastet
8,675
542
95
6
0
325,254
4
L
Cu Chulainn
7,900
494
112
7
0
275,775
0
W
Heimdallr
9,657
604
159
10
0
299,703
8
W
Ymir
9,053
566
84
5
0
321,781
1
W
Chaac
10,375
648
147
9
0
338,412
5
W
Sol
8,495
531
99
6
0
286,119
0
L
Izanami
7,447
465
116
7
0
304,976
4
L
Erlang Shen
9,533
596
96
6
0
387,067
1
L
Poseidon
8,263
516
108
7
0
315,996
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role