Player Matchup

Artio
Artio
AdmiralMarvelous
Artio
Level 68
God Stats
1W - 0L
1,297 SR
Queue Stats
6W - 12L
1,280 Elo+
Party 1
Bastet
Bastet
BIackBird225
Bastet
Level 125
God Stats
2W - 0L
1,639 SR
Queue Stats
6W - 9L
1,312 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PĦÀÑŤØM
Ah Muzen Cab
Level 76
God Stats
1W - 0L
1,470 SR
Queue Stats
6W - 5L
1,372 Elo+
Party 1
The Morrigan
The Morrigan
Silveo_12
The Morrigan
Level 89
God Stats
1W - 1L
1,406 SR
Queue Stats
7W - 10L
1,370 Elo+
Party 1
Xing Tian
Xing Tian
thejmeister409
Xing Tian
Level 101
God Stats
2W - 1L
1,635 SR
Queue Stats
6W - 4L
1,405 Elo+
Party 1
Team Averages
Level 92
1,490 SR
1,348 Elo+

VS

Team Averages
Level 92
1,419 SR
1,425 Elo+
Fenrir
Fenrir
 
Fenrir
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
ExposedPluto939
Chronos
Level 83
God Stats
0W - 2L
1,248 SR
Queue Stats
385W - 440L
1,397 Elo+
Solo
Yemoja
Yemoja
LFNoire
Yemoja
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Shabranickto
Sun Wukong
Level 98
God Stats
2W - 2L
1,298 SR
Queue Stats
35W - 56L
1,324 Elo+
Party 2
Charybdis
Charybdis
SliccVicc
Charybdis
Level 88
God Stats
6W - 5L
1,550 SR
Queue Stats
275W - 281L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
9,539
477
12,334
19,055
16,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
16
12 / 2 / 9
10,716
536
20,563
14,939
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
PĦÀÑŤØM
Ah Muzen Cab
15
6 / 6 / 9
9,658
483
12,977
14,087
4,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Silveo_12
The Morrigan
18
7 / 1 / 5
11,172
559
8,911
10,651
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
thejmeister409
Xing Tian
13
0 / 3 / 17
8,947
447
3,160
16,944
16,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 10 / 2
10,167
508
8,631
18,286
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 7 / 4
9,630
482
6,022
14,265
4,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
LFNoire
Yemoja
13
2 / 4 / 6
9,113
456
6,643
13,587
11,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
Shabranickto
Sun Wukong
15
2 / 5 / 2
9,794
490
13,364
19,903
11,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
SliccVicc
Charybdis
14
3 / 7 / 6
8,775
439
9,882
13,526
3,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
32
Kills
12
13
Deaths
33
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
10
2
0.6
W
7
1
5
9.5
W
Bastet
12
2
9
8.25
L
0
7
4
0.29
L
Yemoja
LFNoire
Yemoja
2
4
6
1.25
W
Ah Muzen Cab
PĦÀÑŤØM
Ah Muzen Cab
6
6
9
1.75
L
Sun Wukong
Shabranickto
Sun Wukong
2
5
2
0.6
W
The Morrigan
Silveo_12
The Morrigan
7
1
5
9.5
L
Charybdis
SliccVicc
Charybdis
3
7
6
0.86
W
Xing Tian
thejmeister409
Xing Tian
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,945
Damage
44,542
75,676
Taken
79,567
47,942
Mitigated
37,487
25,504
Healing
18,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,631
2,336
0
4,443
18,286
6,144
120
3,494
14,661
0
50,757
W
12,334
1,273
655
9,435
19,055
16,398
890
1,846
17,171
39,494
0
W
Bastet
20,563
4,141
0
5,249
14,939
5,699
1,809
1,873
13,026
0
64,498
L
6,022
706
49
1,956
14,265
4,772
488
3,983
10,282
65,903
0
L
Yemoja
LFNoire
Yemoja
6,643
1,404
1,177
1,585
13,587
11,177
674
3,590
9,820
27,774
0
W
Ah Muzen Cab
PĦÀÑŤØM
Ah Muzen Cab
12,977
4,121
0
2,341
14,087
4,627
630
3,818
10,189
0
54,119
L
Sun Wukong
Shabranickto
Sun Wukong
13,364
2,379
163
6,748
19,903
11,792
0
7,458
11,146
1,728
49,170
W
The Morrigan
Silveo_12
The Morrigan
8,911
1,235
0
2,813
10,651
4,612
825
2,457
8,046
72,437
1,918
L
Charybdis
SliccVicc
Charybdis
9,882
5,050
300
1,952
13,526
3,602
174
2,914
10,563
0
52,686
W
Xing Tian
thejmeister409
Xing Tian
3,160
680
579
4,432
16,944
16,606
1,235
2,754
14,118
10,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,032
Gold Earned
47,479
382
Minions Killed
478
0
Camps Cleared
0
1,849,400
Distance Traveled
1,689,340
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,167
508
92
5
0
362,957
0
W
Artio
9,539
477
58
3
0
355,831
2
W
Bastet
10,716
536
84
4
0
405,939
0
L
Chronos
9,630
482
129
6
0
332,107
4
L
Yemoja
9,113
456
65
3
0
339,363
1
W
Ah Muzen Cab
9,658
483
83
4
0
373,248
0
L
Sun Wukong
9,794
490
89
4
0
332,740
3
W
The Morrigan
11,172
559
137
7
0
349,324
2
L
Charybdis
8,775
439
103
5
0
322,173
2
W
Xing Tian
8,947
447
20
1
0
365,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role