Player Matchup

Guan Yu
Guan Yu
BMR Kapupux
Guan Yu
Level 48
God Stats
7W - 10L
1,867 SR
Queue Stats
70W - 63L
1,533 Elo+
Party 1
Izanami
Izanami
IXI A V I E IRI
Izanami
Level 92
God Stats
7W - 6L
1,600 SR
Queue Stats
145W - 136L
1,581 Elo+
Party 1
Tiamat
Tiamat
WARGG
Tiamat
Level 123
God Stats
1W - 0L
1,249 SR
Queue Stats
166W - 162L
1,550 Elo+
Party 1
Nemesis
Nemesis
YNGDRIZZY
Nemesis
Level 124
God Stats
5W - 8L
1,527 SR
Queue Stats
362W - 334L
1,573 Elo+
Party 1
Ymir
Ymir
misterdelima
Ymir
Level 101
God Stats
1W - 6L
1,118 SR
Queue Stats
219W - 212L
1,536 Elo+
Party 1
Team Averages
Level 98
1,472 SR
1,555 Elo+

VS

Team Averages
Level 60
1,493 SR
1,478 Elo+
Guan Yu
Guan Yu
Clipperking93
Guan Yu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 119L
1,404 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MGK SNIPES
Ah Muzen Cab
Level 68
God Stats
1W - 4L
1,477 SR
Queue Stats
22W - 27L
1,521 Elo+
Party 3
Chronos
Chronos
Pro Sphynx
Chronos
Level 25
God Stats
3W - 3L
1,607 SR
Queue Stats
29W - 28L
1,538 Elo+
Party 3
Mercury
Mercury
XxTRONxTICOFF
Mercury
Level 109
God Stats
0W - 3L
1,323 SR
Queue Stats
32W - 37L
1,513 Elo+
Party 3
Cthulhu
Cthulhu
YoUncleTio
Cthulhu
Level 64
God Stats
17W - 15L
1,556 SR
Queue Stats
36W - 42L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BMR Kapupux
Guan Yu
20
4 / 0 / 9
14,569
502
11,967
20,593
24,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
14 / 3 / 11
16,057
554
34,208
22,314
10,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
WARGG
Tiamat
20
6 / 1 / 13
13,911
480
19,804
17,704
10,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
YNGDRIZZY
Nemesis
20
10 / 2 / 13
16,029
553
31,602
30,030
17,357
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 4 / 18
13,623
470
10,171
36,365
53,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
0 / 8 / 0
11,019
380
8,352
33,034
38,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
MGK SNIPES
Ah Muzen Cab
18
3 / 10 / 3
11,347
391
24,410
23,077
5,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Pro Sphynx
Chronos
17
3 / 7 / 2
11,335
391
15,760
20,326
4,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
20
2 / 6 / 4
12,927
446
15,023
25,806
8,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
YoUncleTio
Cthulhu
17
2 / 7 / 5
11,300
390
18,983
35,722
17,687
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
24
38
Kills
10
10
Deaths
38
64
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BMR Kapupux
Guan Yu
4
0
9
8.5
L
Guan Yu
0
8
0
0
W
14
3
11
6.5
L
Ah Muzen Cab
MGK SNIPES
Ah Muzen Cab
3
10
3
0.45
L
Chronos
Pro Sphynx
Chronos
3
7
2
0.57
W
Tiamat
WARGG
Tiamat
6
1
13
12.5
L
Mercury
2
6
4
0.67
W
Nemesis
YNGDRIZZY
Nemesis
10
2
13
8.25
L
Cthulhu
YoUncleTio
Cthulhu
2
7
5
0.64
W
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,752
Damage
82,528
127,006
Taken
137,965
116,033
Mitigated
74,121
48,599
Healing
27,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BMR Kapupux
Guan Yu
11,967
1,822
2,283
8,434
20,593
24,493
882
4,047
16,444
0
83,849
L
Guan Yu
8,352
1,695
100
2,559
33,034
38,435
1,217
5,918
25,724
498
62,799
W
34,208
21,707
0
9,021
22,314
10,555
8,025
7,088
15,058
0
156,540
L
Ah Muzen Cab
MGK SNIPES
Ah Muzen Cab
24,410
7,278
709
3,016
23,077
5,432
956
6,210
16,463
0
99,060
L
Chronos
Pro Sphynx
Chronos
15,760
1,986
0
1,729
20,326
4,478
0
4,147
15,643
67,259
0
W
Tiamat
WARGG
Tiamat
19,804
2,389
1,033
5,724
17,704
10,489
2,349
5,890
11,595
90,324
0
L
Mercury
15,023
5,791
0
7,185
25,806
8,089
0
4,452
21,040
0
112,472
W
Nemesis
YNGDRIZZY
Nemesis
31,602
10,542
0
14,863
30,030
17,357
3,774
6,278
23,576
0
151,594
L
Cthulhu
YoUncleTio
Cthulhu
18,983
540
1,276
10,453
35,722
17,687
420
7,685
27,631
66,289
0
W
10,171
2,147
1,351
5,890
36,365
53,139
486
10,771
25,092
43,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,189
Gold Earned
57,928
803
Minions Killed
602
0
Camps Cleared
0
2,866,465
Distance Traveled
2,618,366
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,569
502
168
6
0
572,849
8
L
Guan Yu
11,019
380
113
4
0
473,870
2
W
Izanami
16,057
554
222
8
0
523,664
5
L
Ah Muzen Cab
11,347
391
129
4
0
449,670
4
L
Chronos
11,335
391
114
4
0
553,843
9
W
Tiamat
13,911
480
154
5
0
577,368
8
L
Mercury
12,927
446
144
5
0
579,557
3
W
Nemesis
16,029
553
198
7
0
649,626
4
L
Cthulhu
11,300
390
102
4
0
561,426
2
W
Ymir
13,623
470
61
2
0
542,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role