Player Matchup

Olorun
Olorun
HollidaySavage29
Olorun
Level 54
God Stats
10W - 4L
1,673 SR
Queue Stats
191W - 199L
1,391 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Takjng
Ah Muzen Cab
Level 40
God Stats
3W - 2L
1,669 SR
Queue Stats
126W - 124L
1,359 Elo+
Party 2
Kuzenbo
Kuzenbo
huckleberryw2921
Kuzenbo
Level 65
God Stats
4W - 4L
1,615 SR
Queue Stats
253W - 272L
1,425 Elo+
Party 2
Team Averages
Level 53
1,652 SR
1,392 Elo+

VS

Team Averages
Level 103
1,632 SR
1,567 Elo+
Guan Yu
Guan Yu
BinkieWinkie
Guan Yu
Level 160
God Stats
5W - 0L
1,542 SR
Queue Stats
421W - 354L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
TheBaronsBrew
Baron Samedi
Level 7
God Stats
1W - 0L
1,755 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Unwavering God
Chiron
Level 143
God Stats
4W - 2L
1,600 SR
Queue Stats
88W - 64L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 6
8,859
591
8,788
12,677
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Takjng
Ah Muzen Cab
13
2 / 8 / 6
10,363
691
14,645
12,306
3,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 5 / 3
11,854
790
10,725
17,151
19,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BinkieWinkie
Guan Yu
13
0 / 4 / 19
10,307
687
8,279
19,899
19,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
TheBaronsBrew
Baron Samedi
16
9 / 2 / 13
11,736
782
16,193
15,318
7,884
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
13 / 3 / 4
11,649
777
13,909
11,409
4,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
8
Kills
22
22
Deaths
9
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BinkieWinkie
Guan Yu
0
4
19
2.38
L
0
9
6
0.33
L
Ah Muzen Cab
Takjng
Ah Muzen Cab
2
8
6
0.63
W
Baron Samedi
TheBaronsBrew
Baron Samedi
9
2
13
7.75
W
13
3
4
5
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,158
Damage
38,381
42,134
Taken
46,626
27,247
Mitigated
31,923
5,161
Healing
19,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BinkieWinkie
Guan Yu
8,279
1,853
1,850
5,423
19,899
19,268
183
8,704
10,797
0
24,566
L
8,788
3,650
799
2,563
12,677
3,706
0
5,468
7,042
31,707
0
L
Ah Muzen Cab
Takjng
Ah Muzen Cab
14,645
5,066
0
926
12,306
3,870
0
4,502
7,508
0
34,232
W
Baron Samedi
TheBaronsBrew
Baron Samedi
16,193
1,469
2,518
6,299
15,318
7,884
280
5,858
9,194
43,325
0
W
13,909
3,706
1,104
1,884
11,409
4,771
743
5,138
6,153
0
44,391
L
10,725
2,811
0
873
17,151
19,671
0
6,702
10,085
21,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,076
Gold Earned
33,692
144
Minions Killed
196
5
Camps Cleared
7
797,264
Distance Traveled
721,852
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,307
687
33
2
3
220,035
0
L
Olorun
8,859
591
54
4
3
242,195
6
L
Ah Muzen Cab
10,363
691
62
4
1
253,979
3
W
Baron Samedi
11,736
782
73
5
1
250,755
0
W
Chiron
11,649
777
90
6
3
251,062
1
L
Kuzenbo
11,854
790
28
2
1
301,090
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role