Player Matchup

Eset
Eset
ChaoticMuff
Eset
Level 137
God Stats
5W - 2L
1,613 SR
Queue Stats
731W - 730L
1,585 Elo+
Party 1
Charybdis
Charybdis
Megaman718
Charybdis
Level 99
God Stats
0W - 3L
1,435 SR
Queue Stats
341W - 333L
1,597 Elo+
Party 4
Ymir
Ymir
Mûrdéršs
Ymir
Level 39
God Stats
3W - 3L
1,553 SR
Queue Stats
124W - 96L
1,572 Elo+
Solo
Fenrir
Fenrir
NSpewpstain
Fenrir
Level 155
God Stats
17W - 13L
1,750 SR
Queue Stats
852W - 832L
1,588 Elo+
Party 1
Da Ji
Da Ji
Vivsking
Da Ji
Level 85
God Stats
2W - 4L
1,430 SR
Queue Stats
181W - 186L
1,597 Elo+
Party 4
Team Averages
Level 103
1,556 SR
1,588 Elo+

VS

Team Averages
Level 84
1,528 SR
1,563 Elo+
Freya
Freya
CooCooCow
Freya
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,571 Elo+
Party 2
Hun Batz
Hun Batz
LightEarth
Hun Batz
Level 148
God Stats
1W - 1L
1,291 SR
Queue Stats
54W - 35L
1,609 Elo+
Party 3
Jormungandr
Jormungandr
MarilynTorressss
Jormungandr
Level 152
God Stats
1W - 3L
1,715 SR
Queue Stats
41W - 32L
1,590 Elo+
Party 3
Discordia
Discordia
Paquette
Discordia
Level 39
God Stats
4W - 6L
1,420 SR
Queue Stats
13W - 17L
1,447 Elo+
Party 2
Mulan
Mulan
PouYornz
Mulan
Level 39
God Stats
7W - 2L
1,714 SR
Queue Stats
29W - 22L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
8,607
453
8,983
12,331
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Megaman718
Charybdis
16
2 / 6 / 2
9,802
516
6,691
13,159
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
2 / 4 / 2
6,991
368
2,952
10,875
7,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
13
0 / 7 / 3
8,375
441
5,357
16,576
8,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
Vivsking
Da Ji
13
2 / 7 / 2
7,922
417
3,037
12,655
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CooCooCow
Freya
17
11 / 1 / 4
11,565
609
12,532
13,185
5,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
LightEarth
Hun Batz
20
7 / 1 / 6
11,859
624
5,834
9,814
3,727
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
MarilynTorressss
Jormungandr
18
6 / 1 / 8
11,247
592
9,544
14,361
12,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Paquette
Discordia
14
0 / 3 / 10
8,534
449
6,523
7,010
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
PouYornz
Mulan
16
7 / 2 / 15
10,429
549
15,038
15,715
17,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
8
Kills
31
31
Deaths
8
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Freya
CooCooCow
Freya
11
1
4
13
W
Hun Batz
LightEarth
Hun Batz
7
1
6
10
W
Jormungandr
MarilynTorressss
Jormungandr
6
1
8
10
L
Charybdis
Megaman718
Charybdis
2
6
2
0.5
L
2
4
2
0.75
L
Fenrir
0
7
3
0.21
W
Discordia
Paquette
Discordia
0
3
10
1.67
W
Mulan
PouYornz
Mulan
7
2
15
7.25
L
Da Ji
Vivsking
Da Ji
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,020
Damage
49,471
65,596
Taken
60,085
27,648
Mitigated
42,296
17,415
Healing
21,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,983
1,136
536
2,958
12,331
3,878
0
5,226
6,380
58,221
0
W
Freya
CooCooCow
Freya
12,532
5,116
0
7,069
13,185
5,629
455
1,771
11,258
78,414
0
W
Hun Batz
LightEarth
Hun Batz
5,834
1,851
0
6,432
9,814
3,727
1,199
1,164
8,512
0
101,918
W
Jormungandr
MarilynTorressss
Jormungandr
9,544
1,716
0
3,095
14,361
12,989
1,559
855
13,090
77,723
0
L
Charybdis
Megaman718
Charybdis
6,691
4,077
0
4,128
13,159
4,066
0
6,595
6,194
0
58,467
L
2,952
188
0
1,644
10,875
7,323
0
5,385
4,858
11,940
0
L
Fenrir
5,357
1,070
0
5,044
16,576
8,423
0
5,814
10,078
0
39,435
W
Discordia
Paquette
Discordia
6,523
82
0
798
7,010
2,536
368
3,609
3,245
46,367
0
W
Mulan
PouYornz
Mulan
15,038
1,910
0
4,537
15,715
17,415
182
4,063
11,293
0
54,855
L
Da Ji
Vivsking
Da Ji
3,037
536
0
3,105
12,655
3,958
0
3,840
8,516
0
38,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,697
Gold Earned
53,634
437
Minions Killed
597
0
Camps Cleared
0
1,467,666
Distance Traveled
1,861,837
7
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,607
453
127
7
0
299,165
3
W
Freya
11,565
609
127
7
0
363,224
5
W
Hun Batz
11,859
624
175
9
0
417,292
3
W
Jormungandr
11,247
592
143
8
0
340,299
2
L
Charybdis
9,802
516
115
6
0
316,452
3
L
Ymir
6,991
368
17
1
0
218,775
1
L
Fenrir
8,375
441
103
5
0
299,282
0
W
Discordia
8,534
449
96
5
0
342,835
10
W
Mulan
10,429
549
56
3
0
398,187
7
L
Da Ji
7,922
417
75
4
0
333,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role