Player Matchup

Thanatos
Thanatos
ASMalachite
Thanatos
Level 127
God Stats
37W - 24L
1,556 SR
Queue Stats
401W - 317L
1,555 Elo+
Party 1
Artio
Artio
ChaoticFalcon7
Artio
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
458W - 530L
1,546 Elo+
Party 1
Zeus
Zeus
Dominique777
Zeus
Level 129
God Stats
19W - 6L
1,840 SR
Queue Stats
124W - 130L
1,517 Elo+
Party 1
Team Averages
Level 108
1,632 SR
1,540 Elo+

VS

Team Averages
Level 47
1,583 SR
1,764 Elo+
Ne Zha
Ne Zha
Kenslur
Ne Zha
Level 9
God Stats
4W - 0L
1,702 SR
Queue Stats
21W - 4L
1,814 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VendsAgony
Morgan Le Fay
Level 106
God Stats
9W - 6L
1,548 SR
Queue Stats
510W - 365L
1,581 Elo+
Party 2
Thor
Thor
electricchair
Thor
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 12L
1,898 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ASMalachite
Thanatos
13
5 / 10 / 1
10,356
690
8,560
16,747
7,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 9 / 6
9,003
600
4,083
19,124
19,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 7 / 2
8,745
583
14,915
11,960
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kenslur
Ne Zha
16
11 / 0 / 12
12,100
807
14,612
12,794
7,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
VendsAgony
Morgan Le Fay
16
7 / 5 / 14
11,170
745
13,850
9,880
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 2 / 14
11,419
761
13,683
15,602
9,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
6
Kills
26
26
Deaths
7
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ASMalachite
Thanatos
5
10
1
0.55
L
0
9
6
0.33
L
1
7
2
0.29
W
Ne Zha
Kenslur
Ne Zha
11
0
12
17
W
Morgan Le Fay
VendsAgony
Morgan Le Fay
7
5
14
2.8
W
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,558
Damage
42,145
47,831
Taken
38,276
30,165
Mitigated
20,787
11,396
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ASMalachite
Thanatos
8,560
1,879
0
6,047
16,747
7,869
0
3,403
12,646
0
16,376
L
4,083
154
590
2,955
19,124
19,004
0
6,627
11,547
13,257
0
L
14,915
592
75
1,729
11,960
3,292
0
4,384
7,188
51,178
0
W
Ne Zha
Kenslur
Ne Zha
14,612
5,257
0
5,751
12,794
7,638
54
4,488
7,634
0
47,956
W
Morgan Le Fay
VendsAgony
Morgan Le Fay
13,850
1,097
0
1,215
9,880
3,438
1,591
5,266
4,362
36,053
0
W
13,683
3,752
0
4,254
15,602
9,711
204
8,767
6,302
212
25,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,104
Gold Earned
34,689
119
Minions Killed
166
5
Camps Cleared
8
740,112
Distance Traveled
871,389
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,356
690
17
1
0
237,499
1
L
Artio
9,003
600
24
2
1
259,601
1
L
Zeus
8,745
583
78
5
4
243,012
4
W
Ne Zha
12,100
807
72
5
6
302,039
4
W
Morgan Le Fay
11,170
745
60
4
1
274,994
5
W
Thor
11,419
761
34
2
1
294,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role