Player Matchup

Thoth
Thoth
Kelan TR
Thoth
Level 25
God Stats
2W - 1L
1,714 SR
Queue Stats
13W - 1L
1,941 Elo+
Party 2
Ne Zha
Ne Zha
QuAd Rambo
Ne Zha
Level 109
God Stats
5W - 0L
1,500 SR
Queue Stats
77W - 47L
1,673 Elo+
Party 2
Kuzenbo
Kuzenbo
Rioo TR
Kuzenbo
Level 119
God Stats
1W - 1L
1,546 SR
Queue Stats
75W - 41L
1,694 Elo+
Party 2
Team Averages
Level 84
1,587 SR
1,769 Elo+

VS

Team Averages
Level 65
1,497 SR
1,487 Elo+
Gilgamesh
Gilgamesh
SiKHostil
Gilgamesh
Level 107
God Stats
1W - 1L
1,528 SR
Queue Stats
8W - 10L
1,511 Elo+
Party 1
Cupid
Cupid
TbeDiamond
Cupid
Level 14
God Stats
1W - 2L
1,464 SR
Queue Stats
4W - 6L
1,482 Elo+
Party 1
Vulcan
Vulcan
ySalient
Vulcan
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kelan TR
Thoth
12
5 / 5 / 7
8,462
769
7,076
8,922
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
QuAd Rambo
Ne Zha
14
7 / 4 / 7
9,023
820
10,914
12,840
5,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kuzenbo
Rioo TR
Kuzenbo
12
3 / 2 / 9
8,263
751
7,224
13,009
11,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SiKHostil
Gilgamesh
12
6 / 5 / 3
8,404
764
14,159
11,233
4,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
10
3 / 7 / 6
7,707
701
5,697
10,060
2,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vulcan
ySalient
Vulcan
12
2 / 3 / 7
7,815
710
8,794
7,117
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
15
Kills
11
11
Deaths
15
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thoth
Kelan TR
Thoth
5
5
7
1.7
W
Ne Zha
QuAd Rambo
Ne Zha
7
4
7
2.63
W
Kuzenbo
Rioo TR
Kuzenbo
3
2
9
3.75
L
Gilgamesh
SiKHostil
Gilgamesh
6
5
3
1.5
L
Cupid
3
7
6
0.86
L
Vulcan
ySalient
Vulcan
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,214
Damage
28,650
34,771
Taken
28,410
19,564
Mitigated
9,282
8,050
Healing
1,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Kelan TR
Thoth
7,076
344
295
1,499
8,922
2,075
0
2,243
6,503
23,367
0
W
Ne Zha
QuAd Rambo
Ne Zha
10,914
2,909
539
3,738
12,840
5,865
64
4,130
8,420
0
29,688
W
Kuzenbo
Rioo TR
Kuzenbo
7,224
2,290
77
1,902
13,009
11,624
156
2,374
10,440
15,012
0
L
Gilgamesh
SiKHostil
Gilgamesh
14,159
4,204
0
359
11,233
4,361
0
5,551
5,108
0
29,478
L
Cupid
5,697
3,457
115
672
10,060
2,916
24
4,596
4,876
0
13,024
L
Vulcan
ySalient
Vulcan
8,794
1,813
0
810
7,117
2,005
761
2,964
3,862
25,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,748
Gold Earned
23,926
102
Minions Killed
104
5
Camps Cleared
5
624,401
Distance Traveled
586,134
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,462
769
43
4
3
185,979
4
W
Ne Zha
9,023
820
49
4
1
215,752
2
W
Kuzenbo
8,263
751
10
1
1
222,670
1
L
Gilgamesh
8,404
764
36
3
3
189,573
0
L
Cupid
7,707
701
18
2
0
178,191
0
L
Vulcan
7,815
710
50
5
2
218,370
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role