Player Matchup

Ganesha
Ganesha
A Broke Junkie
Ganesha
Level 143
God Stats
0W - 6L
1,277 SR
Queue Stats
162W - 116L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
DemoGod717
Danzaburou
Level 100
God Stats
2W - 1L
1,633 SR
Queue Stats
102W - 88L
1,505 Elo+
Party 1
Zeus
Zeus
RockMambaa
Zeus
Level 123
God Stats
9W - 9L
1,574 SR
Queue Stats
621W - 550L
1,546 Elo+
Party 1
Charybdis
Charybdis
ShootaDaKid
Charybdis
Level 106
God Stats
4W - 9L
1,592 SR
Queue Stats
296W - 288L
1,501 Elo+
Party 1
Poseidon
Poseidon
toillehsoj
Poseidon
Level 85
God Stats
2W - 3L
1,555 SR
Queue Stats
238W - 239L
1,450 Elo+
Party 1
Team Averages
Level 111
1,526 SR
1,512 Elo+

VS

Team Averages
Level 115
1,558 SR
1,514 Elo+
Kumbhakarna
Kumbhakarna
AKAimNOTdaFATHER
Kumbhakarna
Level 159
God Stats
2W - 1L
1,702 SR
Queue Stats
185W - 191L
1,452 Elo+
Solo
Ares
Ares
AntiCristoPR-_-
Ares
Level 122
God Stats
4W - 1L
1,694 SR
Queue Stats
59W - 54L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
Celondir
Cu Chulainn
Level 99
God Stats
1W - 0L
1,465 SR
Queue Stats
71W - 55L
1,573 Elo+
Party 2
Sol
Sol
DON CATHARSIS
Sol
Level 140
God Stats
8W - 6L
1,428 SR
Queue Stats
431W - 461L
1,505 Elo+
Solo
Chiron
Chiron
Karkar21
Chiron
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 36L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 20
12,536
737
8,497
25,673
36,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
DemoGod717
Danzaburou
17
1 / 8 / 15
11,078
652
12,095
16,338
7,097
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 7 / 11
15,285
899
35,523
15,176
6,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ShootaDaKid
Charybdis
19
5 / 8 / 12
12,366
727
16,742
18,620
8,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
toillehsoj
Poseidon
20
7 / 8 / 10
12,278
722
15,886
14,190
6,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AKAimNOTdaFATHER
Kumbhakarna
20
12 / 6 / 15
13,748
809
10,247
25,203
25,036
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
2 / 4 / 25
13,387
787
15,159
26,976
41,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Celondir
Cu Chulainn
20
7 / 5 / 19
12,876
757
21,454
24,261
34,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 8 / 17
12,689
746
16,871
20,774
9,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Karkar21
Chiron
20
10 / 3 / 15
13,889
817
17,634
13,920
6,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
127
25
Kills
36
36
Deaths
26
68
Assists
91
Player
Kills
Deaths
Assists
KDA
L
0
5
20
2
W
Kumbhakarna
AKAimNOTdaFATHER
Kumbhakarna
12
6
15
3.25
W
2
4
25
3.63
W
Cu Chulainn
Celondir
Cu Chulainn
7
5
19
3.3
W
5
8
17
1.69
L
Danzaburou
DemoGod717
Danzaburou
1
8
15
1.06
W
Chiron
Karkar21
Chiron
10
3
15
5.83
L
12
7
11
2.5
L
Charybdis
ShootaDaKid
Charybdis
5
8
12
1.38
L
Poseidon
toillehsoj
Poseidon
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,743
Damage
81,365
89,997
Taken
111,134
65,438
Mitigated
116,673
31,100
Healing
38,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,497
811
2,395
8,040
25,673
36,766
31
10,795
14,488
26,146
0
W
Kumbhakarna
AKAimNOTdaFATHER
Kumbhakarna
10,247
310
1,874
4,139
25,203
25,036
196
11,121
13,616
26,945
0
W
15,159
545
3,953
4,415
26,976
41,002
546
12,862
13,437
20,879
0
W
Cu Chulainn
Celondir
Cu Chulainn
21,454
1,783
5,618
5,648
24,261
34,014
486
10,480
13,105
7,526
30,674
W
16,871
2,256
2,259
4,523
20,774
9,808
3,490
14,092
6,162
36,206
0
L
Danzaburou
DemoGod717
Danzaburou
12,095
5,297
616
3,779
16,338
7,097
818
10,101
6,053
0
20,906
W
Chiron
Karkar21
Chiron
17,634
5,761
2,502
3,794
13,920
6,813
2,529
8,656
4,908
0
46,080
L
35,523
3,633
1,670
3,085
15,176
6,669
822
9,677
5,293
61,769
0
L
Charybdis
ShootaDaKid
Charybdis
16,742
7,879
2,133
4,643
18,620
8,187
1,001
7,082
11,199
0
37,462
L
Poseidon
toillehsoj
Poseidon
15,886
1,262
2,728
2,011
14,190
6,719
622
8,296
5,684
26,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,543
Gold Earned
66,589
179
Minions Killed
172
0
Camps Cleared
0
1,346,777
Distance Traveled
1,499,553
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,536
737
4
0
0
309,006
1
W
Kumbhakarna
13,748
809
29
2
0
301,615
2
W
Ares
13,387
787
5
0
0
318,221
4
W
Cu Chulainn
12,876
757
26
2
0
324,055
2
W
Sol
12,689
746
55
3
0
264,608
1
L
Danzaburou
11,078
652
18
1
0
261,791
1
W
Chiron
13,889
817
57
3
0
291,054
0
L
Zeus
15,285
899
72
4
0
267,598
0
L
Charybdis
12,366
727
51
3
0
249,537
0
L
Poseidon
12,278
722
34
2
0
258,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role