Player Matchup

Anubis
Anubis
JesusAranda
Anubis
Level 25
God Stats
2W - 0L
1,693 SR
Queue Stats
18W - 18L
1,441 Elo+
Party 2
Skadi
Skadi
SavageOsman
Skadi
Level 84
God Stats
7W - 0L
1,671 SR
Queue Stats
81W - 67L
1,499 Elo+
Party 2
Achilles
Achilles
Shakorii
Achilles
Level 64
God Stats
5W - 5L
1,425 SR
Queue Stats
36W - 36L
1,420 Elo+
Party 2
Ymir
Ymir
hedn
Ymir
Level 27
God Stats
20W - 20L
1,527 SR
Queue Stats
24W - 24L
1,430 Elo+
Party 2
Cliodhna
Cliodhna
toxic_cookie1614
Cliodhna
Level 81
God Stats
7W - 7L
1,598 SR
Queue Stats
95W - 94L
1,486 Elo+
Party 2
Team Averages
Level 56
1,583 SR
1,455 Elo+

VS

Team Averages
Level 47
1,465 SR
1,422 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Oh_My_Pineapple
Thoth
Level 27
God Stats
0W - 2L
1,314 SR
Queue Stats
16W - 25L
1,377 Elo+
Party 1
Artio
Artio
Tasty_Angelz
Artio
Level 59
God Stats
2W - 3L
1,386 SR
Queue Stats
132W - 141L
1,421 Elo+
Party 1
Susano
Susano
Tasty_Orphanz
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,427 Elo+
Party 1
Hun Batz
Hun Batz
Tasty_Vex
Hun Batz
Level 63
God Stats
2W - 1L
1,624 SR
Queue Stats
188W - 209L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 0 / 1
8,826
519
5,773
5,879
2,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 0 / 7
9,265
545
12,453
8,321
2,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Shakorii
Achilles
16
5 / 0 / 4
10,118
595
10,742
7,490
9,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
hedn
Ymir
15
3 / 0 / 10
9,673
569
4,637
7,469
4,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
6 / 0 / 6
9,570
563
8,283
7,685
2,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 5 / 0
6,582
387
4,130
11,119
2,171
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 0
6,869
404
1,347
5,869
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 7 / 0
6,625
390
4,991
16,577
11,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 6 / 0
6,640
391
833
11,015
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Tasty_Vex
Hun Batz
10
0 / 4 / 0
6,249
368
3,963
15,188
6,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
25
Kills
0
0
Deaths
25
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
5
0
0
W
Anubis
5
0
1
5.5
L
0
3
0
0
W
6
0
7
9.5
W
Achilles
Shakorii
Achilles
5
0
4
7
L
0
7
0
0
L
0
6
0
0
L
Hun Batz
Tasty_Vex
Hun Batz
0
4
0
0
W
Ymir
hedn
Ymir
3
0
10
8
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,888
Damage
15,264
36,844
Taken
59,768
22,627
Mitigated
25,574
12,347
Healing
14,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,130
1,097
85
2,743
11,119
2,171
0
2,154
8,965
0
33,744
W
Anubis
5,773
219
0
3,795
5,879
2,701
215
945
4,756
43,826
0
L
1,347
152
0
651
5,869
1,640
120
2,529
3,261
34,160
0
W
12,453
5,983
0
625
8,321
2,812
1,986
2,374
5,947
0
74,617
W
Achilles
Shakorii
Achilles
10,742
4,103
0
2,445
7,490
9,418
2,335
419
7,071
0
50,064
L
4,991
997
1,635
4,317
16,577
11,978
0
4,348
12,193
26,804
0
L
833
55
92
520
11,015
3,633
117
226
10,283
0
28,803
L
Hun Batz
Tasty_Vex
Hun Batz
3,963
682
0
4,080
15,188
6,152
0
1,153
13,821
0
27,531
W
Ymir
hedn
Ymir
4,637
1,609
0
1,733
7,469
4,946
492
1,726
5,743
28,723
0
W
8,283
749
0
3,749
7,685
2,750
0
616
6,989
0
61,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,452
Gold Earned
32,965
430
Minions Killed
301
0
Camps Cleared
0
1,670,744
Distance Traveled
1,469,117
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,582
387
73
4
0
291,999
0
W
Anubis
8,826
519
73
4
0
310,845
0
L
Thoth
6,869
404
71
4
0
280,762
0
W
Skadi
9,265
545
96
6
0
319,998
2
W
Achilles
10,118
595
108
6
0
313,640
0
L
Artio
6,625
390
41
2
0
288,887
3
L
Susano
6,640
391
60
4
0
281,124
1
L
Hun Batz
6,249
368
56
3
0
326,345
0
W
Ymir
9,673
569
49
3
0
334,897
1
W
Cliodhna
9,570
563
104
6
0
391,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role