Player Matchup

Achilles
Achilles
JuanFKennedy1
Achilles
Level 155
God Stats
3W - 0L
1,669 SR
Queue Stats
54W - 26L
1,660 Elo+
Party 1
Cabrakan
Cabrakan
RatedJ
Cabrakan
Level 24
God Stats
1W - 1L
1,819 SR
Queue Stats
27W - 7L
1,726 Elo+
Party 1
Cernunnos
Cernunnos
SirCancerlot
Cernunnos
Level 156
God Stats
1W - 2L
1,483 SR
Queue Stats
183W - 181L
1,550 Elo+
Party 1
Bakasura
Bakasura
acedollar2000
Bakasura
Level 127
God Stats
2W - 0L
1,668 SR
Queue Stats
29W - 21L
1,569 Elo+
Party 1
Zeus
Zeus
xGringo24
Zeus
Level 104
God Stats
4W - 1L
1,300 SR
Queue Stats
57W - 41L
1,557 Elo+
Solo
Team Averages
Level 113
1,588 SR
1,612 Elo+

VS

Team Averages
Level 93
1,597 SR
1,672 Elo+
Camazotz
Camazotz
C Dandicoot
Camazotz
Level 8
God Stats
1W - 2L
1,559 SR
Queue Stats
2W - 5L
1,496 Elo+
Party 2
He Bo
He Bo
Mdonlan05
He Bo
Level 122
God Stats
0W - 1L
1,574 SR
Queue Stats
1W - 3L
1,677 Elo+
Party 2
Chaac
Chaac
Rubberoe
Chaac
Level 82
God Stats
0W - 1L
1,632 SR
Queue Stats
15W - 13L
1,641 Elo+
Party 2
Zeus
Zeus
Wigward
Zeus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,666 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
svincks
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,720 SR
Queue Stats
25W - 11L
1,879 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JuanFKennedy1
Achilles
20
9 / 2 / 33
13,961
1,269
24,581
18,809
18,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
RatedJ
Cabrakan
20
13 / 3 / 23
13,777
1,252
14,168
16,915
30,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
SirCancerlot
Cernunnos
19
6 / 5 / 27
12,339
1,122
19,832
16,661
6,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
acedollar2000
Bakasura
19
7 / 4 / 24
12,066
1,097
14,486
17,301
7,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
20
13 / 2 / 16
13,039
1,185
19,372
5,745
1,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
C Dandicoot
Camazotz
17
1 / 10 / 8
10,135
921
4,811
20,807
7,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Mdonlan05
He Bo
17
9 / 8 / 4
13,027
1,184
18,072
16,126
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Rubberoe
Chaac
17
3 / 9 / 8
11,256
1,023
15,860
22,000
17,340
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zeus
Wigward
Zeus
17
2 / 12 / 8
10,926
993
10,009
19,613
6,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
svincks
Ah Muzen Cab
18
1 / 10 / 11
11,440
1,040
19,549
20,334
7,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
55
48
Kills
16
16
Deaths
49
123
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Camazotz
C Dandicoot
Camazotz
1
10
8
0.5
W
Achilles
JuanFKennedy1
Achilles
9
2
33
12.75
L
He Bo
Mdonlan05
He Bo
9
8
4
1.38
W
Cabrakan
RatedJ
Cabrakan
13
3
23
8.17
L
Chaac
Rubberoe
Chaac
3
9
8
0.78
W
Cernunnos
SirCancerlot
Cernunnos
6
5
27
3.9
L
Zeus
Wigward
Zeus
2
12
8
0.5
W
Bakasura
acedollar2000
Bakasura
7
4
24
4.75
L
Ah Muzen Cab
svincks
Ah Muzen Cab
1
10
11
0.65
W
Zeus
13
2
16
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,439
Damage
68,301
75,431
Taken
98,880
64,492
Mitigated
43,666
15,047
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
C Dandicoot
Camazotz
4,811
1,554
0
1,590
20,807
7,330
0
9,331
11,094
0
10,132
W
Achilles
JuanFKennedy1
Achilles
24,581
4,337
0
4,042
18,809
18,453
0
6,498
12,061
4,158
31,572
L
He Bo
Mdonlan05
He Bo
18,072
1,093
0
1,412
16,126
4,818
0
4,454
11,159
26,872
0
W
Cabrakan
RatedJ
Cabrakan
14,168
3,194
1,384
1,969
16,915
30,534
0
6,524
10,031
25,877
1,808
L
Chaac
Rubberoe
Chaac
15,860
2,427
0
3,974
22,000
17,340
0
8,996
12,039
0
42,195
W
Cernunnos
SirCancerlot
Cernunnos
19,832
8,121
0
3,994
16,661
6,596
0
5,597
10,924
0
53,076
L
Zeus
Wigward
Zeus
10,009
1,308
183
801
19,613
6,371
0
6,085
13,125
27,827
0
W
Bakasura
acedollar2000
Bakasura
14,486
8,945
0
3,010
17,301
7,045
0
6,957
10,176
0
23,320
L
Ah Muzen Cab
svincks
Ah Muzen Cab
19,549
4,905
315
1,722
20,334
7,807
0
5,980
13,965
0
56,570
W
Zeus
19,372
2,529
276
372
5,745
1,864
0
1,551
4,158
44,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,182
Gold Earned
56,784
250
Minions Killed
220
14
Camps Cleared
2
1,019,652
Distance Traveled
1,056,913
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,135
921
5
0
0
215,690
0
W
Achilles
13,961
1,269
24
2
2
233,218
3
L
He Bo
13,027
1,184
32
3
2
210,220
0
W
Cabrakan
13,777
1,252
29
3
3
199,881
1
L
Chaac
11,256
1,023
76
7
0
213,969
1
W
Cernunnos
12,339
1,122
86
8
5
181,234
0
L
Zeus
10,926
993
49
4
0
205,765
0
W
Bakasura
12,066
1,097
37
3
2
221,935
0
L
Ah Muzen Cab
11,440
1,040
58
5
0
211,269
3
W
Zeus
13,039
1,185
74
7
2
183,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role