Player Matchup

Tsukuyomi
Tsukuyomi
BigKio
Tsukuyomi
Level 36
God Stats
1W - 0L
1,657 SR
Queue Stats
10W - 21L
1,316 Elo+
Party 2
Cthulhu
Cthulhu
RayXG
Cthulhu
Level 27
God Stats
2W - 2L
1,478 SR
Queue Stats
5W - 15L
1,209 Elo+
Party 2
Bacchus
Bacchus
paseesp
Bacchus
Level 42
God Stats
2W - 0L
1,273 SR
Queue Stats
54W - 66L
1,517 Elo+
Party 2
Team Averages
Level 35
1,470 SR
1,347 Elo+

VS

Team Averages
Level 96
1,534 SR
1,676 Elo+
Da Ji
Da Ji
 
Da Ji
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
FireFistJake
Geb
Level 117
God Stats
22W - 15L
1,602 SR
Queue Stats
132W - 88L
1,657 Elo+
Party 1
Poseidon
Poseidon
MysticMine26
Poseidon
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 4L
1,871 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigKio
Tsukuyomi
12
5 / 5 / 4
8,384
762
6,882
9,034
2,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
RayXG
Cthulhu
13
5 / 3 / 7
8,498
773
8,795
11,292
8,653
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
paseesp
Bacchus
12
3 / 3 / 9
8,881
807
6,944
12,856
12,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
6 / 5 / 3
7,900
718
7,275
8,644
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 7
7,790
708
5,006
11,177
11,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
MysticMine26
Poseidon
11
2 / 6 / 7
7,262
660
8,754
6,964
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
13
Kills
10
11
Deaths
13
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
5
3
1.5
W
Tsukuyomi
BigKio
Tsukuyomi
5
5
4
1.4
L
2
2
7
2.75
L
Poseidon
MysticMine26
Poseidon
2
6
7
0.92
W
Cthulhu
RayXG
Cthulhu
5
3
7
2.83
W
Bacchus
paseesp
Bacchus
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,621
Damage
21,035
33,182
Taken
26,785
23,910
Mitigated
17,457
2,127
Healing
3,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,275
1,537
0
587
8,644
3,666
0
5,395
3,249
0
19,997
W
Tsukuyomi
BigKio
Tsukuyomi
6,882
1,804
0
504
9,034
2,923
0
4,968
3,830
0
24,430
L
5,006
454
470
2,381
11,177
11,404
0
6,235
4,942
14,529
0
L
Poseidon
MysticMine26
Poseidon
8,754
684
0
0
6,964
2,387
0
4,508
2,456
25,217
0
W
Cthulhu
RayXG
Cthulhu
8,795
750
778
0
11,292
8,653
48
4,108
6,984
21,527
0
W
Bacchus
paseesp
Bacchus
6,944
836
0
845
12,856
12,334
183
4,595
7,953
16,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,763
Gold Earned
22,952
95
Minions Killed
97
6
Camps Cleared
4
629,234
Distance Traveled
507,002
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,900
718
34
3
4
165,625
5
W
Tsukuyomi
8,384
762
40
4
4
219,957
2
L
Geb
7,790
708
14
1
0
180,357
1
L
Poseidon
7,262
660
49
4
0
161,020
3
W
Cthulhu
8,498
773
33
3
1
186,038
0
W
Bacchus
8,881
807
22
2
1
223,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role