Player Matchup

Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Jenna Teyliah
Awilix
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 62L
1,286 Elo+
Solo
Jing Wei
Jing Wei
Mouhyahn
Jing Wei
Level 105
God Stats
1W - 1L
1,428 SR
Queue Stats
61W - 60L
1,367 Elo+
Solo
Tiamat
Tiamat
ReapinHeretic
Tiamat
Level 111
God Stats
0W - 2L
1,132 SR
Queue Stats
84W - 83L
1,463 Elo+
Party 2
Thor
Thor
pinkreaper666
Thor
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 91L
1,437 Elo+
Party 2
Team Averages
Level 103
1,412 SR
1,411 Elo+

VS

Team Averages
Level 120
1,551 SR
1,386 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
WoodedSheet8340
Vulcan
Level 156
God Stats
57W - 34L
1,566 SR
Queue Stats
2,154W - 2,242L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
Yoshua-polinesio
Cthulhu
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,239 Elo+
Solo
Hera
Hera
ionic-honeydew3
Hera
Level 87
God Stats
5W - 2L
1,609 SR
Queue Stats
284W - 305L
1,427 Elo+
Solo
Arachne
Arachne
o EZ TARGET o
Arachne
Level 156
God Stats
28W - 18L
1,582 SR
Queue Stats
1,018W - 1,072L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 11 / 1
9,154
610
8,196
16,122
5,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 11 / 4
9,767
651
8,358
16,758
6,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Mouhyahn
Jing Wei
18
2 / 8 / 2
9,576
638
9,059
14,922
5,616
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 3 / 5
11,818
788
25,132
13,364
8,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 15 / 2
8,420
561
8,811
25,530
13,375
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
8 / 3 / 23
11,660
777
18,436
15,384
6,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 3 / 21
11,732
782
20,128
10,588
4,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 3 / 28
12,769
851
15,731
28,185
29,963
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
15 / 2 / 19
12,133
809
15,912
12,643
5,070
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
19
9 / 1 / 23
11,947
796
8,640
11,003
8,686
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
162
12
Kills
48
48
Deaths
12
14
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
11
1
0.14
W
Cernunnos
 
Cernunnos
8
3
23
6.5
L
1
11
4
0.27
L
Jing Wei
Mouhyahn
Jing Wei
2
8
2
0.38
L
6
3
5
2.83
W
6
3
21
5.5
W
10
3
28
8
W
15
2
19
12.25
W
Arachne
9
1
23
20.5
L
2
15
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,556
Damage
78,847
86,696
Taken
77,803
40,056
Mitigated
55,407
17,491
Healing
43,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,196
5,543
402
2,072
16,122
5,600
0
8,277
7,665
0
27,048
W
Cernunnos
 
Cernunnos
18,436
7,522
3,116
4,540
15,384
6,865
2,003
4,831
10,553
0
36,284
L
8,358
2,734
811
1,156
16,758
6,894
0
10,049
6,633
0
15,448
L
Jing Wei
Mouhyahn
Jing Wei
9,059
6,595
770
3,000
14,922
5,616
0
8,608
6,078
0
25,789
L
25,132
1,528
667
5,638
13,364
8,571
0
9,178
4,143
59,478
0
W
20,128
9,728
2,087
1,031
10,588
4,823
1,713
2,727
7,861
45,614
0
W
15,731
724
6,955
13,821
28,185
29,963
376
10,079
18,106
41,193
0
W
15,912
4,484
3,316
3,396
12,643
5,070
1,264
3,794
8,849
24,778
0
W
Arachne
8,640
6,973
3,071
1,864
11,003
8,686
1,306
3,701
7,302
0
14,564
L
8,811
1,131
905
2,070
25,530
13,375
0
14,878
10,406
0
19,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,735
Gold Earned
60,241
170
Minions Killed
173
0
Camps Cleared
0
1,120,848
Distance Traveled
1,566,546
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,154
610
39
3
0
151,138
3
W
Cernunnos
11,660
777
39
3
0
285,022
1
L
Awilix
9,767
651
17
1
0
234,391
1
L
Jing Wei
9,576
638
35
2
0
236,737
0
L
Tiamat
11,818
788
65
4
0
299,035
0
W
Vulcan
11,732
782
57
4
0
315,656
1
W
Cthulhu
12,769
851
47
3
0
330,585
0
W
Hera
12,133
809
16
1
0
288,630
1
W
Arachne
11,947
796
14
1
0
346,653
0
L
Thor
8,420
561
14
1
0
199,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role