Player Matchup

Izanami
Izanami
GG_IlIlIllIIlIlI
Izanami
Level 55
God Stats
59W - 51L
1,527 SR
Queue Stats
121W - 151L
1,358 Elo+
Party 2
Olorun
Olorun
Nobodys_Gnome16
Olorun
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
127W - 159L
1,314 Elo+
Solo
Tsukuyomi
Tsukuyomi
TobascoHotSauce
Tsukuyomi
Level 59
God Stats
6W - 7L
1,484 SR
Queue Stats
41W - 77L
1,295 Elo+
Party 2
Ares
Ares
phantom_marksmen
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,318 Elo+
Party 2
Hercules
Hercules
treyyweighh
Hercules
Level 45
God Stats
0W - 1L
1,660 SR
Queue Stats
104W - 134L
1,329 Elo+
Party 2
Team Averages
Level 44
1,534 SR
1,323 Elo+

VS

Team Averages
Level 79
1,475 SR
1,318 Elo+
Achilles
Achilles
ExpandedMoss
Achilles
Level 82
God Stats
6W - 8L
1,444 SR
Queue Stats
203W - 276L
1,356 Elo+
Party 1
Hachiman
Hachiman
InterstellarLEO
Hachiman
Level 120
God Stats
1W - 0L
1,338 SR
Queue Stats
2W - 3L
1,273 Elo+
Party 3
Zeus
Zeus
SkizzyGotBarz
Zeus
Level 41
God Stats
11W - 14L
1,483 SR
Queue Stats
40W - 63L
1,316 Elo+
Party 1
Loki
Loki
TheGreatMoka
Loki
Level 48
God Stats
9W - 4L
1,481 SR
Queue Stats
90W - 96L
1,370 Elo+
Party 1
Atlas
Atlas
Yoshmallow
Atlas
Level 106
God Stats
2W - 3L
1,627 SR
Queue Stats
2W - 3L
1,273 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,128
480
10,749
13,872
4,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 7 / 2
9,034
475
7,601
16,099
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
TobascoHotSauce
Tsukuyomi
17
4 / 3 / 0
10,122
533
11,976
12,656
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 0
7,545
397
1,455
10,055
7,413
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
treyyweighh
Hercules
9
0 / 9 / 0
6,334
333
3,060
18,981
8,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ExpandedMoss
Achilles
16
4 / 1 / 12
10,542
555
7,469
14,203
12,656
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
17
9 / 0 / 8
10,999
579
17,036
13,143
5,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 2 / 3
9,595
505
6,207
8,883
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
12 / 2 / 5
12,006
632
11,641
13,837
5,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
14
3 / 1 / 17
10,540
555
9,092
16,003
16,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
76
6
Kills
31
31
Deaths
6
4
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Achilles
ExpandedMoss
Achilles
4
1
12
10
L
1
5
2
0.4
W
Hachiman
9
0
8
13
L
1
7
2
0.29
W
3
2
3
2.25
W
12
2
5
7.25
L
Tsukuyomi
TobascoHotSauce
Tsukuyomi
4
3
0
1.33
W
Atlas
3
1
17
11.5
L
0
7
0
0
L
Hercules
treyyweighh
Hercules
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,841
Damage
51,445
71,663
Taken
66,069
30,261
Mitigated
42,977
15,609
Healing
20,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ExpandedMoss
Achilles
7,469
1,293
508
2,896
14,203
12,656
2,244
795
13,252
0
41,618
L
10,749
6,020
210
3,430
13,872
4,191
1,258
4,425
9,186
0
75,041
W
Hachiman
17,036
11,870
0
4,881
13,143
5,482
3,356
2,972
10,106
0
76,600
L
7,601
3,905
319
4,375
16,099
5,494
0
3,160
12,799
56,783
0
W
6,207
961
392
2,507
8,883
2,754
1,804
1,037
7,707
47,070
0
W
11,641
3,092
389
2,228
13,837
5,335
1,123
1,798
12,002
0
97,175
L
Tsukuyomi
TobascoHotSauce
Tsukuyomi
11,976
3,219
0
3,387
12,656
4,260
0
1,668
10,553
0
73,849
W
Atlas
9,092
3,334
3,462
3,679
16,003
16,750
553
2,298
13,501
27,817
0
L
1,455
211
0
68
10,055
7,413
1,014
435
9,157
25,448
0
L
Hercules
treyyweighh
Hercules
3,060
442
195
3,625
18,981
8,903
0
5,271
13,456
0
16,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,163
Gold Earned
53,682
445
Minions Killed
451
0
Camps Cleared
0
1,572,500
Distance Traveled
1,780,973
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,542
555
57
3
0
364,175
0
L
Izanami
9,128
480
136
7
0
272,170
5
W
Hachiman
10,999
579
104
5
0
336,769
7
L
Olorun
9,034
475
85
4
0
334,036
1
W
Zeus
9,595
505
105
6
0
334,556
0
W
Loki
12,006
632
155
8
0
401,957
3
L
Tsukuyomi
10,122
533
141
7
0
416,193
2
W
Atlas
10,540
555
30
2
0
343,516
4
L
Ares
7,545
397
52
3
0
299,411
0
L
Hercules
6,334
333
31
2
0
250,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role