Player Matchup

Nox
Nox
Bronze III
Kamusari4383
Nox
Bronze III
Level 146
God Stats
0W - 1L
1,542 SR
Queue Stats
2W - 1L
1,609 MMR
Party 2
Bacchus
Bacchus
Bronze III
MynameisWARHEAD
Bacchus
Bronze III
Level 148
God Stats
0W - 1L
1,412 SR
Queue Stats
3W - 1L
1,682 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
Pradaon2sday
Danzaburou
Bronze III
Level 83
God Stats
0W - 1L
1,759 SR
Queue Stats
3W - 1L
1,668 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,571 SR
1,653 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,510 SR
1,586 MMR
Discordia
Discordia
Gold V
Danleiva07
Discordia
Gold V
Level 97
God Stats
1W - 0L
1,495 SR
Queue Stats
15W - 14L
1,616 MMR
Party 1
Bastet
Bastet
Gold V
YChristianZ
Bastet
Gold V
Level 128
God Stats
1W - 0L
1,630 SR
Queue Stats
18W - 16L
1,636 MMR
Party 1
Mulan
Mulan
Gold III
m8itnasty69
Mulan
Gold III
Level 149
God Stats
6W - 6L
1,406 SR
Queue Stats
50W - 64L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 7
13,322
606
10,249
19,330
8,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 7 / 6
15,567
708
29,170
32,911
55,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Pradaon2sday
Danzaburou
17
3 / 12 / 8
14,252
648
12,541
23,576
9,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ChaacHadesGuan YuZeusHera

VS

Bans
AthenaYmirMorgan Le FayVamanaOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Danleiva07
Discordia
15
3 / 6 / 9
13,162
598
12,878
17,405
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
20
16 / 4 / 12
17,134
779
35,792
33,012
23,491
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
9 / 6 / 10
14,993
682
16,871
24,079
23,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
16
Kills
28
28
Deaths
16
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
Danleiva07
Discordia
3
6
9
1.25
L
4
9
7
0.83
L
9
7
6
1.71
L
Danzaburou
Pradaon2sday
Danzaburou
3
12
8
0.58
W
Bastet
16
4
12
5.5
W
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,960
Damage
65,541
75,817
Taken
74,496
72,762
Mitigated
51,711
9,161
Healing
19,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Danleiva07
Discordia
12,878
478
0
813
17,405
5,098
955
12,545
3,972
52,126
0
L
10,249
580
0
880
19,330
8,121
0
2,938
15,498
31,068
0
L
29,170
5,290
505
5,662
32,911
55,604
32
7,386
24,179
53,265
0
L
Danzaburou
Pradaon2sday
Danzaburou
12,541
3,685
0
2,114
23,576
9,037
0
3,925
18,613
0
59,001
W
Bastet
35,792
9,737
0
14,915
33,012
23,491
1,394
14,186
17,394
0
82,604
W
16,871
2,426
0
4,089
24,079
23,122
78
9,835
13,081
10,609
35,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,141
Gold Earned
45,289
222
Minions Killed
252
6
Camps Cleared
13
1,022,019
Distance Traveled
1,185,476
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,162
598
79
4
2
387,424
4
L
Nox
13,322
606
65
3
1
338,311
3
L
Bacchus
15,567
708
47
2
1
365,154
2
L
Danzaburou
14,252
648
110
5
4
318,554
3
W
Bastet
17,134
779
99
5
9
451,869
7
W
Mulan
14,993
682
74
3
2
346,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role