Player Matchup

Terra
Terra
Dookieahh
Terra
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 142L
1,540 Elo+
Party 1
Achilles
Achilles
JEP420
Achilles
Level 79
God Stats
7W - 7L
1,461 SR
Queue Stats
276W - 263L
1,577 Elo+
Party 1
Cernunnos
Cernunnos
MrRyuu
Cernunnos
Level 100
God Stats
3W - 0L
1,826 SR
Queue Stats
387W - 338L
1,677 Elo+
Party 1
Danzaburou
Danzaburou
Peybach
Danzaburou
Level 77
God Stats
28W - 23L
1,598 SR
Queue Stats
414W - 391L
1,637 Elo+
Party 1
Vulcan
Vulcan
samdog2001
Vulcan
Level 87
God Stats
8W - 9L
1,506 SR
Queue Stats
411W - 421L
1,562 Elo+
Party 1
Team Averages
Level 77
1,578 SR
1,599 Elo+

VS

Team Averages
Level 84
1,651 SR
1,523 Elo+
Sol
Sol
FaSeCeX
Sol
Level 159
God Stats
7W - 9L
1,607 SR
Queue Stats
191W - 199L
1,523 Elo+
Party 3
Fenrir
Fenrir
Grog69420
Fenrir
Level 33
God Stats
2W - 1L
1,877 SR
Queue Stats
77W - 80L
1,558 Elo+
Party 2
Tyr
Tyr
JMELLsmell
Tyr
Level 45
God Stats
8W - 5L
1,686 SR
Queue Stats
135W - 123L
1,560 Elo+
Party 3
Khepri
Khepri
Moonmiday
Khepri
Level 153
God Stats
1W - 5L
1,478 SR
Queue Stats
430W - 416L
1,595 Elo+
Party 2
Artemis
Artemis
Necrom4ncer26
Artemis
Level 32
God Stats
1W - 4L
1,609 SR
Queue Stats
22W - 28L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dookieahh
Terra
16
1 / 4 / 14
11,897
496
5,977
20,275
24,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
JEP420
Achilles
17
4 / 7 / 4
11,500
479
15,379
21,859
18,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
MrRyuu
Cernunnos
20
7 / 0 / 7
14,453
602
23,311
19,386
9,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Peybach
Danzaburou
20
13 / 1 / 4
15,569
649
16,603
18,455
9,503
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
samdog2001
Vulcan
20
5 / 4 / 7
12,689
529
24,442
13,808
6,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
4 / 6 / 4
10,809
450
15,568
16,599
5,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Grog69420
Fenrir
14
3 / 8 / 5
9,692
404
7,338
21,790
7,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 2 / 3
11,947
498
14,356
24,761
28,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
Moonmiday
Khepri
14
1 / 4 / 7
9,439
393
6,697
24,181
22,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
17
2 / 10 / 0
10,944
456
11,802
18,795
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
30
Kills
15
16
Deaths
30
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Terra
Dookieahh
Terra
1
4
14
2
L
Sol
4
6
4
1
L
Fenrir
Grog69420
Fenrir
3
8
5
0.69
W
Achilles
JEP420
Achilles
4
7
4
0.86
L
5
2
3
3.25
L
Khepri
Moonmiday
Khepri
1
4
7
1.13
W
Cernunnos
MrRyuu
Cernunnos
7
0
7
10.5
L
Artemis
2
10
0
0.2
W
Danzaburou
Peybach
Danzaburou
13
1
4
15
W
Vulcan
samdog2001
Vulcan
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,712
Damage
55,761
93,783
Taken
106,126
69,326
Mitigated
69,715
33,956
Healing
28,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Dookieahh
Terra
5,977
1,481
1,628
4,204
20,275
24,939
602
6,595
13,680
20,879
0
L
Sol
15,568
5,965
0
5,106
16,599
5,326
711
4,691
11,677
79,332
6,102
L
Fenrir
Grog69420
Fenrir
7,338
1,982
0
5,919
21,790
7,938
0
5,169
15,998
0
52,748
W
Achilles
JEP420
Achilles
15,379
3,674
0
2,280
21,859
18,410
93
3,552
18,307
10,748
46,284
L
14,356
819
0
8,680
24,761
28,483
193
5,793
17,862
0
78,514
L
Khepri
Moonmiday
Khepri
6,697
676
1,105
4,868
24,181
22,798
0
9,515
14,272
24,984
0
W
Cernunnos
MrRyuu
Cernunnos
23,311
12,953
0
11,559
19,386
9,754
2,983
3,364
16,022
0
150,562
L
Artemis
11,802
4,987
0
2,569
18,795
5,170
0
6,157
12,530
0
83,870
W
Danzaburou
Peybach
Danzaburou
16,603
10,341
0
12,435
18,455
9,503
8,853
3,421
15,034
0
137,079
W
Vulcan
samdog2001
Vulcan
24,442
6,090
0
1,850
13,808
6,720
620
4,142
9,666
106,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,108
Gold Earned
52,831
644
Minions Killed
591
0
Camps Cleared
0
2,369,161
Distance Traveled
2,110,326
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,897
496
32
1
0
441,509
0
L
Sol
10,809
450
166
7
0
387,306
3
L
Fenrir
9,692
404
97
4
0
406,513
1
W
Achilles
11,500
479
82
3
0
465,856
1
L
Tyr
11,947
498
154
6
0
534,770
5
L
Khepri
9,439
393
25
1
0
462,676
3
W
Cernunnos
14,453
602
211
9
0
497,563
9
L
Artemis
10,944
456
149
6
0
319,061
2
W
Danzaburou
15,569
649
192
8
0
456,128
7
W
Vulcan
12,689
529
127
5
0
508,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role