Player Matchup

Terra
Terra
BoundedBard927
Terra
Level 141
God Stats
1W - 2L
1,631 SR
Queue Stats
26W - 34L
1,511 Elo+
Party 1
Thanatos
Thanatos
FlawlessStr1kes
Thanatos
Level 110
God Stats
0W - 1L
1,515 SR
Queue Stats
9W - 5L
1,659 Elo+
Party 1
Merlin
Merlin
Tyreckus
Merlin
Level 121
God Stats
7W - 14L
1,380 SR
Queue Stats
194W - 205L
1,505 Elo+
Solo
Artemis
Artemis
xREALxD3ATHx
Artemis
Level 65
God Stats
12W - 14L
1,761 SR
Queue Stats
147W - 171L
1,528 Elo+
Party 2
Odin
Odin
xSaVaG3xD3ATHx
Odin
Level 59
God Stats
64W - 76L
1,547 SR
Queue Stats
83W - 98L
1,556 Elo+
Party 2
Team Averages
Level 99
1,567 SR
1,552 Elo+

VS

Team Averages
Level 124
1,564 SR
1,549 Elo+
Ao Kuang
Ao Kuang
Stantheman4
Ao Kuang
Level 105
God Stats
8W - 6L
1,699 SR
Queue Stats
58W - 32L
1,633 Elo+
Solo
Cerberus
Cerberus
Tenmaurufu
Cerberus
Level 89
God Stats
73W - 50L
1,604 SR
Queue Stats
604W - 560L
1,463 Elo+
Party 3
Nu Wa
Nu Wa
Vindictiv3Diva
Nu Wa
Level 157
God Stats
6W - 4L
1,593 SR
Queue Stats
19W - 19L
1,585 Elo+
Solo
Pele
Pele
eatthatpsy445
Pele
Level 144
God Stats
1W - 0L
1,243 SR
Queue Stats
90W - 85L
1,511 Elo+
Solo
Izanami
Izanami
iownall117
Izanami
Level 124
God Stats
4W - 2L
1,682 SR
Queue Stats
443W - 336L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 7
11,558
963
11,056
15,089
16,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
17
2 / 6 / 6
10,507
876
5,704
13,398
5,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Tyreckus
Merlin
18
2 / 3 / 9
11,728
977
17,528
10,915
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
xREALxD3ATHx
Artemis
17
0 / 8 / 7
10,148
846
9,298
14,749
4,233
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 6 / 4
11,647
971
13,074
17,591
11,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

109

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Stantheman4
Ao Kuang
18
8 / 3 / 5
11,802
984
12,255
13,668
4,830
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Tenmaurufu
Cerberus
19
5 / 2 / 12
11,918
993
11,061
14,223
10,234
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 2 / 9
12,528
1,044
15,178
9,382
3,034
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 4 / 16
11,068
922
11,052
15,838
5,006
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
iownall117
Izanami
19
4 / 1 / 15
12,498
1,042
17,633
8,591
3,078
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
83
12
Kills
26
26
Deaths
12
33
Assists
57
Player
Kills
Deaths
Assists
KDA
L
3
3
7
2.17
L
Thanatos
2
6
6
0.83
W
Ao Kuang
Stantheman4
Ao Kuang
8
3
5
3.5
W
Cerberus
Tenmaurufu
Cerberus
5
2
12
5.5
L
Merlin
Tyreckus
Merlin
2
3
9
2.17
W
8
2
9
6.25
W
1
4
16
2.25
W
Izanami
iownall117
Izanami
4
1
15
11.5
L
Artemis
xREALxD3ATHx
Artemis
0
8
7
0.44
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,660
Damage
67,179
71,742
Taken
61,702
40,529
Mitigated
26,182
11,202
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,056
1,107
2,697
2,988
15,089
16,074
0
7,910
7,179
27,137
0
L
Thanatos
5,704
519
0
4,724
13,398
5,224
0
6,294
7,104
0
22,463
W
Ao Kuang
Stantheman4
Ao Kuang
12,255
2,943
0
2,211
13,668
4,830
0
6,071
7,303
16,363
0
W
Cerberus
Tenmaurufu
Cerberus
11,061
31
0
2,835
14,223
10,234
0
6,983
7,013
23,470
0
L
Merlin
Tyreckus
Merlin
17,528
834
0
563
10,915
3,779
0
5,874
5,041
62,898
0
W
15,178
2,605
0
403
9,382
3,034
0
4,864
4,291
39,842
0
W
11,052
2,413
0
1,582
15,838
5,006
0
6,873
8,282
0
31,966
W
Izanami
iownall117
Izanami
17,633
10,641
0
2,566
8,591
3,078
0
3,747
4,677
0
63,422
L
Artemis
xREALxD3ATHx
Artemis
9,298
2,587
0
230
14,749
4,233
0
10,586
4,163
0
33,606
L
13,074
2,652
0
0
17,591
11,219
0
7,830
9,761
2,283
16,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,588
Gold Earned
59,814
227
Minions Killed
258
7
Camps Cleared
10
1,144,616
Distance Traveled
1,188,949
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,558
963
27
2
0
252,760
1
L
Thanatos
10,507
876
48
4
1
233,065
0
W
Ao Kuang
11,802
984
12
1
1
269,614
1
W
Cerberus
11,918
993
31
3
2
252,598
0
L
Merlin
11,728
977
112
9
1
224,282
0
W
Nu Wa
12,528
1,044
52
4
4
216,395
0
W
Pele
11,068
922
31
3
2
233,760
0
W
Izanami
12,498
1,042
132
11
1
216,582
2
L
Artemis
10,148
846
30
3
3
197,977
1
L
Odin
11,647
971
10
1
2
236,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role