Player Matchup

Set
Set
Orenfrost
Set
Level 21
God Stats
1W - 0L
1,698 SR
Queue Stats
9W - 8L
1,477 Elo+
Party 1
Chiron
Chiron
Salizar96
Chiron
Level 5
God Stats
1W - 0L
1,773 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
TroxyJr
Bacchus
Level 41
God Stats
1W - 0L
1,291 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 22
1,587 SR
1,492 Elo+

VS

Team Averages
Level 51
1,501 SR
1,411 Elo+
Freya
Freya
Bulieee
Freya
Level 38
God Stats
0W - 2L
1,552 SR
Queue Stats
19W - 40L
1,310 Elo+
Party 2
Loki
Loki
UnholyPanda9
Loki
Level 8
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
XxBonesMalonexX
Mulan
Level 106
God Stats
0W - 1L
1,655 SR
Queue Stats
59W - 90L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 1 / 11
9,194
919
12,693
6,182
3,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
Salizar96
Chiron
13
13 / 1 / 9
9,289
929
9,236
4,662
1,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
TroxyJr
Bacchus
11
1 / 0 / 20
8,202
820
6,659
10,538
10,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Bulieee
Freya
9
1 / 8 / 1
6,065
607
4,220
8,825
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 8 / 2
5,723
572
2,107
7,327
1,873
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 9 / 1
6,490
649
7,843
14,884
11,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
25
Kills
2
2
Deaths
25
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
Bulieee
Freya
1
8
1
0.19
W
11
1
11
16.5
W
Chiron
Salizar96
Chiron
13
1
9
17.5
W
Bacchus
TroxyJr
Bacchus
1
0
20
11
L
0
8
2
0.13
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,588
Damage
14,170
21,382
Taken
31,036
15,443
Mitigated
16,671
9,941
Healing
2,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Bulieee
Freya
4,220
1,429
0
727
8,825
3,179
0
2,316
6,290
10,925
1,671
W
12,693
6,371
0
2,299
6,182
3,462
1,192
1,699
4,483
0
35,256
W
Chiron
Salizar96
Chiron
9,236
3,947
549
1,905
4,662
1,722
1,067
595
4,067
0
30,850
W
Bacchus
TroxyJr
Bacchus
6,659
1,701
310
4,878
10,538
10,259
274
1,741
8,797
11,151
0
L
2,107
722
0
136
7,327
1,873
0
1,642
5,612
0
6,981
L
7,843
2,172
177
1,781
14,884
11,619
0
2,970
11,625
0
23,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,685
Gold Earned
18,278
106
Minions Killed
64
6
Camps Cleared
2
547,943
Distance Traveled
427,702
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,065
607
24
2
1
141,141
2
W
Set
9,194
919
43
4
3
179,547
3
W
Chiron
9,289
929
58
6
3
188,266
1
W
Bacchus
8,202
820
5
1
0
180,130
5
L
Loki
5,723
572
4
0
0
135,787
0
L
Mulan
6,490
649
36
4
1
150,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role