Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Hjakmjut
Hercules
Level 154
God Stats
6W - 3L
1,373 SR
Queue Stats
122W - 87L
1,557 Elo+
Party 1
Heimdallr
Heimdallr
LsnyperL
Heimdallr
Level 147
God Stats
6W - 5L
1,397 SR
Queue Stats
174W - 114L
1,576 Elo+
Party 1
Team Averages
Level 133
1,423 SR
1,545 Elo+

VS

Team Averages
Level 67
1,402 SR
1,242 Elo+
Chronos
Chronos
DaddiesBussy423
Chronos
Level 127
God Stats
1W - 4L
1,269 SR
Queue Stats
262W - 258L
1,524 Elo+
Solo
Freya
Freya
Hunderdknight
Freya
Level 6
God Stats
0W - 7L
1,500 SR
Queue Stats
2W - 16L
966 Elo+
Party 2
Horus
Horus
NEONPRIME_N30N
Horus
Level 69
God Stats
6W - 11L
1,438 SR
Queue Stats
158W - 290L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 7
7,240
724
7,842
3,676
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Hjakmjut
Hercules
11
4 / 0 / 3
7,179
718
2,925
4,457
2,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
LsnyperL
Heimdallr
11
3 / 0 / 4
7,167
717
6,981
3,154
1,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,543
654
3,611
6,447
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
0 / 5 / 1
5,737
574
401
6,154
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 1 / 1
5,905
591
1,446
8,223
5,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
7
4.5
L
1
2
0
0.5
W
Hercules
Hjakmjut
Hercules
4
0
3
5.5
L
0
5
1
0.1
W
Heimdallr
LsnyperL
Heimdallr
3
0
4
5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,748
Damage
5,458
11,287
Taken
20,824
5,664
Mitigated
9,269
2,311
Healing
3,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,842
2,677
0
596
3,676
1,320
901
2,408
1,268
33,588
0
L
3,611
271
73
1,493
6,447
1,854
0
2,009
4,363
37,960
0
W
Hercules
Hjakmjut
Hercules
2,925
506
0
1,126
4,457
2,606
0
760
3,697
0
9,278
L
401
140
0
283
6,154
1,832
0
2,846
3,201
5,307
601
W
Heimdallr
LsnyperL
Heimdallr
6,981
1,459
0
589
3,154
1,738
1,330
1,012
2,142
0
28,605
L
1,446
672
491
910
8,223
5,583
0
3,295
4,815
0
7,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,586
Gold Earned
18,185
128
Minions Killed
102
7
Camps Cleared
2
575,894
Distance Traveled
516,286
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,240
724
66
7
1
191,169
4
L
Chronos
6,543
654
77
8
2
195,572
0
W
Hercules
7,179
718
15
2
0
203,436
3
L
Freya
5,737
574
16
2
0
151,683
0
W
Heimdallr
7,167
717
47
5
6
181,289
4
L
Horus
5,905
591
9
1
0
169,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role