Player Matchup

Charybdis
Charybdis
OG_brando96
Charybdis
Level 83
God Stats
2W - 1L
1,668 SR
Queue Stats
17W - 26L
1,397 Elo+
Party 2
Baron Samedi
Baron Samedi
Scans1307
Baron Samedi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,267 Elo+
Party 2
Fenrir
Fenrir
The_Kid_JackaL
Fenrir
Level 89
God Stats
1W - 2L
1,470 SR
Queue Stats
24W - 32L
1,426 Elo+
Party 2
Vamana
Vamana
WolfMan2456
Vamana
Level 147
God Stats
2W - 0L
1,408 SR
Queue Stats
40W - 43L
1,483 Elo+
Party 2
Hercules
Hercules
Wonsubon
Hercules
Level 42
God Stats
1W - 0L
1,912 SR
Queue Stats
1W - 4L
1,180 Elo+
Solo
Team Averages
Level 85
1,592 SR
1,351 Elo+

VS

Team Averages
Level 113
1,499 SR
1,370 Elo+
Ao Kuang
Ao Kuang
Diabloshark3
Ao Kuang
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,418 Elo+
Party 3
Mulan
Mulan
Dr Doom5894
Mulan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 87L
1,422 Elo+
Solo
Kukulkan
Kukulkan
KILLA__ANT__
Kukulkan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,372 Elo+
Party 3
Olorun
Olorun
R4ging_D34th_617
Olorun
Level 87
God Stats
0W - 1L
1,293 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Bacchus
Bacchus
StarsGalaxy420
Bacchus
Level 105
God Stats
0W - 1L
1,699 SR
Queue Stats
3W - 8L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OG_brando96
Charybdis
20
7 / 4 / 23
12,441
778
13,504
12,655
4,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Scans1307
Baron Samedi
17
0 / 6 / 27
10,627
664
12,882
15,578
6,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
19 / 4 / 13
13,232
827
15,902
14,741
6,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
20
13 / 2 / 21
13,434
840
21,959
35,305
22,618
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Wonsubon
Hercules
20
2 / 3 / 28
11,302
706
22,897
27,339
22,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Diabloshark3
Ao Kuang
18
7 / 9 / 8
11,929
746
16,100
19,397
7,740
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
1 / 9 / 5
9,829
614
10,791
17,716
16,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
KILLA__ANT__
Kukulkan
18
5 / 9 / 7
11,621
726
24,580
16,570
7,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 8 / 1
10,585
662
17,356
14,484
5,668
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 6 / 7
12,970
811
17,503
30,566
32,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
47
41
Kills
19
19
Deaths
41
112
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Diabloshark3
Ao Kuang
7
9
8
1.22
L
1
9
5
0.39
L
Kukulkan
KILLA__ANT__
Kukulkan
5
9
7
0.94
W
Charybdis
OG_brando96
Charybdis
7
4
23
4.63
L
2
8
1
0.31
W
Baron Samedi
Scans1307
Baron Samedi
0
6
27
2.25
L
4
6
7
1.25
W
19
4
13
6.38
W
Vamana
13
2
21
11.75
W
Hercules
Wonsubon
Hercules
2
3
28
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,144
Damage
86,330
105,618
Taken
98,733
63,868
Mitigated
70,585
55,745
Healing
28,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Diabloshark3
Ao Kuang
16,100
4,144
770
5,306
19,397
7,740
0
3,951
15,079
20,074
0
L
10,791
700
1,189
2,665
17,716
16,702
0
4,190
13,153
0
14,924
L
Kukulkan
KILLA__ANT__
Kukulkan
24,580
2,634
0
0
16,570
7,727
331
3,222
13,205
51,431
0
W
Charybdis
OG_brando96
Charybdis
13,504
4,300
1,786
1,325
12,655
4,963
1,738
10,422
2,188
0
43,090
L
17,356
9,633
1,805
3,252
14,484
5,668
737
2,481
11,791
32,110
0
W
Baron Samedi
Scans1307
Baron Samedi
12,882
2,415
3,362
3,245
15,578
6,438
281
13,496
2,015
21,948
0
L
17,503
1,482
1,304
12,635
30,566
32,748
0
6,135
23,547
29,603
0
W
15,902
2,605
2,607
3,413
14,741
6,910
1,813
9,431
5,182
0
24,351
W
Vamana
21,959
7,317
5,900
20,207
35,305
22,618
886
23,294
11,622
4,635
29,537
W
Hercules
Wonsubon
Hercules
22,897
6,676
2,515
11,385
27,339
22,939
623
18,896
8,091
10,534
27,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,036
Gold Earned
56,934
151
Minions Killed
131
0
Camps Cleared
0
1,434,272
Distance Traveled
1,241,117
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,929
746
7
0
0
228,236
0
L
Mulan
9,829
614
7
0
0
254,367
0
L
Kukulkan
11,621
726
56
4
0
218,169
0
W
Charybdis
12,441
778
52
3
0
272,147
1
L
Olorun
10,585
662
38
2
0
235,214
0
W
Baron Samedi
10,627
664
24
2
0
208,265
0
L
Bacchus
12,970
811
23
1
0
305,131
0
W
Fenrir
13,232
827
16
1
0
324,171
0
W
Vamana
13,434
840
18
1
0
315,977
0
W
Hercules
11,302
706
41
3
0
313,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role