Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Arkadxd
Discordia
Level 105
God Stats
3W - 2L
1,740 SR
Queue Stats
44W - 30L
1,590 Elo+
Party 1
Sun Wukong
Sun Wukong
Subaru0103
Sun Wukong
Level 124
God Stats
1W - 2L
1,586 SR
Queue Stats
52W - 34L
1,720 Elo+
Party 1
Team Averages
Level 119
1,609 SR
1,603 Elo+

VS

Team Averages
Level 141
1,675 SR
1,667 Elo+
Artemis
Artemis
HerculesMWP
Artemis
Level 149
God Stats
16W - 9L
1,630 SR
Queue Stats
289W - 217L
1,573 Elo+
Solo
Fenrir
Fenrir
ItsLaloGarza
Fenrir
Level 148
God Stats
21W - 11L
1,676 SR
Queue Stats
157W - 127L
1,687 Elo+
Party 2
Eset
Eset
Kiraelprah
Eset
Level 127
God Stats
5W - 0L
1,720 SR
Queue Stats
42W - 21L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 8 / 2
9,296
664
8,928
14,307
4,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Arkadxd
Discordia
12
2 / 5 / 4
8,764
626
8,471
9,753
2,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Subaru0103
Sun Wukong
13
2 / 5 / 6
8,968
641
12,648
21,456
13,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HerculesMWP
Artemis
14
4 / 3 / 10
10,124
723
13,635
10,298
4,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
15
10 / 2 / 6
11,175
798
13,553
19,507
18,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 3 / 11
10,086
720
14,336
12,201
4,672
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
18
18
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
8
2
0.63
L
Discordia
Arkadxd
Discordia
2
5
4
0.8
W
Artemis
HerculesMWP
Artemis
4
3
10
3
W
Fenrir
10
2
6
6.5
W
4
3
11
3.17
L
Sun Wukong
Subaru0103
Sun Wukong
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,047
Damage
41,524
45,516
Taken
42,006
20,985
Mitigated
27,891
7,099
Healing
14,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,928
3,285
0
1,530
14,307
4,655
168
4,732
9,301
0
30,325
L
Discordia
Arkadxd
Discordia
8,471
115
54
495
9,753
2,656
80
2,935
6,626
23,363
0
W
Artemis
HerculesMWP
Artemis
13,635
4,958
0
3,271
10,298
4,834
1,482
2,197
7,832
0
44,586
W
Fenrir
13,553
3,455
0
6,870
19,507
18,385
888
4,629
14,243
2,804
25,241
W
14,336
1,840
1,629
3,124
12,201
4,672
875
3,407
8,445
42,967
0
L
Sun Wukong
Subaru0103
Sun Wukong
12,648
2,229
0
5,020
21,456
13,674
0
7,819
12,707
1,897
30,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,028
Gold Earned
31,385
148
Minions Killed
146
6
Camps Cleared
5
717,547
Distance Traveled
763,579
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,296
664
65
5
3
216,911
7
L
Discordia
8,764
626
29
2
0
243,568
6
W
Artemis
10,124
723
75
5
2
235,030
3
W
Fenrir
11,175
798
26
2
1
280,808
7
W
Eset
10,086
720
45
3
2
247,741
2
L
Sun Wukong
8,968
641
54
4
3
257,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role