Player Matchup

Bellona
Bellona
Jpoff88
Bellona
Level 45
God Stats
60W - 50L
1,522 SR
Queue Stats
123W - 145L
1,411 Elo+
Party 1
Loki
Loki
SPOFFIN188
Loki
Level 53
God Stats
1W - 5L
1,184 SR
Queue Stats
145W - 166L
1,403 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sense7
Ah Muzen Cab
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 63L
1,387 Elo+
Party 3
Tiamat
Tiamat
Sundrown
Tiamat
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 67L
1,329 Elo+
Party 3
Cthulhu
Cthulhu
VicRattlehead59
Cthulhu
Level 46
God Stats
11W - 11L
1,528 SR
Queue Stats
28W - 46L
1,312 Elo+
Party 3
Team Averages
Level 50
1,447 SR
1,368 Elo+

VS

Team Averages
Level 52
1,544 SR
1,412 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
CrocAttackZ
Camazotz
Level 84
God Stats
6W - 10L
1,471 SR
Queue Stats
248W - 254L
1,402 Elo+
Party 2
Ymir
Ymir
MyNameIsLuke795
Ymir
Level 19
God Stats
1W - 3L
1,739 SR
Queue Stats
2W - 5L
1,394 Elo+
Party 2
Janus
Janus
wizard lizzerd
Janus
Level 99
God Stats
2W - 3L
1,511 SR
Queue Stats
288W - 303L
1,442 Elo+
Party 2
Odin
Odin
xDaisyDeadx
Odin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jpoff88
Bellona
16
6 / 1 / 2
9,650
568
11,401
10,731
10,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 2 / 4
10,009
589
9,925
9,052
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Sense7
Ah Muzen Cab
16
13 / 3 / 5
10,209
601
15,681
12,827
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Sundrown
Tiamat
15
0 / 3 / 1
8,696
512
843
7,294
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 3 / 14
8,339
491
6,282
10,591
8,706
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 11 / 2
7,025
413
6,912
14,844
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
CrocAttackZ
Camazotz
14
1 / 3 / 2
8,552
503
4,538
11,752
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 1
7,903
465
3,681
13,048
9,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 6 / 3
10,012
589
6,493
10,065
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 7 / 1
6,924
407
2,240
11,741
8,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
30
Kills
10
12
Deaths
30
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
11
2
0.18
L
Camazotz
CrocAttackZ
Camazotz
1
3
2
0.67
W
Bellona
Jpoff88
Bellona
6
1
2
7
L
2
3
1
0.83
W
9
2
4
5.5
W
Ah Muzen Cab
Sense7
Ah Muzen Cab
13
3
5
5.17
W
Tiamat
Sundrown
Tiamat
0
3
1
0.17
W
2
3
14
3
L
6
6
3
1.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,132
Damage
23,864
50,495
Taken
61,450
30,354
Mitigated
28,119
18,532
Healing
8,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,912
1,809
0
2,122
14,844
3,404
926
1,386
13,458
0
35,563
L
Camazotz
CrocAttackZ
Camazotz
4,538
438
0
5,852
11,752
3,701
0
1,814
9,938
0
46,300
W
Bellona
Jpoff88
Bellona
11,401
2,362
0
4,755
10,731
10,851
499
0
10,731
12,922
38,654
L
3,681
145
0
232
13,048
9,281
322
1,920
11,128
24,513
0
W
9,925
2,703
0
3,005
9,052
2,985
617
2,238
6,814
0
53,629
W
Ah Muzen Cab
Sense7
Ah Muzen Cab
15,681
8,444
0
6,062
12,827
3,974
488
3,768
9,059
0
61,987
W
Tiamat
Sundrown
Tiamat
843
58
0
2,230
7,294
3,838
467
1,873
5,421
52,040
0
W
6,282
732
337
2,143
10,591
8,706
124
2,679
7,912
25,465
0
L
6,493
292
0
558
10,065
2,838
0
2,084
7,799
64,113
0
L
2,240
1,073
0
0
11,741
8,895
0
1,884
9,857
0
26,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,903
Gold Earned
40,416
446
Minions Killed
402
0
Camps Cleared
0
1,694,491
Distance Traveled
1,595,931
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,025
413
53
3
0
266,011
1
L
Camazotz
8,552
503
99
6
0
379,829
3
W
Bellona
9,650
568
107
6
0
351,169
2
L
Ymir
7,903
465
57
3
0
320,898
0
W
Loki
10,009
589
95
6
0
363,769
2
W
Ah Muzen Cab
10,209
601
95
6
0
311,721
4
W
Tiamat
8,696
512
115
7
0
321,194
0
W
Cthulhu
8,339
491
34
2
0
346,638
0
L
Janus
10,012
589
134
8
0
335,192
0
L
Odin
6,924
407
59
3
0
294,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role