Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
ParrallelFates
Chaac
Level 48
God Stats
16W - 13L
1,596 SR
Queue Stats
145W - 148L
1,521 Elo+
Party 1
Thanatos
Thanatos
RpR-Striker
Thanatos
Level 97
God Stats
3W - 2L
1,501 SR
Queue Stats
114W - 116L
1,464 Elo+
Party 3
Medusa
Medusa
YABKiddTrax
Medusa
Level 89
God Stats
65W - 59L
1,548 SR
Queue Stats
362W - 372L
1,516 Elo+
Party 1
Hades
Hades
bisiden
Hades
Level 28
God Stats
14W - 9L
1,552 SR
Queue Stats
62W - 53L
1,497 Elo+
Party 1
Team Averages
Level 61
1,540 SR
1,499 Elo+

VS

Team Averages
Level 72
1,345 SR
1,300 Elo+
Guan Yu
Guan Yu
Graible
Guan Yu
Level 21
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 4L
1,194 Elo+
Party 2
Fenrir
Fenrir
OdoSedo
Fenrir
Level 18
God Stats
0W - 3L
1,318 SR
Queue Stats
0W - 4L
1,194 Elo+
Party 2
Discordia
Discordia
Sno_Mountain
Discordia
Level 137
God Stats
0W - 1L
1,501 SR
Queue Stats
1W - 4L
1,360 Elo+
Party 2
Hachiman
Hachiman
billy-ball
Hachiman
Level 138
God Stats
0W - 2L
1,152 SR
Queue Stats
0W - 4L
1,194 Elo+
Party 2
Horus
Horus
nightcapz
Horus
Level 48
God Stats
0W - 3L
1,233 SR
Queue Stats
5W - 6L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
13 / 5 / 6
13,526
615
25,550
15,906
6,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
17 / 2 / 5
13,579
617
26,052
21,372
29,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
RpR-Striker
Thanatos
18
7 / 6 / 11
12,467
567
12,932
19,468
6,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
20
5 / 1 / 3
13,987
636
7,662
17,529
7,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
bisiden
Hades
15
5 / 7 / 16
11,418
519
18,036
18,796
14,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Graible
Guan Yu
13
1 / 10 / 8
8,847
402
4,414
21,257
12,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
OdoSedo
Fenrir
14
7 / 12 / 5
10,272
467
11,341
23,181
8,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Sno_Mountain
Discordia
16
3 / 6 / 8
10,220
465
17,685
14,377
4,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
billy-ball
Hachiman
17
7 / 9 / 9
11,410
519
12,436
18,930
6,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Horus
nightcapz
Horus
13
2 / 10 / 14
9,607
437
6,395
27,776
31,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
64
47
Kills
20
21
Deaths
47
41
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
13
5
6
3.2
L
Guan Yu
Graible
Guan Yu
1
10
8
0.5
L
Fenrir
OdoSedo
Fenrir
7
12
5
0.79
W
17
2
5
9.75
W
Thanatos
RpR-Striker
Thanatos
7
6
11
2.08
L
Discordia
Sno_Mountain
Discordia
3
6
8
1.17
W
Medusa
5
1
3
6.5
L
Hachiman
billy-ball
Hachiman
7
9
9
1.28
W
Hades
bisiden
Hades
5
7
16
1.86
L
Horus
nightcapz
Horus
2
10
14
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,232
Damage
52,271
93,071
Taken
105,521
63,649
Mitigated
63,116
45,647
Healing
17,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
25,550
3,082
0
3,719
15,906
6,033
393
3,586
11,906
90,180
0
L
Guan Yu
Graible
Guan Yu
4,414
1,332
988
4,095
21,257
12,798
1,002
3,656
16,712
863
27,403
L
Fenrir
OdoSedo
Fenrir
11,341
3,804
0
2,490
23,181
8,018
0
9,735
13,069
0
24,956
W
26,052
5,073
290
11,244
21,372
29,254
3,478
4,215
16,998
0
84,187
W
Thanatos
RpR-Striker
Thanatos
12,932
3,572
0
15,523
19,468
6,922
0
2,759
16,461
0
71,503
L
Discordia
Sno_Mountain
Discordia
17,685
840
0
29
14,377
4,515
0
7,480
6,806
62,531
0
W
Medusa
7,662
2,876
0
8,303
17,529
7,349
7,637
898
16,613
0
156,215
L
Hachiman
billy-ball
Hachiman
12,436
8,303
0
3,014
18,930
6,352
0
9,456
9,386
0
41,136
W
Hades
bisiden
Hades
18,036
2,186
805
5,763
18,796
14,091
286
5,948
12,589
44,659
0
L
Horus
nightcapz
Horus
6,395
2,306
2,184
4,582
27,776
31,433
0
13,259
14,125
0
11,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,977
Gold Earned
50,356
630
Minions Killed
263
0
Camps Cleared
0
2,014,858
Distance Traveled
1,955,248
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,526
615
134
6
0
399,797
1
L
Guan Yu
8,847
402
59
3
0
402,933
4
L
Fenrir
10,272
467
31
1
0
393,651
3
W
Chaac
13,579
617
119
5
0
435,789
2
W
Thanatos
12,467
567
115
5
0
406,513
0
L
Discordia
10,220
465
107
5
0
452,114
8
W
Medusa
13,987
636
215
10
0
394,551
3
L
Hachiman
11,410
519
59
3
0
348,370
2
W
Hades
11,418
519
47
2
0
378,208
1
L
Horus
9,607
437
7
0
0
358,180
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role