Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Aberrationism
Ah Muzen Cab
Level 148
God Stats
15W - 7L
1,633 SR
Queue Stats
281W - 200L
1,660 Elo+
Party 1
Scylla
Scylla
Grzzo
Scylla
Level 97
God Stats
2W - 0L
1,804 SR
Queue Stats
48W - 37L
1,643 Elo+
Party 1
Nike
Nike
bigdgoatster
Nike
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 115L
1,504 Elo+
Party 1
Team Averages
Level 94
1,645 SR
1,602 Elo+

VS

Team Averages
Level 35
1,691 SR
1,356 Elo+
Olorun
Olorun
BigKio
Olorun
Level 36
God Stats
0W - 1L
1,822 SR
Queue Stats
10W - 21L
1,324 Elo+
Party 2
Ares
Ares
RayXG
Ares
Level 27
God Stats
0W - 2L
1,473 SR
Queue Stats
5W - 15L
1,217 Elo+
Party 2
Fenrir
Fenrir
paseesp
Fenrir
Level 42
God Stats
0W - 1L
1,779 SR
Queue Stats
54W - 66L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aberrationism
Ah Muzen Cab
15
12 / 6 / 12
11,638
895
26,523
11,679
5,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Grzzo
Scylla
15
7 / 6 / 12
10,904
839
9,700
8,616
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 7 / 13
10,209
785
8,382
14,051
9,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigKio
Olorun
14
6 / 9 / 5
10,905
839
9,143
14,546
5,973
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
RayXG
Ares
15
4 / 8 / 10
10,417
801
5,068
16,524
18,889
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
paseesp
Fenrir
15
9 / 7 / 6
11,354
873
11,335
21,857
13,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
24
Kills
19
19
Deaths
24
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Aberrationism
Ah Muzen Cab
12
6
12
3
L
Olorun
BigKio
Olorun
6
9
5
0.94
W
Scylla
Grzzo
Scylla
7
6
12
2.17
L
Ares
RayXG
Ares
4
8
10
1.13
W
5
7
13
1.64
L
Fenrir
paseesp
Fenrir
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,605
Damage
25,546
34,346
Taken
52,927
17,421
Mitigated
38,437
6,240
Healing
4,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Aberrationism
Ah Muzen Cab
26,523
11,201
0
2,427
11,679
5,569
1,664
6,403
5,113
0
49,228
L
Olorun
BigKio
Olorun
9,143
5,568
287
2,216
14,546
5,973
0
2,455
11,539
38,216
0
W
Scylla
Grzzo
Scylla
9,700
1,147
160
1,324
8,616
2,752
658
2,591
5,755
30,139
0
L
Ares
RayXG
Ares
5,068
691
0
0
16,524
18,889
56
3,712
11,715
11,283
0
W
8,382
1,933
326
2,003
14,051
9,100
503
5,732
7,948
0
18,801
L
Fenrir
paseesp
Fenrir
11,335
2,858
0
1,873
21,857
13,575
0
2,907
17,635
0
32,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,751
Gold Earned
32,676
119
Minions Killed
130
9
Camps Cleared
2
656,295
Distance Traveled
614,791
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,638
895
53
4
3
197,473
4
L
Olorun
10,905
839
72
6
2
176,914
2
W
Scylla
10,904
839
49
4
4
222,218
3
L
Ares
10,417
801
16
1
0
204,818
2
W
Nike
10,209
785
17
1
2
236,604
2
L
Fenrir
11,354
873
42
3
0
233,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role