Player Matchup

Danzaburou
Danzaburou
A1MBOTT
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Loki
Loki
DrDoοfenshmirtz
Loki
Level 125
God Stats
1W - 0L
1,763 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
GeT xOuTtA HeRe
Chronos
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,503 Elo+
Party 2
Skadi
Skadi
KevintheKing101
Skadi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Artio
Artio
PESADILLA153
Artio
Level 139
God Stats
3W - 4L
1,299 SR
Queue Stats
20W - 27L
1,503 Elo+
Party 2
Team Averages
Level 91
1,512 SR
1,501 Elo+

VS

Team Averages
Level 75
1,559 SR
1,435 Elo+
Gilgamesh
Gilgamesh
KKslider101
Gilgamesh
Level 100
God Stats
8W - 4L
1,584 SR
Queue Stats
103W - 100L
1,470 Elo+
Party 1
Thanatos
Thanatos
QUICKBLADEKILL37
Thanatos
Level 67
God Stats
9W - 13L
1,459 SR
Queue Stats
87W - 92L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
Starkiller092
Nu Wa
Level 66
God Stats
10W - 16L
1,673 SR
Queue Stats
61W - 79L
1,426 Elo+
Party 1
Neith
Neith
SwaggyE266
Neith
Level 37
God Stats
23W - 24L
1,509 SR
Queue Stats
39W - 43L
1,437 Elo+
Party 1
Jormungandr
Jormungandr
coolmillion
Jormungandr
Level 105
God Stats
28W - 17L
1,569 SR
Queue Stats
314W - 360L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A1MBOTT
Danzaburou
15
4 / 2 / 13
9,982
768
13,195
12,054
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
14 / 1 / 6
12,886
991
15,947
14,320
9,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 2 / 6
8,843
680
5,206
7,393
2,714
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 4 / 12
11,018
848
17,488
11,718
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 3 / 11
9,254
712
7,840
14,731
15,377
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KKslider101
Gilgamesh
16
4 / 5 / 5
9,479
729
12,657
20,561
14,490
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
2 / 7 / 4
9,274
713
7,527
11,508
3,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 4 / 2
10,871
836
12,477
8,385
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
14
1 / 6 / 2
8,488
653
6,703
12,396
3,808
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
coolmillion
Jormungandr
14
0 / 5 / 7
8,722
671
5,454
13,002
10,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
27
Kills
12
12
Deaths
27
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A1MBOTT
Danzaburou
4
2
13
5.25
W
14
1
6
17
W
1
2
6
2
L
Gilgamesh
KKslider101
Gilgamesh
4
5
5
1.3
W
7
4
12
3.25
W
1
3
11
2.17
L
2
7
4
0.57
L
5
4
2
1.5
L
Neith
1
6
2
0.33
L
Jormungandr
coolmillion
Jormungandr
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,676
Damage
44,818
60,216
Taken
65,852
36,746
Mitigated
34,991
12,242
Healing
8,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A1MBOTT
Danzaburou
13,195
7,764
0
3,440
12,054
4,373
1,184
3,937
7,901
0
27,001
W
15,947
5,419
0
139
14,320
9,728
1,053
3,496
10,616
0
43,676
W
5,206
2,572
0
1,103
7,393
2,714
1,995
3,116
4,065
33,330
0
L
Gilgamesh
KKslider101
Gilgamesh
12,657
2,381
0
618
20,561
14,490
0
6,281
14,280
149
27,895
W
17,488
8,645
0
2,364
11,718
4,554
974
1,836
9,760
0
42,561
W
7,840
642
2,078
3,118
14,731
15,377
205
4,905
9,630
28,988
0
L
7,527
524
0
3,943
11,508
3,400
0
1,198
10,310
0
19,716
L
12,477
1,633
69
553
8,385
2,848
82
1,358
7,027
34,653
0
L
Neith
6,703
2,174
0
2,179
12,396
3,808
1,102
1,107
11,289
0
25,900
L
Jormungandr
coolmillion
Jormungandr
5,454
414
496
593
13,002
10,445
0
3,282
9,720
15,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,983
Gold Earned
46,834
263
Minions Killed
225
12
Camps Cleared
4
1,158,835
Distance Traveled
987,335
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,982
768
22
2
0
227,749
0
W
Loki
12,886
991
50
4
5
264,616
0
W
Chronos
8,843
680
71
5
1
221,215
0
L
Gilgamesh
9,479
729
42
3
1
241,338
0
W
Skadi
11,018
848
77
6
6
209,805
2
W
Artio
9,254
712
43
3
0
235,450
1
L
Thanatos
9,274
713
31
2
3
219,161
0
L
Nu Wa
10,871
836
70
5
0
203,246
0
L
Neith
8,488
653
55
4
0
189,266
0
L
Jormungandr
8,722
671
27
2
0
134,324
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role