Player Matchup

The Morrigan
The Morrigan
Artorias2569
The Morrigan
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,324 Elo+
Party 1
Anubis
Anubis
BigUziSquirt420
Anubis
Level 42
God Stats
9W - 4L
1,487 SR
Queue Stats
20W - 16L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
Mrbattlefield6
Cthulhu
Level 29
God Stats
1W - 1L
1,323 SR
Queue Stats
17W - 25L
1,326 Elo+
Party 1
Mulan
Mulan
Reaper-Lionhart
Mulan
Level 59
God Stats
15W - 9L
1,655 SR
Queue Stats
36W - 58L
1,309 Elo+
Party 1
Arachne
Arachne
wizardterror23
Arachne
Level 31
God Stats
11W - 2L
1,687 SR
Queue Stats
13W - 12L
1,357 Elo+
Party 1
Team Averages
Level 40
1,530 SR
1,335 Elo+

VS

Team Averages
Level 42
1,532 SR
1,381 Elo+
Olorun
Olorun
MMT Zeke 89
Olorun
Level 44
God Stats
1W - 2L
1,827 SR
Queue Stats
17W - 20L
1,385 Elo+
Party 2
Neith
Neith
Niicoolaa2808
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,346 Elo+
Party 3
Thanatos
Thanatos
XxWaVeTachankxX
Thanatos
Level 35
God Stats
0W - 3L
1,213 SR
Queue Stats
4W - 8L
1,347 Elo+
Party 2
Bacchus
Bacchus
itz dusty bro
Bacchus
Level 84
God Stats
1W - 3L
1,422 SR
Queue Stats
110W - 118L
1,391 Elo+
Party 3
Hercules
Hercules
wilsonfam16
Hercules
Level 20
God Stats
1W - 1L
1,697 SR
Queue Stats
12W - 11L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Artorias2569
The Morrigan
12
0 / 3 / 1
7,077
472
2,743
6,377
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 5 / 4
7,182
479
5,403
8,181
5,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 4 / 5
7,130
475
4,338
10,085
6,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 1 / 1
9,032
602
9,640
8,106
6,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
6 / 0 / 2
8,379
559
7,366
9,561
4,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
2 / 4 / 5
6,959
464
5,306
8,726
1,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 2 / 2
7,024
468
2,942
6,434
2,094
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
13
3 / 5 / 3
7,339
489
6,593
11,456
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
11
5 / 3 / 5
7,638
509
8,854
11,515
11,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
wilsonfam16
Hercules
11
0 / 1 / 1
6,731
449
673
3,774
1,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
15
Kills
13
13
Deaths
15
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Artorias2569
The Morrigan
0
3
1
0.17
W
1
5
4
0.6
L
Olorun
2
4
5
1.13
W
2
4
5
1.13
L
3
2
2
2
W
6
1
1
6.5
L
Thanatos
3
5
3
0.9
L
Bacchus
5
3
5
2.5
L
Hercules
wilsonfam16
Hercules
0
1
1
0.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,490
Damage
24,368
42,310
Taken
41,905
24,156
Mitigated
21,093
15,337
Healing
17,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Artorias2569
The Morrigan
2,743
278
0
1,734
6,377
1,992
696
1,308
4,940
47,665
0
W
5,403
129
0
1,839
8,181
5,072
855
4,259
3,922
37,772
0
L
Olorun
5,306
2,185
598
3,963
8,726
1,792
704
4,709
3,817
31,908
0
W
4,338
341
538
2,960
10,085
6,663
533
4,494
5,591
22,363
0
L
2,942
1,313
284
1,856
6,434
2,094
406
2,562
3,655
0
33,597
W
9,640
858
0
3,803
8,106
6,161
2,056
1,681
6,425
9,816
45,328
L
Thanatos
6,593
868
0
7,924
11,456
3,860
0
1,340
9,924
0
44,164
L
Bacchus
8,854
711
121
1,810
11,515
11,555
460
4,180
6,734
26,278
0
L
Hercules
wilsonfam16
Hercules
673
238
37
659
3,774
1,792
324
221
3,343
0
25,437
W
7,366
5,193
0
4,463
9,561
4,268
156
2,583
6,978
0
43,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,800
Gold Earned
35,691
396
Minions Killed
284
0
Camps Cleared
0
1,359,872
Distance Traveled
1,326,736
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,077
472
90
6
0
252,869
2
W
Anubis
7,182
479
61
4
0
220,956
3
L
Olorun
6,959
464
54
4
0
256,411
0
W
Cthulhu
7,130
475
42
3
0
272,402
4
L
Neith
7,024
468
58
4
0
268,444
2
W
Mulan
9,032
602
128
9
0
302,607
0
L
Thanatos
7,339
489
84
6
0
275,806
0
L
Bacchus
7,638
509
32
2
0
257,185
0
L
Hercules
6,731
449
56
4
0
268,890
0
W
Arachne
8,379
559
75
5
0
311,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role