Player Matchup

Sol
Sol
MissSqueak
Sol
Level 87
God Stats
52W - 60L
1,451 SR
Queue Stats
626W - 663L
1,454 Elo+
Party 2
Chernobog
Chernobog
Paraphiliac
Chernobog
Level 21
God Stats
28W - 35L
1,450 SR
Queue Stats
39W - 58L
1,380 Elo+
Party 2
Kali
Kali
The_Only_Maze
Kali
Level 68
God Stats
5W - 3L
1,449 SR
Queue Stats
11W - 17L
1,339 Elo+
Solo
Heimdallr
Heimdallr
xITheWolfBlackIx
Heimdallr
Level 38
God Stats
8W - 14L
1,358 SR
Queue Stats
20W - 35L
1,358 Elo+
Solo
Bellona
Bellona
xXDarkKnightXx91
Bellona
Level 65
God Stats
3W - 1L
1,788 SR
Queue Stats
310W - 424L
1,464 Elo+
Solo
Team Averages
Level 56
1,499 SR
1,399 Elo+

VS

Team Averages
Level 44
1,439 SR
1,388 Elo+
Yemoja
Yemoja
AyoVeezyTTV
Yemoja
Level 56
God Stats
0W - 2L
1,273 SR
Queue Stats
123W - 143L
1,456 Elo+
Party 1
Ao Kuang
Ao Kuang
DaddysCaddy625
Ao Kuang
Level 48
God Stats
4W - 5L
1,488 SR
Queue Stats
205W - 239L
1,380 Elo+
Party 1
Bakasura
Bakasura
ORSOMBRA
Bakasura
Level 65
God Stats
15W - 20L
1,506 SR
Queue Stats
85W - 104L
1,436 Elo+
Solo
Ne Zha
Ne Zha
SludyBoyRico
Ne Zha
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 177L
1,351 Elo+
Party 1
Olorun
Olorun
rollin up dat
Olorun
Level 17
God Stats
24W - 35L
1,430 SR
Queue Stats
31W - 54L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 21
11,845
1,185
25,537
10,380
7,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Paraphiliac
Chernobog
18
5 / 1 / 26
10,816
1,082
14,429
12,121
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
16 / 3 / 12
12,578
1,258
16,872
12,990
6,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
18
11 / 0 / 12
11,745
1,175
15,557
5,220
1,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 2 / 19
10,260
1,026
17,490
13,774
8,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 5 / 2
9,398
940
14,506
20,532
8,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
15
3 / 12 / 1
9,307
931
11,952
25,313
10,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
ORSOMBRA
Bakasura
17
1 / 5 / 4
9,881
988
5,482
18,411
7,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
15
1 / 12 / 3
8,962
896
10,504
21,038
7,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 12 / 2
8,367
837
7,142
18,165
6,319
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
18
46
Kills
6
6
Deaths
46
90
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
5
2
0.4
L
Ao Kuang
3
12
1
0.29
W
9
0
21
19.5
L
Bakasura
ORSOMBRA
Bakasura
1
5
4
0.6
W
Chernobog
Paraphiliac
Chernobog
5
1
26
18
L
Ne Zha
1
12
3
0.21
W
16
3
12
7.33
L
0
12
2
0.08
W
Heimdallr
11
0
12
17
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,885
Damage
49,586
54,485
Taken
103,459
28,315
Mitigated
40,033
13,996
Healing
14,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
14,506
3,952
1,927
1,605
20,532
8,961
0
5,389
15,143
42,368
0
L
Ao Kuang
11,952
5,138
0
4,569
25,313
10,246
0
9,031
16,282
19,072
0
W
25,537
11,965
0
5,449
10,380
7,699
0
7,804
2,403
40,750
3,398
L
Bakasura
ORSOMBRA
Bakasura
5,482
4,618
0
3,927
18,411
7,045
0
1,763
16,648
0
18,829
W
Chernobog
Paraphiliac
Chernobog
14,429
10,643
0
3,065
12,121
3,687
0
7,719
3,930
0
32,957
L
Ne Zha
10,504
2,413
0
393
21,038
7,462
0
4,077
16,961
0
18,278
W
16,872
10,524
0
3,640
12,990
6,278
0
6,058
6,545
0
23,834
L
7,142
4,619
445
1,195
18,165
6,319
0
2,517
15,648
12,935
0
W
Heimdallr
15,557
7,126
0
0
5,220
1,729
0
3,195
1,814
0
41,066
W
17,490
7,587
131
1,711
13,774
8,922
0
7,639
5,752
0
32,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,244
Gold Earned
45,915
194
Minions Killed
158
8
Camps Cleared
3
962,225
Distance Traveled
903,931
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,398
940
71
7
0
176,031
0
L
Ao Kuang
9,307
931
14
1
1
177,319
0
W
Sol
11,845
1,185
40
4
1
194,035
1
L
Bakasura
9,881
988
50
5
2
201,285
0
W
Chernobog
10,816
1,082
56
6
1
185,514
0
L
Ne Zha
8,962
896
16
2
0
172,897
0
W
Kali
12,578
1,258
16
2
0
197,947
0
L
Olorun
8,367
837
7
1
0
176,399
1
W
Heimdallr
11,745
1,175
54
5
5
178,726
0
W
Bellona
10,260
1,026
28
3
1
206,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role