Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Doctor-DonKeedic
Thor
Level 41
God Stats
7W - 3L
1,641 SR
Queue Stats
117W - 109L
1,508 Elo+
Party 2
Cabrakan
Cabrakan
llSpoobySlayerll
Cabrakan
Level 87
God Stats
1W - 0L
1,872 SR
Queue Stats
100W - 93L
1,542 Elo+
Party 2
Hel
Hel
zzNIghtMAreZZ665
Hel
Level 127
God Stats
1W - 2L
1,319 SR
Queue Stats
376W - 350L
1,609 Elo+
Party 2
Achilles
Achilles
Μaximus
Achilles
Level 86
God Stats
2W - 5L
1,303 SR
Queue Stats
169W - 180L
1,601 Elo+
Party 2
Team Averages
Level 86
1,527 SR
1,552 Elo+

VS

Team Averages
Level 82
1,553 SR
1,496 Elo+
Ne Zha
Ne Zha
AnalAsTerNot
Ne Zha
Level 8
God Stats
1W - 1L
1,798 SR
Queue Stats
13W - 7L
1,660 Elo+
Party 1
Yemoja
Yemoja
Jraiya08
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,302 Elo+
Party 3
Janus
Janus
OEGCowboy
Janus
Level 158
God Stats
18W - 25L
1,570 SR
Queue Stats
613W - 576L
1,556 Elo+
Party 1
Neith
Neith
Tay765
Neith
Level 157
God Stats
22W - 31L
1,474 SR
Queue Stats
180W - 204L
1,537 Elo+
Party 1
Nike
Nike
russhazl
Nike
Level 85
God Stats
0W - 2L
1,422 SR
Queue Stats
80W - 90L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 0 / 0
6,628
510
3,763
5,272
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 4
6,927
533
1,550
8,562
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 2
6,043
465
1,469
10,183
6,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 1 / 1
7,493
576
8,045
8,219
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Μaximus
Achilles
14
4 / 0 / 0
8,328
641
7,431
9,201
5,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
0 / 4 / 2
5,682
437
4,686
8,178
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Jraiya08
Yemoja
9
1 / 1 / 1
5,885
453
4,033
5,499
1,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
OEGCowboy
Janus
12
1 / 2 / 1
6,961
535
6,366
6,222
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Tay765
Neith
9
1 / 1 / 2
5,413
416
7,237
3,858
931
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Nike
10
0 / 4 / 0
5,949
458
2,148
8,691
4,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
12
Kills
3
3
Deaths
12
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
0
2
L
Ne Zha
0
4
2
0.25
W
1
0
4
3
L
Yemoja
Jraiya08
Yemoja
1
1
1
1.5
L
Janus
OEGCowboy
Janus
1
2
1
0.75
L
Neith
Tay765
Neith
1
1
2
2
W
0
2
2
0.5
L
Nike
0
4
0
0
W
5
1
1
5.5
W
Achilles
Μaximus
Achilles
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,258
Damage
24,470
41,437
Taken
32,448
19,342
Mitigated
11,869
23,006
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,763
1,208
0
1,711
5,272
1,783
0
1,868
3,404
0
40,088
L
Ne Zha
4,686
1,086
0
2,664
8,178
2,399
0
3,587
4,369
0
27,943
W
1,550
232
0
4,071
8,562
3,025
0
1,804
6,758
0
43,190
L
Yemoja
Jraiya08
Yemoja
4,033
577
509
2,131
5,499
1,886
0
989
4,442
16,202
0
L
Janus
OEGCowboy
Janus
6,366
82
0
1,226
6,222
1,709
0
3,770
2,096
52,451
0
L
Neith
Tay765
Neith
7,237
2,240
322
1,522
3,858
931
0
636
3,222
0
31,809
W
1,469
171
1,336
2,828
10,183
6,210
125
4,456
5,727
16,044
0
L
Nike
2,148
261
0
763
8,691
4,944
0
487
7,413
0
31,968
W
8,045
469
3,186
4,899
8,219
2,645
447
1,840
6,379
49,593
0
W
Achilles
Μaximus
Achilles
7,431
1,826
0
4,975
9,201
5,679
12
431
8,233
7,203
46,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,419
Gold Earned
29,890
404
Minions Killed
311
0
Camps Cleared
0
1,245,718
Distance Traveled
1,200,229
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,628
510
86
7
0
212,396
4
L
Ne Zha
5,682
437
62
5
0
235,354
2
W
Thor
6,927
533
81
6
0
274,643
3
L
Yemoja
5,885
453
27
2
0
219,997
0
L
Janus
6,961
535
92
7
0
243,623
0
L
Neith
5,413
416
52
4
0
235,370
2
W
Cabrakan
6,043
465
17
1
0
236,816
1
L
Nike
5,949
458
78
6
0
265,885
3
W
Hel
7,493
576
115
9
0
263,880
1
W
Achilles
8,328
641
105
8
0
257,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role