Player Matchup

Morgan Le Fay
Morgan Le Fay
DeejayWolfe
Morgan Le Fay
Level 11
God Stats
3W - 6L
1,303 SR
Queue Stats
8W - 9L
1,414 Elo+
Party 1
Pele
Pele
MilkyMart
Pele
Level 93
God Stats
3W - 8L
1,410 SR
Queue Stats
127W - 137L
1,444 Elo+
Party 1
Bellona
Bellona
SG-GoodGuy
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Party 2
Danzaburou
Danzaburou
SG-lilToxic
Danzaburou
Level 32
God Stats
74W - 58L
1,519 SR
Queue Stats
80W - 75L
1,423 Elo+
Party 2
Kuzenbo
Kuzenbo
choco_tunda
Kuzenbo
Level 107
God Stats
0W - 3L
1,169 SR
Queue Stats
259W - 256L
1,468 Elo+
Party 1
Team Averages
Level 49
1,380 SR
1,486 Elo+

VS

Team Averages
Level 85
1,535 SR
1,503 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Boosted2k
Atlas
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,422 Elo+
Party 3
Bellona
Bellona
MrUselessXD
Bellona
Level 17
God Stats
2W - 0L
1,762 SR
Queue Stats
8W - 4L
1,622 Elo+
Party 3
Medusa
Medusa
RadioActiveBunz
Medusa
Level 67
God Stats
4W - 2L
1,715 SR
Queue Stats
33W - 44L
1,419 Elo+
Party 3
Pele
Pele
Rohboy23
Pele
Level 96
God Stats
1W - 2L
1,197 SR
Queue Stats
65W - 52L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeejayWolfe
Morgan Le Fay
5
0 / 0 / 0
3,077
615
1,880
2,179
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
5
0 / 0 / 0
3,091
618
1,112
3,213
679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
SG-GoodGuy
Bellona
2
0 / 2 / 0
2,635
527
337
1,603
818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SG-lilToxic
Danzaburou
2
0 / 2 / 0
2,533
507
870
1,643
273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
choco_tunda
Kuzenbo
5
0 / 2 / 0
3,091
618
605
4,124
2,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 0 / 0
3,398
680
1,577
2,093
711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Boosted2k
Atlas
6
1 / 0 / 3
4,065
813
855
3,314
879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
MrUselessXD
Bellona
7
2 / 0 / 0
4,186
837
1,575
1,696
1,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
3 / 0 / 1
3,883
777
2,303
1,198
212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pele
6
0 / 0 / 3
3,594
719
988
3,470
731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
6
6
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
0
0
W
Atlas
Boosted2k
Atlas
1
0
3
2.5
L
Morgan Le Fay
DeejayWolfe
Morgan Le Fay
0
0
0
0
L
Pele
0
0
0
0
W
Bellona
MrUselessXD
Bellona
2
0
0
2
W
3
0
1
3.5
W
Pele
0
0
3
1.5
L
Bellona
SG-GoodGuy
Bellona
0
2
0
0
L
Danzaburou
SG-lilToxic
Danzaburou
0
2
0
0
L
Kuzenbo
choco_tunda
Kuzenbo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,804
Damage
7,298
12,762
Taken
11,771
4,395
Mitigated
3,543
3,332
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,577
478
92
970
2,093
711
0
1,279
604
11,425
0
W
Atlas
Boosted2k
Atlas
855
545
490
1,781
3,314
879
0
392
2,922
9,527
0
L
Morgan Le Fay
DeejayWolfe
Morgan Le Fay
1,880
331
0
719
2,179
505
0
778
1,275
11,840
0
L
Pele
1,112
509
0
1,477
3,213
679
0
410
2,713
0
9,946
W
Bellona
MrUselessXD
Bellona
1,575
509
0
1,002
1,696
1,010
0
0
1,696
0
16,239
W
2,303
1,464
0
620
1,198
212
0
213
985
0
12,331
W
Pele
988
476
0
832
3,470
731
0
303
3,079
0
15,435
L
Bellona
SG-GoodGuy
Bellona
337
215
0
17
1,603
818
0
85
1,398
0
2,535
L
Danzaburou
SG-lilToxic
Danzaburou
870
451
0
153
1,643
273
0
218
1,425
0
3,521
L
Kuzenbo
choco_tunda
Kuzenbo
605
197
0
966
4,124
2,120
0
727
3,365
5,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,427
Gold Earned
19,126
76
Minions Killed
147
0
Camps Cleared
0
370,600
Distance Traveled
485,038
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,398
680
16
3
0
91,283
1
W
Atlas
4,065
813
19
4
0
84,615
0
L
Morgan Le Fay
3,077
615
20
4
0
83,743
0
L
Pele
3,091
618
29
6
0
109,586
0
W
Bellona
4,186
837
46
9
0
99,098
0
W
Medusa
3,883
777
31
6
0
96,645
0
W
Pele
3,594
719
35
7
0
113,397
1
L
Bellona
2,635
527
8
2
0
47,271
0
L
Danzaburou
2,533
507
6
1
0
46,079
0
L
Kuzenbo
3,091
618
13
3
0
83,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role