Player Matchup

Mulan
Mulan
Graible
Mulan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,251 Elo+
Party 2
Cliodhna
Cliodhna
OdoSedo
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,251 Elo+
Party 2
Sol
Sol
Sno_Mountain
Sol
Level 136
God Stats
0W - 2L
1,683 SR
Queue Stats
1W - 4L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
billy-ball
Danzaburou
Level 137
God Stats
0W - 1L
1,468 SR
Queue Stats
0W - 4L
1,251 Elo+
Party 2
Horus
Horus
nightcapz
Horus
Level 47
God Stats
0W - 3L
1,318 SR
Queue Stats
5W - 6L
1,611 Elo+
Party 2
Team Averages
Level 72
1,494 SR
1,362 Elo+

VS

Team Averages
Level 104
1,507 SR
1,525 Elo+
Guan Yu
Guan Yu
BMR Kapupux
Guan Yu
Level 48
God Stats
7W - 10L
1,500 SR
Queue Stats
70W - 63L
1,516 Elo+
Party 1
Ravana
Ravana
IXI A V I E IRI
Ravana
Level 92
God Stats
5W - 5L
1,567 SR
Queue Stats
145W - 136L
1,567 Elo+
Party 1
Ra
Ra
YNGDRIZZY
Ra
Level 124
God Stats
15W - 14L
1,544 SR
Queue Stats
362W - 334L
1,558 Elo+
Party 1
Geb
Geb
misterdelima
Geb
Level 101
God Stats
3W - 9L
1,424 SR
Queue Stats
219W - 212L
1,520 Elo+
Party 1
Apollo
Apollo
xPokGaix
Apollo
Level 156
God Stats
18W - 17L
1,500 SR
Queue Stats
760W - 748L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Graible
Mulan
3
0 / 0 / 0
2,827
565
0
1,269
434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
OdoSedo
Cliodhna
6
1 / 2 / 0
3,520
704
994
2,812
621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
3,121
624
1,328
2,838
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
billy-ball
Danzaburou
4
0 / 3 / 0
2,700
540
1,559
2,796
538
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
nightcapz
Horus
4
0 / 2 / 0
2,912
582
692
3,522
1,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BMR Kapupux
Guan Yu
6
0 / 0 / 1
3,780
756
375
1,543
620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
3 / 0 / 0
4,029
806
1,091
1,714
404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 0
3,731
746
1,830
2,218
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 0 / 3
4,351
870
1,549
2,499
930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
xPokGaix
Apollo
6
3 / 0 / 2
4,214
843
2,800
2,363
607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
9
9
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BMR Kapupux
Guan Yu
0
0
1
0.5
L
Mulan
Graible
Mulan
0
0
0
0
W
3
0
0
3
L
Cliodhna
OdoSedo
Cliodhna
1
2
0
0.5
L
0
2
0
0
W
1
1
0
1
L
Danzaburou
billy-ball
Danzaburou
0
3
0
0
W
2
0
3
3.5
L
Horus
nightcapz
Horus
0
2
0
0
W
Apollo
xPokGaix
Apollo
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,573
Damage
7,645
13,237
Taken
10,337
3,452
Mitigated
3,186
3,181
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BMR Kapupux
Guan Yu
375
0
85
887
1,543
620
0
0
1,543
0
9,759
L
Mulan
Graible
Mulan
0
0
0
172
1,269
434
0
0
1,269
0
2,941
W
1,091
215
0
1,204
1,714
404
0
0
1,714
0
10,640
L
Cliodhna
OdoSedo
Cliodhna
994
335
0
788
2,812
621
0
309
2,459
0
10,994
L
1,328
389
0
588
2,838
758
0
1,321
1,361
9,428
1,161
W
1,830
389
0
927
2,218
625
357
1,199
1,019
14,343
0
L
Danzaburou
billy-ball
Danzaburou
1,559
773
0
201
2,796
538
0
835
1,961
0
6,649
W
1,549
221
208
1,170
2,499
930
115
0
2,499
9,566
0
L
Horus
nightcapz
Horus
692
320
174
1,258
3,522
1,101
0
714
2,808
0
2,803
W
Apollo
xPokGaix
Apollo
2,800
1,455
0
1,187
2,363
607
800
0
2,363
0
17,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,080
Gold Earned
20,105
71
Minions Killed
141
0
Camps Cleared
0
411,900
Distance Traveled
487,228
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
3,780
756
30
6
0
96,165
3
L
Mulan
2,827
565
9
2
0
53,962
0
W
Ravana
4,029
806
26
5
0
104,153
1
L
Cliodhna
3,520
704
26
5
0
82,640
0
L
Sol
3,121
624
26
5
0
84,471
2
W
Ra
3,731
746
25
5
0
98,996
0
L
Danzaburou
2,700
540
9
2
0
89,025
0
W
Geb
4,351
870
15
3
0
98,106
1
L
Horus
2,912
582
1
0
0
101,802
1
W
Apollo
4,214
843
45
9
0
89,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role