Player Matchup

Artemis
Artemis
 
Artemis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ItsJuancho
Guan Yu
Level 5
God Stats
1W - 3L
1,470 SR
Queue Stats
1W - 3L
1,261 Elo+
Party 2
Hun Batz
Hun Batz
MrPicklesLikesU
Hun Batz
Level 42
God Stats
1W - 2L
1,345 SR
Queue Stats
67W - 57L
1,517 Elo+
Solo
Sol
Sol
Oneshipnew
Sol
Level 147
God Stats
2W - 3L
1,657 SR
Queue Stats
109W - 106L
1,542 Elo+
Party 2
Vulcan
Vulcan
jorgea93
Vulcan
Level 114
God Stats
1W - 2L
1,572 SR
Queue Stats
85W - 94L
1,511 Elo+
Solo
Team Averages
Level 85
1,509 SR
1,466 Elo+

VS

Team Averages
Level 85
1,727 SR
1,776 Elo+
Tyr
Tyr
Colzen
Tyr
Level 125
God Stats
58W - 19L
1,781 SR
Queue Stats
319W - 153L
1,803 Elo+
Party 1
Merlin
Merlin
ElNegroConFloow
Merlin
Level 101
God Stats
7W - 8L
1,440 SR
Queue Stats
11W - 14L
1,510 Elo+
Solo
Danzaburou
Danzaburou
Riflehound
Danzaburou
Level 49
God Stats
10W - 1L
1,780 SR
Queue Stats
128W - 31L
1,896 Elo+
Party 1
Ymir
Ymir
knight67
Ymir
Level 28
God Stats
20W - 1L
1,947 SR
Queue Stats
76W - 18L
1,852 Elo+
Party 1
Scylla
Scylla
patyoyo
Scylla
Level 121
God Stats
22W - 10L
1,686 SR
Queue Stats
231W - 85L
1,817 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
0 / 8 / 3
11,444
880
10,361
18,192
7,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
ItsJuancho
Guan Yu
17
0 / 8 / 2
10,362
797
2,547
27,543
23,777
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
18
2 / 11 / 2
11,495
884
15,859
25,516
8,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
2 / 6 / 2
11,972
921
25,014
18,113
5,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
jorgea93
Vulcan
18
0 / 8 / 3
11,262
866
17,821
19,709
7,364
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Colzen
Tyr
20
9 / 0 / 27
14,384
1,106
16,766
19,120
30,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 1 / 23
12,910
993
26,551
11,213
4,505
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Riflehound
Danzaburou
20
9 / 0 / 27
13,976
1,075
24,916
15,407
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
20
5 / 1 / 30
12,761
982
13,549
22,407
31,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
patyoyo
Scylla
20
9 / 2 / 25
13,505
1,039
21,802
10,332
3,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
173
4
Kills
41
41
Deaths
4
12
Assists
132
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
8
3
0.19
W
Tyr
Colzen
Tyr
9
0
27
22.5
W
9
1
23
20.5
L
Guan Yu
ItsJuancho
Guan Yu
0
8
2
0.13
L
Hun Batz
2
11
2
0.27
L
2
6
2
0.5
W
Danzaburou
Riflehound
Danzaburou
9
0
27
22.5
L
Vulcan
jorgea93
Vulcan
0
8
3
0.19
W
Ymir
5
1
30
20
W
Scylla
patyoyo
Scylla
9
2
25
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,602
Damage
103,584
109,073
Taken
78,479
52,203
Mitigated
75,644
10,602
Healing
16,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,361
2,173
0
821
18,192
7,050
0
10,603
7,589
0
37,064
W
Tyr
Colzen
Tyr
16,766
1,529
2,169
4,337
19,120
30,287
0
9,332
9,460
0
25,276
W
26,551
1,125
118
2,171
11,213
4,505
0
5,977
5,188
53,567
0
L
Guan Yu
ItsJuancho
Guan Yu
2,547
201
742
2,426
27,543
23,777
0
17,479
10,064
0
4,639
L
Hun Batz
15,859
1,936
0
0
25,516
8,704
0
11,260
14,256
0
33,366
L
25,014
6,573
0
6,148
18,113
5,308
0
11,011
7,102
55,273
0
W
Danzaburou
Riflehound
Danzaburou
24,916
14,166
0
5,181
15,407
6,114
0
10,017
5,390
0
60,643
L
Vulcan
jorgea93
Vulcan
17,821
7,509
261
204
19,709
7,364
0
11,549
8,160
59,782
0
W
Ymir
13,549
1,464
1,318
732
22,407
31,084
0
12,507
9,766
19,043
0
W
Scylla
patyoyo
Scylla
21,802
2,429
0
250
10,332
3,654
0
5,002
5,281
52,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,535
Gold Earned
67,536
253
Minions Killed
274
14
Camps Cleared
3
1,254,814
Distance Traveled
1,377,279
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,444
880
36
3
10
246,315
1
W
Tyr
14,384
1,106
13
1
1
329,653
0
W
Merlin
12,910
993
65
5
1
280,559
0
L
Guan Yu
10,362
797
6
0
0
236,985
0
L
Hun Batz
11,495
884
48
4
1
265,805
0
L
Sol
11,972
921
72
6
2
233,966
0
W
Danzaburou
13,976
1,075
94
7
1
251,302
1
L
Vulcan
11,262
866
91
7
1
271,743
1
W
Ymir
12,761
982
12
1
0
268,977
1
W
Scylla
13,505
1,039
90
7
0
246,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role