Player Matchup

Atlas
Atlas
AquaAtia
Atlas
Level 104
God Stats
2W - 0L
1,835 SR
Queue Stats
38W - 22L
1,652 Elo+
Party 1
Sun Wukong
Sun Wukong
Reifiui
Sun Wukong
Level 109
God Stats
4W - 1L
1,683 SR
Queue Stats
38W - 22L
1,652 Elo+
Party 1
Zeus
Zeus
Wikershamleadr
Zeus
Level 129
God Stats
2W - 0L
1,549 SR
Queue Stats
43W - 28L
1,624 Elo+
Party 1
Team Averages
Level 114
1,689 SR
1,642 Elo+

VS

Team Averages
Level 81
1,404 SR
1,309 Elo+
Gilgamesh
Gilgamesh
Kainenabled
Gilgamesh
Level 85
God Stats
0W - 2L
1,260 SR
Queue Stats
115W - 262L
1,321 Elo+
Party 2
Geb
Geb
KonstantFPS
Geb
Level 62
God Stats
0W - 2L
1,528 SR
Queue Stats
46W - 108L
1,316 Elo+
Party 2
Discordia
Discordia
Pr0pheticV0id
Discordia
Level 97
God Stats
5W - 10L
1,425 SR
Queue Stats
66W - 159L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AquaAtia
Atlas
16
6 / 0 / 14
11,766
692
11,770
17,019
24,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Reifiui
Sun Wukong
16
6 / 0 / 14
12,142
714
14,104
14,771
13,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 2 / 11
12,501
735
25,558
10,647
4,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kainenabled
Gilgamesh
12
2 / 9 / 0
9,717
572
10,933
21,879
17,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 7 / 1
9,962
586
8,857
25,179
26,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Pr0pheticV0id
Discordia
12
0 / 6 / 2
9,451
556
15,282
12,619
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
21
Kills
2
2
Deaths
22
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
AquaAtia
Atlas
6
0
14
13
L
Gilgamesh
Kainenabled
Gilgamesh
2
9
0
0.22
L
0
7
1
0.07
L
Discordia
Pr0pheticV0id
Discordia
0
6
2
0.17
W
Sun Wukong
Reifiui
Sun Wukong
6
0
14
13
W
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,432
Damage
35,072
42,437
Taken
59,677
42,132
Mitigated
49,355
6,226
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
AquaAtia
Atlas
11,770
4,322
0
1,456
17,019
24,113
295
10,482
6,096
25,167
0
L
Gilgamesh
Kainenabled
Gilgamesh
10,933
1,484
0
2,045
21,879
17,522
0
13,802
8,077
5,075
20,740
L
8,857
649
0
1,406
25,179
26,516
0
16,044
9,135
26,313
0
L
Discordia
Pr0pheticV0id
Discordia
15,282
484
73
1,582
12,619
5,317
0
7,681
4,938
51,260
0
W
Sun Wukong
Reifiui
Sun Wukong
14,104
2,963
0
1,533
14,771
13,273
1,143
9,675
4,778
0
50,692
W
25,558
3,290
573
2,664
10,647
4,746
1,344
6,069
4,383
58,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,409
Gold Earned
29,130
194
Minions Killed
142
9
Camps Cleared
2
991,021
Distance Traveled
907,919
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,766
692
30
2
0
326,124
3
L
Gilgamesh
9,717
572
23
1
2
280,778
1
L
Geb
9,962
586
35
2
0
323,121
0
L
Discordia
9,451
556
84
5
0
304,020
4
W
Sun Wukong
12,142
714
92
5
4
343,919
1
W
Zeus
12,501
735
72
4
5
320,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role