Player Matchup

Pele
Pele
ItsAk
Pele
Level 153
God Stats
4W - 3L
1,862 SR
Queue Stats
203W - 163L
1,638 Elo+
Party 1
Izanami
Izanami
KryptkGod
Izanami
Level 15
God Stats
0W - 3L
1,265 SR
Queue Stats
33W - 43L
1,467 Elo+
Party 2
Sun Wukong
Sun Wukong
MeIiodus
Sun Wukong
Level 104
God Stats
15W - 12L
1,665 SR
Queue Stats
36W - 29L
1,619 Elo+
Party 1
Yemoja
Yemoja
SticksTx
Yemoja
Level 79
God Stats
2W - 4L
1,390 SR
Queue Stats
305W - 350L
1,481 Elo+
Party 2
Sol
Sol
Yukonicuss
Sol
Level 34
God Stats
1W - 1L
1,689 SR
Queue Stats
18W - 11L
1,684 Elo+
Party 1
Team Averages
Level 77
1,574 SR
1,578 Elo+

VS

Team Averages
Level 45
1,588 SR
1,477 Elo+
Baron Samedi
Baron Samedi
BKGonax
Baron Samedi
Level 102
God Stats
6W - 6L
1,486 SR
Queue Stats
79W - 93L
1,393 Elo+
Solo
Anhur
Anhur
LeCommunistJames
Anhur
Level 18
God Stats
2W - 1L
1,763 SR
Queue Stats
17W - 11L
1,574 Elo+
Party 3
Fenrir
Fenrir
SlimzUS
Fenrir
Level 67
God Stats
3W - 0L
1,717 SR
Queue Stats
54W - 32L
1,644 Elo+
Party 3
Gilgamesh
Gilgamesh
ZoeyXOXO
Gilgamesh
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,283 Elo+
Party 3
Achilles
Achilles
oMythics
Achilles
Level 28
God Stats
4W - 5L
1,475 SR
Queue Stats
58W - 52L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ItsAk
Pele
12
2 / 3 / 3
6,734
518
8,766
10,080
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
KryptkGod
Izanami
9
0 / 5 / 1
5,418
417
3,194
7,191
424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MeIiodus
Sun Wukong
12
4 / 1 / 0
7,156
550
8,621
10,657
9,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
SticksTx
Yemoja
9
0 / 6 / 3
5,584
430
3,600
13,124
5,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 1
5,646
434
2,231
5,437
1,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BKGonax
Baron Samedi
11
1 / 2 / 3
6,697
515
4,650
5,295
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 1 / 4
8,404
646
10,141
9,219
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
SlimzUS
Fenrir
10
2 / 1 / 12
7,346
565
5,750
11,680
8,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
ZoeyXOXO
Gilgamesh
14
8 / 0 / 1
8,265
636
10,966
8,674
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
oMythics
Achilles
12
0 / 2 / 1
6,613
509
5,225
10,000
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
17
17
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BKGonax
Baron Samedi
1
2
3
1.25
L
Pele
ItsAk
Pele
2
3
3
1.17
L
Izanami
KryptkGod
Izanami
0
5
1
0.1
W
6
1
4
8
L
Sun Wukong
MeIiodus
Sun Wukong
4
1
0
4
W
Fenrir
SlimzUS
Fenrir
2
1
12
8
L
Yemoja
SticksTx
Yemoja
0
6
3
0.25
L
0
2
1
0.25
W
Gilgamesh
ZoeyXOXO
Gilgamesh
8
0
1
8.5
W
Achilles
oMythics
Achilles
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,412
Damage
36,732
46,489
Taken
44,868
20,169
Mitigated
22,831
14,381
Healing
16,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BKGonax
Baron Samedi
4,650
449
580
1,186
5,295
2,365
0
886
4,409
35,680
0
L
Pele
ItsAk
Pele
8,766
2,591
0
3,848
10,080
2,322
0
486
9,440
0
46,825
L
Izanami
KryptkGod
Izanami
3,194
2,214
0
1,424
7,191
424
0
0
7,191
0
29,702
W
10,141
5,769
0
4,572
9,219
2,810
138
1,681
7,538
0
71,109
L
Sun Wukong
MeIiodus
Sun Wukong
8,621
1,831
0
5,074
10,657
9,844
0
507
9,533
0
37,069
W
Fenrir
SlimzUS
Fenrir
5,750
1,497
1,560
3,153
11,680
8,134
0
2,318
9,242
0
14,641
L
Yemoja
SticksTx
Yemoja
3,600
1,109
692
1,950
13,124
5,821
0
1,315
11,713
15,774
0
L
2,231
679
0
1,393
5,437
1,758
0
1,907
3,337
27,152
3,401
W
Gilgamesh
ZoeyXOXO
Gilgamesh
10,966
3,543
0
1,849
8,674
3,528
0
803
7,828
0
54,937
W
Achilles
oMythics
Achilles
5,225
2,057
0
3,729
10,000
5,994
0
0
9,057
0
33,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,538
Gold Earned
37,325
316
Minions Killed
358
0
Camps Cleared
0
1,189,158
Distance Traveled
1,268,239
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,697
515
69
5
0
227,451
9
L
Pele
6,734
518
85
7
0
267,550
5
L
Izanami
5,418
417
57
4
0
234,176
3
W
Anhur
8,404
646
113
9
0
223,903
1
L
Sun Wukong
7,156
550
79
6
0
248,101
1
W
Fenrir
7,346
565
25
2
0
252,839
3
L
Yemoja
5,584
430
27
2
0
204,908
3
L
Sol
5,646
434
68
5
0
234,423
3
W
Gilgamesh
8,265
636
83
6
0
296,700
5
W
Achilles
6,613
509
68
5
0
267,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role