Player Matchup

Merlin
Merlin
Chieftain000
Merlin
Level 109
God Stats
0W - 1L
1,291 SR
Queue Stats
101W - 88L
1,542 Elo+
Party 1
Cerberus
Cerberus
DragonianElf
Cerberus
Level 27
God Stats
0W - 1L
1,369 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Endless-trial_05
Tsukuyomi
Level 44
God Stats
3W - 3L
1,411 SR
Queue Stats
5W - 7L
1,439 Elo+
Party 2
Freya
Freya
Just_nasty177
Freya
Level 124
God Stats
0W - 1L
1,381 SR
Queue Stats
7W - 12L
1,381 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
birdmaniii_93
Ah Muzen Cab
Level 156
God Stats
1W - 1L
1,562 SR
Queue Stats
12W - 22L
1,373 Elo+
Party 2
Team Averages
Level 92
1,403 SR
1,447 Elo+

VS

Team Averages
Level 60
1,566 SR
1,431 Elo+
Khepri
Khepri
KKslider101
Khepri
Level 100
God Stats
6W - 2L
1,798 SR
Queue Stats
103W - 100L
1,460 Elo+
Party 3
The Morrigan
The Morrigan
QUICKBLADEKILL37
The Morrigan
Level 67
God Stats
10W - 12L
1,494 SR
Queue Stats
87W - 92L
1,404 Elo+
Party 3
Thanatos
Thanatos
S-Todoroki06
Thanatos
Level 29
God Stats
2W - 1L
1,541 SR
Queue Stats
23W - 24L
1,450 Elo+
Solo
Nu Wa
Nu Wa
Starkiller092
Nu Wa
Level 66
God Stats
10W - 16L
1,500 SR
Queue Stats
61W - 79L
1,415 Elo+
Party 3
Neith
Neith
SwaggyE266
Neith
Level 36
God Stats
23W - 24L
1,499 SR
Queue Stats
39W - 43L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 7 / 3
9,134
761
8,540
13,354
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
DragonianElf
Cerberus
12
0 / 6 / 2
7,231
603
1,503
15,376
13,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
15
5 / 9 / 1
9,858
822
12,328
16,657
4,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 6 / 1
7,889
657
5,925
15,508
4,664
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
birdmaniii_93
Ah Muzen Cab
12
0 / 5 / 1
6,915
576
5,060
9,444
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 0 / 25
10,332
861
4,750
11,883
17,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
QUICKBLADEKILL37
The Morrigan
16
9 / 3 / 14
11,068
922
12,720
6,444
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
S-Todoroki06
Thanatos
18
13 / 3 / 15
12,622
1,052
19,201
15,220
8,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 1 / 20
10,420
868
11,993
4,657
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
17
6 / 1 / 18
10,911
909
14,715
7,367
3,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
125
8
Kills
33
33
Deaths
8
8
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
7
3
0.5
L
Cerberus
DragonianElf
Cerberus
0
6
2
0.17
L
Tsukuyomi
5
9
1
0.61
L
1
6
1
0.25
W
Khepri
1
0
25
13.5
W
The Morrigan
QUICKBLADEKILL37
The Morrigan
9
3
14
5.33
W
Thanatos
S-Todoroki06
Thanatos
13
3
15
6.83
W
4
1
20
14
W
Neith
6
1
18
15
L
Ah Muzen Cab
birdmaniii_93
Ah Muzen Cab
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,356
Damage
63,379
70,339
Taken
45,571
27,849
Mitigated
34,751
9,768
Healing
17,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,540
147
100
1,534
13,354
3,361
0
5,195
7,933
39,588
0
L
Cerberus
DragonianElf
Cerberus
1,503
206
0
2,426
15,376
13,121
1
5,443
9,767
8,187
0
L
Tsukuyomi
12,328
2,749
74
582
16,657
4,643
0
4,163
12,346
0
31,896
L
5,925
1,399
84
3,331
15,508
4,664
0
4,511
10,791
32,506
0
W
Khepri
4,750
376
0
1,686
11,883
17,219
35
3,692
8,191
18,535
0
W
The Morrigan
QUICKBLADEKILL37
The Morrigan
12,720
1,319
599
955
6,444
3,218
439
1,590
4,854
22,004
5,520
W
Thanatos
S-Todoroki06
Thanatos
19,201
3,789
0
10,606
15,220
8,383
1,758
5,076
10,144
0
42,263
W
11,993
1,651
391
733
4,657
2,468
1,511
3,089
1,568
37,704
0
W
Neith
14,715
8,210
0
2,614
7,367
3,463
3,633
2,743
4,624
0
44,481
L
Ah Muzen Cab
birdmaniii_93
Ah Muzen Cab
5,060
1,673
0
1,637
9,444
2,060
0
5,013
4,227
0
21,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,027
Gold Earned
55,353
222
Minions Killed
283
6
Camps Cleared
10
859,664
Distance Traveled
1,164,398
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,134
761
66
6
1
183,969
2
L
Cerberus
7,231
603
8
1
0
161,477
0
L
Tsukuyomi
9,858
822
35
3
1
189,451
1
L
Freya
7,889
657
60
5
4
189,416
0
W
Khepri
10,332
861
19
2
0
254,645
2
W
The Morrigan
11,068
922
56
5
0
218,935
0
W
Thanatos
12,622
1,052
53
4
5
256,581
0
W
Nu Wa
10,420
868
73
6
3
211,733
1
W
Neith
10,911
909
82
7
2
222,504
0
L
Ah Muzen Cab
6,915
576
53
4
0
135,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role