Player Matchup

Medusa
Medusa
Emperors_Will
Medusa
Level 116
God Stats
1W - 1L
1,230 SR
Queue Stats
246W - 349L
1,276 Elo+
Party 1
Baron Samedi
Baron Samedi
Phase_ion
Baron Samedi
Level 29
God Stats
18W - 14L
1,434 SR
Queue Stats
24W - 25L
1,343 Elo+
Party 1
Mulan
Mulan
xOneTrickKenseix
Mulan
Level 67
God Stats
6W - 4L
1,474 SR
Queue Stats
132W - 176L
1,362 Elo+
Solo
Team Averages
Level 71
1,380 SR
1,327 Elo+

VS

Team Averages
Level 57
1,561 SR
1,401 Elo+
Chang'e
Chang'e
ArianaNotGrande
Chang'e
Level 25
God Stats
8W - 6L
1,509 SR
Queue Stats
13W - 12L
1,359 Elo+
Party 2
Atlas
Atlas
Kim__Tae_hyung
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,436 Elo+
Party 2
Skadi
Skadi
Zandyr
Skadi
Level 128
God Stats
1W - 1L
1,674 SR
Queue Stats
168W - 178L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 6 / 13
11,183
746
13,736
14,924
5,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Phase_ion
Baron Samedi
16
12 / 1 / 11
12,235
816
15,521
15,251
6,460
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 3 / 18
10,792
719
11,738
15,603
10,241
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 5
9,117
608
5,653
14,534
4,374
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 6 / 5
10,764
718
10,137
14,498
11,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Skadi
Zandyr
Skadi
14
5 / 8 / 3
11,161
744
13,111
15,751
5,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
24
Kills
9
10
Deaths
24
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
W
9
6
13
2.58
L
3
6
5
0.92
W
Baron Samedi
Phase_ion
Baron Samedi
12
1
11
17.5
L
Skadi
Zandyr
Skadi
5
8
3
0.81
W
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,995
Damage
28,901
45,778
Taken
44,783
21,905
Mitigated
21,100
17,045
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,653
1,134
1,532
2,532
14,534
4,374
128
5,574
8,960
15,009
0
W
13,736
4,545
0
853
14,924
5,204
1,187
5,540
9,384
0
39,361
L
10,137
2,823
0
1,971
14,498
11,404
0
4,066
10,432
23,706
0
W
Baron Samedi
Phase_ion
Baron Samedi
15,521
1,883
3,443
7,626
15,251
6,460
1,160
5,303
9,948
48,248
0
L
Skadi
Zandyr
Skadi
13,111
5,678
655
2,249
15,751
5,322
87
6,281
9,470
0
52,332
W
11,738
4,398
0
5,123
15,603
10,241
466
5,866
9,737
964
37,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,210
Gold Earned
31,042
155
Minions Killed
113
10
Camps Cleared
2
771,287
Distance Traveled
693,826
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,117
608
19
1
0
220,281
2
W
Medusa
11,183
746
37
2
3
248,484
0
L
Atlas
10,764
718
11
1
0
244,048
0
W
Baron Samedi
12,235
816
61
4
2
254,635
3
L
Skadi
11,161
744
83
6
2
229,497
3
W
Mulan
10,792
719
57
4
5
268,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role