Player Matchup

Ares
Ares
AlexAnderson159
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,705 Elo+
Party 2
Sol
Sol
Alucard IxI
Sol
Level 43
God Stats
16W - 5L
1,715 SR
Queue Stats
337W - 66L
1,781 Elo+
Party 2
Skadi
Skadi
zbennyy
Skadi
Level 101
God Stats
2W - 0L
1,458 SR
Queue Stats
11W - 7L
1,592 Elo+
Party 2
Team Averages
Level 58
1,558 SR
1,693 Elo+

VS

Team Averages
Level 68
1,763 SR
1,739 Elo+
Hercules
Hercules
LoRezGus
Hercules
Level 18
God Stats
1W - 1L
1,730 SR
Queue Stats
60W - 15L
1,816 Elo+
Party 1
Artemis
Artemis
VKrishna
Artemis
Level 136
God Stats
28W - 7L
1,821 SR
Queue Stats
213W - 110L
1,681 Elo+
Party 1
Cthulhu
Cthulhu
kEnAnNiLaToR
Cthulhu
Level 51
God Stats
8W - 3L
1,739 SR
Queue Stats
201W - 100L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 13
15,969
760
28,839
33,418
45,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
10 / 5 / 9
15,728
749
47,613
28,993
15,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
zbennyy
Skadi
17
3 / 7 / 10
13,770
656
20,802
18,200
6,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LoRezGus
Hercules
18
5 / 6 / 11
15,087
718
19,254
58,861
53,296
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
VKrishna
Artemis
18
8 / 6 / 6
14,564
694
31,695
27,922
18,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
kEnAnNiLaToR
Cthulhu
18
5 / 8 / 10
15,245
726
13,578
31,413
41,301
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
45
20
Kills
18
18
Deaths
20
32
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
6
13
2.25
W
10
5
9
2.9
L
Hercules
LoRezGus
Hercules
5
6
11
1.75
L
Artemis
VKrishna
Artemis
8
6
6
1.83
L
Cthulhu
kEnAnNiLaToR
Cthulhu
5
8
10
1.25
W
Skadi
zbennyy
Skadi
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,254
Damage
64,527
80,611
Taken
118,196
67,006
Mitigated
113,517
25,880
Healing
37,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,839
799
0
9,509
33,418
45,387
323
7,228
26,190
43,089
0
W
47,613
18,021
0
16,186
28,993
15,106
2,479
6,396
22,597
114,224
11,901
L
Hercules
LoRezGus
Hercules
19,254
5,607
2,949
26,664
58,861
53,296
370
33,080
25,781
10,421
34,652
L
Artemis
VKrishna
Artemis
31,695
16,615
0
1,274
27,922
18,920
2,634
21,506
6,416
0
84,466
L
Cthulhu
kEnAnNiLaToR
Cthulhu
13,578
904
3,922
2,574
31,413
41,301
464
17,659
11,142
39,429
0
W
Skadi
zbennyy
Skadi
20,802
8,959
0
185
18,200
6,513
1,746
2,958
14,826
0
61,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,467
Gold Earned
44,896
226
Minions Killed
211
10
Camps Cleared
6
1,030,147
Distance Traveled
1,096,042
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,969
760
14
1
0
372,624
2
W
Sol
15,728
749
139
7
7
321,522
2
L
Hercules
15,087
718
43
2
0
385,779
5
L
Artemis
14,564
694
99
5
6
347,808
6
L
Cthulhu
15,245
726
69
3
0
362,455
6
W
Skadi
13,770
656
73
3
3
336,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role