Player Matchup

Gilgamesh
Gilgamesh
CaptiveWaste
Gilgamesh
Level 36
God Stats
1W - 1L
1,156 SR
Queue Stats
3W - 5L
1,521 Elo+
Party 1
Scylla
Scylla
DrabbestKnot430
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,489 Elo+
Party 1
Chaac
Chaac
Syrd Cheese
Chaac
Level 17
God Stats
11W - 10L
1,558 SR
Queue Stats
13W - 15L
1,401 Elo+
Party 3
Heimdallr
Heimdallr
koopex
Heimdallr
Level 14
God Stats
2W - 9L
1,263 SR
Queue Stats
9W - 19L
1,338 Elo+
Party 3
Arachne
Arachne
zConvictions
Arachne
Level 116
God Stats
12W - 9L
1,622 SR
Queue Stats
547W - 565L
1,419 Elo+
Party 3
Team Averages
Level 42
1,420 SR
1,434 Elo+

VS

Team Averages
Level 87
1,542 SR
1,454 Elo+
Cerberus
Cerberus
DMURR2
Cerberus
Level 85
God Stats
17W - 23L
1,461 SR
Queue Stats
333W - 392L
1,336 Elo+
Solo
Baron Samedi
Baron Samedi
GargantuannDaddy
Baron Samedi
Level 115
God Stats
12W - 2L
1,770 SR
Queue Stats
816W - 885L
1,516 Elo+
Party 2
Amaterasu
Amaterasu
Nokorigu
Amaterasu
Level 76
God Stats
3W - 3L
1,349 SR
Queue Stats
304W - 365L
1,445 Elo+
Party 2
Artemis
Artemis
viasuspect
Artemis
Level 48
God Stats
15W - 6L
1,652 SR
Queue Stats
122W - 126L
1,483 Elo+
Party 2
Ne Zha
Ne Zha
wormiefolk
Ne Zha
Level 109
God Stats
4W - 6L
1,480 SR
Queue Stats
435W - 451L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaptiveWaste
Gilgamesh
10
0 / 7 / 2
7,257
346
4,125
15,482
13,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 8 / 0
8,967
427
4,426
13,911
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 5 / 1
10,163
484
15,247
25,022
24,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
koopex
Heimdallr
13
1 / 7 / 1
8,352
398
6,987
15,288
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
zConvictions
Arachne
17
7 / 5 / 2
10,916
520
10,299
17,441
8,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DMURR2
Cerberus
18
6 / 1 / 10
11,144
531
9,661
12,759
13,408
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
GargantuannDaddy
Baron Samedi
20
13 / 3 / 4
13,113
624
19,461
15,027
7,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Nokorigu
Amaterasu
19
3 / 4 / 5
11,116
529
8,737
17,493
15,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
viasuspect
Artemis
17
3 / 2 / 5
10,558
503
8,380
12,565
4,408
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
wormiefolk
Ne Zha
19
7 / 3 / 9
12,095
576
14,337
17,466
10,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
13
Kills
32
32
Deaths
13
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CaptiveWaste
Gilgamesh
0
7
2
0.14
W
Cerberus
DMURR2
Cerberus
6
1
10
11
L
1
8
0
0.13
W
Baron Samedi
GargantuannDaddy
Baron Samedi
13
3
4
5
W
Amaterasu
Nokorigu
Amaterasu
3
4
5
1.38
L
4
5
1
0.9
L
Heimdallr
koopex
Heimdallr
1
7
1
0.21
W
Artemis
viasuspect
Artemis
3
2
5
2.75
W
Ne Zha
wormiefolk
Ne Zha
7
3
9
3.83
L
Arachne
zConvictions
Arachne
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,084
Damage
60,576
87,144
Taken
75,310
53,515
Mitigated
50,776
16,709
Healing
33,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CaptiveWaste
Gilgamesh
4,125
526
0
1,301
15,482
13,022
0
8,253
7,104
399
22,203
W
Cerberus
DMURR2
Cerberus
9,661
388
358
5,398
12,759
13,408
499
1,524
11,125
63,035
0
L
4,426
570
0
1,612
13,911
3,899
0
9,972
3,444
42,696
0
W
Baron Samedi
GargantuannDaddy
Baron Samedi
19,461
906
1,664
7,330
15,027
7,626
2,083
3,446
11,319
98,850
0
W
Amaterasu
Nokorigu
Amaterasu
8,737
4,408
0
4,756
17,493
15,280
516
1,803
14,497
7,276
47,500
L
15,247
2,214
0
7,361
25,022
24,020
777
3,198
21,724
6,883
55,613
L
Heimdallr
koopex
Heimdallr
6,987
2,563
0
2,037
15,288
4,079
0
5,106
10,152
0
48,297
W
Artemis
viasuspect
Artemis
8,380
3,902
0
6,145
12,565
4,408
2,724
0
12,565
0
81,470
W
Ne Zha
wormiefolk
Ne Zha
14,337
6,787
0
8,196
17,466
10,054
660
896
16,404
0
93,033
L
Arachne
zConvictions
Arachne
10,299
6,320
0
4,398
17,441
8,495
0
2,803
14,554
0
69,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,655
Gold Earned
58,026
442
Minions Killed
678
0
Camps Cleared
0
1,843,622
Distance Traveled
2,132,977
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,257
346
40
2
0
324,301
0
W
Cerberus
11,144
531
126
6
0
464,532
1
L
Scylla
8,967
427
101
5
0
332,603
0
W
Baron Samedi
13,113
624
177
8
0
400,125
2
W
Amaterasu
11,116
529
112
5
0
416,485
0
L
Chaac
10,163
484
108
5
0
406,063
1
L
Heimdallr
8,352
398
89
4
0
356,253
4
W
Artemis
10,558
503
126
6
0
419,002
2
W
Ne Zha
12,095
576
137
7
0
432,833
2
L
Arachne
10,916
520
104
5
0
424,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role