Player Matchup

Mercury
Mercury
 
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
THe MaRTiAn6672
Camazotz
Level 97
God Stats
9W - 6L
1,534 SR
Queue Stats
181W - 237L
1,416 Elo+
Party 1
Vulcan
Vulcan
Uncompressed
Vulcan
Level 124
God Stats
2W - 10L
1,360 SR
Queue Stats
190W - 213L
1,431 Elo+
Party 1
Medusa
Medusa
Zelthor93
Medusa
Level 139
God Stats
12W - 9L
1,585 SR
Queue Stats
41W - 60L
1,385 Elo+
Party 1
Jormungandr
Jormungandr
melven cop
Jormungandr
Level 114
God Stats
1W - 1L
1,300 SR
Queue Stats
1W - 4L
1,364 Elo+
Party 1
Team Averages
Level 119
1,456 SR
1,419 Elo+

VS

Team Averages
Level 99
1,409 SR
1,490 Elo+
Gilgamesh
Gilgamesh
Armstong2607
Gilgamesh
Level 88
God Stats
17W - 9L
1,544 SR
Queue Stats
104W - 94L
1,479 Elo+
Party 3
Loki
Loki
Greeny2508
Loki
Level 88
God Stats
215W - 170L
1,566 SR
Queue Stats
225W - 191L
1,522 Elo+
Party 3
Chronos
Chronos
SchwartztheRedd
Chronos
Level 114
God Stats
2W - 4L
1,343 SR
Queue Stats
405W - 422L
1,477 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SubtleAsSaSsIn3
Ah Muzen Cab
Level 119
God Stats
3W - 4L
1,377 SR
Queue Stats
614W - 584L
1,537 Elo+
Party 2
Fenrir
Fenrir
trollface636
Fenrir
Level 84
God Stats
1W - 1L
1,217 SR
Queue Stats
233W - 269L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 3 / 0
5,701
518
4,369
7,230
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Camazotz
8
1 / 3 / 1
5,067
461
3,370
7,753
3,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
9
0 / 6 / 1
4,944
449
3,038
5,385
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Zelthor93
Medusa
8
1 / 3 / 0
4,895
445
956
6,553
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
melven cop
Jormungandr
7
0 / 3 / 0
4,836
440
2,226
8,042
3,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Armstong2607
Gilgamesh
11
5 / 0 / 2
6,681
607
5,017
6,752
3,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
7 / 1 / 3
6,878
625
7,842
5,573
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 5
6,633
603
3,453
4,300
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
SubtleAsSaSsIn3
Ah Muzen Cab
12
4 / 0 / 1
6,817
620
5,480
3,839
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
10
0 / 1 / 5
5,600
509
2,147
5,657
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
18
18
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
0
0.33
W
Gilgamesh
Armstong2607
Gilgamesh
5
0
2
6
W
7
1
3
8.5
W
2
1
5
4.5
W
Ah Muzen Cab
SubtleAsSaSsIn3
Ah Muzen Cab
4
0
1
4.5
L
Camazotz
1
3
1
0.5
L
Vulcan
0
6
1
0.08
L
Medusa
Zelthor93
Medusa
1
3
0
0.33
L
Jormungandr
melven cop
Jormungandr
0
3
0
0
W
Fenrir
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,959
Damage
23,939
34,963
Taken
26,121
11,407
Mitigated
9,808
5,847
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,369
2,259
0
605
7,230
2,316
0
1,430
5,615
0
28,638
W
Gilgamesh
Armstong2607
Gilgamesh
5,017
1,349
0
2,502
6,752
3,008
205
519
5,874
0
28,974
W
7,842
3,193
0
2,022
5,573
1,636
504
1,307
4,266
0
33,337
W
3,453
1,185
0
488
4,300
1,575
906
787
3,479
38,583
0
W
Ah Muzen Cab
SubtleAsSaSsIn3
Ah Muzen Cab
5,480
1,739
0
2,075
3,839
1,274
600
1,230
2,609
0
44,703
L
Camazotz
3,370
787
0
2,963
7,753
3,120
0
771
6,580
0
14,604
L
Vulcan
3,038
1,307
0
125
5,385
1,565
0
1,086
4,105
21,947
0
L
Medusa
Zelthor93
Medusa
956
324
0
1,047
6,553
1,282
0
0
6,553
0
19,075
L
Jormungandr
melven cop
Jormungandr
2,226
241
0
1,107
8,042
3,124
0
0
8,042
18,100
0
W
Fenrir
2,147
355
452
1,276
5,657
2,315
0
1,571
4,086
0
21,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,443
Gold Earned
32,609
235
Minions Killed
337
0
Camps Cleared
0
984,792
Distance Traveled
1,123,905
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,701
518
61
6
0
228,418
1
W
Gilgamesh
6,681
607
53
5
0
222,572
0
W
Loki
6,878
625
74
7
0
240,438
3
W
Chronos
6,633
603
82
7
0
210,837
3
W
Ah Muzen Cab
6,817
620
88
8
0
221,125
3
L
Camazotz
5,067
461
30
3
0
178,235
1
L
Vulcan
4,944
449
45
4
0
180,984
1
L
Medusa
4,895
445
55
5
0
217,633
3
L
Jormungandr
4,836
440
44
4
0
179,522
1
W
Fenrir
5,600
509
40
4
0
228,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role