Player Matchup

Sol
Sol
 
Sol
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
DaLordEzine
Nemesis
Level 68
God Stats
1W - 5L
1,092 SR
Queue Stats
255W - 286L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
JustOscar
Danzaburou
Level 32
God Stats
5W - 13L
1,303 SR
Queue Stats
48W - 83L
1,354 Elo+
Party 2
Ymir
Ymir
Mr Jabbawock
Ymir
Level 24
God Stats
6W - 3L
1,530 SR
Queue Stats
28W - 19L
1,574 Elo+
Party 1
Mulan
Mulan
MrBeausus
Mulan
Level 122
God Stats
1W - 0L
1,330 SR
Queue Stats
67W - 53L
1,534 Elo+
Party 1
Team Averages
Level 61
1,351 SR
1,484 Elo+

VS

Team Averages
Level 39
1,530 SR
1,432 Elo+
Izanami
Izanami
BaronVonSushi
Izanami
Level 47
God Stats
2W - 6L
1,323 SR
Queue Stats
15W - 30L
1,293 Elo+
Solo
Zeus
Zeus
Jokerlaa
Zeus
Level 87
God Stats
2W - 4L
1,448 SR
Queue Stats
3W - 5L
1,543 Elo+
Party 3
Sylvanus
Sylvanus
Minoterra
Sylvanus
Level 25
God Stats
3W - 2L
1,841 SR
Queue Stats
3W - 5L
1,543 Elo+
Party 3
Mulan
Mulan
Robby098
Mulan
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,236 Elo+
Party 3
Neith
Neith
jjj1521
Neith
Level 16
God Stats
3W - 5L
1,539 SR
Queue Stats
3W - 5L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
7 / 0 / 0
7,265
660
6,323
5,204
1,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
DaLordEzine
Nemesis
9
2 / 1 / 3
5,696
518
2,528
5,567
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
JustOscar
Danzaburou
9
1 / 0 / 1
5,080
462
3,184
3,883
1,167
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 1 / 3
4,782
435
1,408
6,340
2,521
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
MrBeausus
Mulan
11
1 / 0 / 1
6,268
570
4,402
6,577
3,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
0 / 4 / 0
5,033
458
1,390
6,549
1,879
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
11
1 / 1 / 0
6,068
552
2,352
2,877
963
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Minoterra
Sylvanus
8
1 / 2 / 0
5,194
472
2,646
7,157
2,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
Robby098
Mulan
9
0 / 1 / 0
5,106
464
4,368
6,115
3,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
jjj1521
Neith
8
0 / 3 / 1
4,876
443
5,193
5,620
1,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
11
Kills
2
2
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
0
7
L
Izanami
0
4
0
0
W
Nemesis
DaLordEzine
Nemesis
2
1
3
3.5
L
Zeus
1
1
0
1
W
Danzaburou
JustOscar
Danzaburou
1
0
1
1.5
L
Sylvanus
Minoterra
Sylvanus
1
2
0
0.5
W
0
1
3
1.5
W
Mulan
MrBeausus
Mulan
1
0
1
1.5
L
Mulan
Robby098
Mulan
0
1
0
0
L
Neith
jjj1521
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,845
Damage
15,949
27,571
Taken
28,318
10,408
Mitigated
10,179
9,788
Healing
8,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,323
1,990
0
3,832
5,204
1,694
1,362
1,781
3,423
34,116
4,150
L
Izanami
1,390
892
0
1,474
6,549
1,879
0
1,376
5,173
0
30,024
W
Nemesis
DaLordEzine
Nemesis
2,528
1,246
0
1,893
5,567
1,496
0
1,261
4,306
0
20,654
L
Zeus
2,352
245
0
1,114
2,877
963
0
1,427
1,450
28,833
0
W
Danzaburou
JustOscar
Danzaburou
3,184
1,912
0
592
3,883
1,167
0
582
3,301
0
22,911
L
Sylvanus
Minoterra
Sylvanus
2,646
725
1,058
2,290
7,157
2,687
156
2,221
4,936
12,834
0
W
1,408
275
0
500
6,340
2,521
13
1,374
4,966
15,064
0
W
Mulan
MrBeausus
Mulan
4,402
277
0
2,971
6,577
3,530
231
0
6,030
0
32,171
L
Mulan
Robby098
Mulan
4,368
831
0
1,592
6,115
3,133
0
0
6,115
0
19,449
L
Neith
jjj1521
Neith
5,193
2,899
0
821
5,620
1,517
100
2,238
3,382
0
29,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,091
Gold Earned
26,277
276
Minions Killed
251
0
Camps Cleared
0
1,036,911
Distance Traveled
992,355
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,265
660
87
8
0
219,894
5
L
Izanami
5,033
458
57
5
0
178,199
0
W
Nemesis
5,696
518
46
4
0
235,237
6
L
Zeus
6,068
552
70
6
0
199,294
7
W
Danzaburou
5,080
462
49
4
0
190,449
1
L
Sylvanus
5,194
472
19
2
0
197,712
4
W
Ymir
4,782
435
26
2
0
199,179
3
W
Mulan
6,268
570
68
6
0
192,152
1
L
Mulan
5,106
464
45
4
0
232,347
1
L
Neith
4,876
443
60
5
0
184,803
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role