Player Matchup

Tiamat
Tiamat
CachazaCR
Tiamat
Level 74
God Stats
2W - 2L
1,645 SR
Queue Stats
221W - 243L
1,520 Elo+
Party 2
Ne Zha
Ne Zha
Giova-Jedi11
Ne Zha
Level 128
God Stats
2W - 3L
1,558 SR
Queue Stats
233W - 269L
1,536 Elo+
Party 2
Geb
Geb
NotBerms
Geb
Level 87
God Stats
15W - 18L
1,565 SR
Queue Stats
379W - 335L
1,531 Elo+
Party 2
Fenrir
Fenrir
Tablockss
Fenrir
Level 150
God Stats
4W - 7L
1,563 SR
Queue Stats
341W - 322L
1,674 Elo+
Party 2
Chernobog
Chernobog
carlomira
Chernobog
Level 109
God Stats
2W - 1L
1,710 SR
Queue Stats
255W - 238L
1,484 Elo+
Party 2
Team Averages
Level 110
1,608 SR
1,549 Elo+

VS

Team Averages
Level 104
1,607 SR
1,687 Elo+
Izanami
Izanami
AngryFairy
Izanami
Level 160
God Stats
12W - 9L
1,686 SR
Queue Stats
226W - 190L
1,600 Elo+
Party 1
Ne Zha
Ne Zha
Kαmαji
Ne Zha
Level 144
God Stats
20W - 13L
1,744 SR
Queue Stats
603W - 536L
1,681 Elo+
Party 3
Bakasura
Bakasura
MageCanCrit
Bakasura
Level 46
God Stats
2W - 1L
1,270 SR
Queue Stats
14W - 5L
1,854 Elo+
Party 1
Raijin
Raijin
ShakespeareIV
Raijin
Level 154
God Stats
5W - 3L
1,680 SR
Queue Stats
443W - 396L
1,684 Elo+
Party 3
Sylvanus
Sylvanus
kanjita
Sylvanus
Level 15
God Stats
6W - 11L
1,657 SR
Queue Stats
11W - 16L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CachazaCR
Tiamat
14
1 / 5 / 3
8,611
478
6,672
9,160
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
15
4 / 6 / 0
9,202
511
6,172
15,245
5,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 4 / 5
8,244
458
4,132
16,927
12,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Tablockss
Fenrir
13
0 / 7 / 3
7,931
441
8,054
19,224
10,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
carlomira
Chernobog
16
2 / 2 / 3
9,808
545
7,015
8,510
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AngryFairy
Izanami
18
1 / 1 / 3
11,003
611
6,166
10,287
3,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Kαmαji
Ne Zha
17
8 / 2 / 5
11,043
614
16,729
17,046
13,464
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
MageCanCrit
Bakasura
20
13 / 1 / 2
12,478
693
13,128
13,656
6,517
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 1 / 9
10,153
564
12,029
7,561
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
kanjita
Sylvanus
14
1 / 2 / 10
9,000
500
3,148
8,993
6,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
7
Kills
24
24
Deaths
7
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
AngryFairy
Izanami
1
1
3
2.5
L
Tiamat
CachazaCR
Tiamat
1
5
3
0.5
L
Ne Zha
4
6
0
0.67
W
Ne Zha
Kαmαji
Ne Zha
8
2
5
5.25
W
Bakasura
MageCanCrit
Bakasura
13
1
2
14
L
0
4
5
0.63
W
1
1
9
5.5
L
Fenrir
Tablockss
Fenrir
0
7
3
0.21
L
Chernobog
carlomira
Chernobog
2
2
3
1.75
W
Sylvanus
kanjita
Sylvanus
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,045
Damage
51,200
69,066
Taken
57,543
35,075
Mitigated
32,274
21,341
Healing
24,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AngryFairy
Izanami
6,166
4,195
0
2,969
10,287
3,422
3,324
1,354
8,848
0
111,155
L
Tiamat
CachazaCR
Tiamat
6,672
409
0
1,548
9,160
4,770
0
2,856
5,916
44,285
0
L
Ne Zha
6,172
2,774
0
4,656
15,245
5,122
0
2,917
11,727
0
59,441
W
Ne Zha
Kαmαji
Ne Zha
16,729
5,421
0
8,836
17,046
13,464
0
2,909
13,406
0
60,637
W
Bakasura
MageCanCrit
Bakasura
13,128
10,099
0
3,657
13,656
6,517
0
1,310
12,197
0
97,455
L
4,132
893
1,989
3,075
16,927
12,666
0
4,774
11,073
34,670
0
W
12,029
1,051
79
3,231
7,561
2,810
572
1,976
5,291
80,723
0
L
Fenrir
Tablockss
Fenrir
8,054
2,166
472
5,744
19,224
10,312
0
4,282
13,456
0
45,540
L
Chernobog
carlomira
Chernobog
7,015
4,732
0
3,857
8,510
2,205
620
348
7,952
0
77,743
W
Sylvanus
kanjita
Sylvanus
3,148
1,129
2,867
2,920
8,993
6,061
432
2,714
6,034
13,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,796
Gold Earned
53,677
524
Minions Killed
674
0
Camps Cleared
0
1,734,217
Distance Traveled
1,877,027
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,003
611
200
11
0
362,732
4
L
Tiamat
8,611
478
105
6
0
350,567
5
L
Ne Zha
9,202
511
102
6
0
342,041
5
W
Ne Zha
11,043
614
115
6
0
365,184
1
W
Bakasura
12,478
693
185
10
0
462,261
3
L
Geb
8,244
458
47
3
0
366,346
5
W
Raijin
10,153
564
151
8
0
338,614
3
L
Fenrir
7,931
441
98
5
0
332,243
4
L
Chernobog
9,808
545
172
10
0
343,020
1
W
Sylvanus
9,000
500
23
1
0
348,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role