Player Matchup

Danzaburou
Danzaburou
Dust_Wolf30
Danzaburou
Level 140
God Stats
0W - 8L
1,362 SR
Queue Stats
35W - 57L
1,315 Elo+
Party 2
Kukulkan
Kukulkan
Johnnychannorris
Kukulkan
Level 32
God Stats
11W - 21L
1,349 SR
Queue Stats
13W - 25L
1,276 Elo+
Party 2
Kuzenbo
Kuzenbo
Macbeth1810
Kuzenbo
Level 84
God Stats
2W - 6L
1,280 SR
Queue Stats
109W - 152L
1,317 Elo+
Party 2
Team Averages
Level 85
1,330 SR
1,303 Elo+

VS

Team Averages
Level 82
1,293 SR
1,337 Elo+
Arachne
Arachne
KiII Bosby
Arachne
Level 78
God Stats
4W - 9L
1,310 SR
Queue Stats
30W - 59L
1,299 Elo+
Party 1
Merlin
Merlin
Sir Dyer
Merlin
Level 64
God Stats
3W - 6L
1,299 SR
Queue Stats
43W - 63L
1,313 Elo+
Party 1
Atlas
Atlas
gorinassim
Atlas
Level 104
God Stats
5W - 6L
1,271 SR
Queue Stats
322W - 374L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dust_Wolf30
Danzaburou
11
1 / 7 / 0
8,598
537
6,353
14,072
5,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 9 / 1
8,173
511
7,081
11,157
3,920
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
Macbeth1810
Kuzenbo
11
0 / 5 / 1
8,793
550
6,736
16,375
19,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KiII Bosby
Arachne
16
9 / 1 / 9
11,367
710
11,189
12,752
4,994
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Sir Dyer
Merlin
14
6 / 0 / 8
10,705
669
10,459
9,703
3,674
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
15
6 / 0 / 14
11,134
696
14,187
14,447
17,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
1
Kills
21
21
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dust_Wolf30
Danzaburou
1
7
0
0.14
L
0
9
1
0.06
W
Arachne
KiII Bosby
Arachne
9
1
9
13.5
L
Kuzenbo
Macbeth1810
Kuzenbo
0
5
1
0.1
W
Merlin
Sir Dyer
Merlin
6
0
8
10
W
Atlas
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,170
Damage
35,835
41,604
Taken
36,902
28,539
Mitigated
25,831
4,994
Healing
12,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dust_Wolf30
Danzaburou
6,353
2,689
46
2,785
14,072
5,376
0
8,289
5,443
0
34,808
L
7,081
348
0
201
11,157
3,920
0
7,208
3,368
23,598
0
W
Arachne
KiII Bosby
Arachne
11,189
7,173
631
5,394
12,752
4,994
1,296
6,027
6,725
0
35,488
L
Kuzenbo
Macbeth1810
Kuzenbo
6,736
2,570
62
1,900
16,375
19,243
0
8,025
7,754
20,807
0
W
Merlin
Sir Dyer
Merlin
10,459
680
793
3,416
9,703
3,674
1,080
4,288
5,415
44,577
0
W
Atlas
14,187
2,905
0
2,710
14,447
17,163
294
4,499
9,948
40,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,564
Gold Earned
33,206
142
Minions Killed
192
3
Camps Cleared
8
722,305
Distance Traveled
847,640
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,598
537
66
4
1
216,986
2
L
Kukulkan
8,173
511
47
3
0
237,065
0
W
Arachne
11,367
710
48
3
3
318,275
3
L
Kuzenbo
8,793
550
29
2
2
268,254
5
W
Merlin
10,705
669
94
6
3
258,322
3
W
Atlas
11,134
696
50
3
2
271,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role